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Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-08 02:59
by IronTaxi
HughJass wrote:in the front page it says the area is abandoned (at least i think i wrote that)
the trees in there just show that the place is old, it took a long time for the water levels to drop.
ill think about the water towers, maybe i will replace them.
or even better sink them down to the fat part and make them subterrainean type water storage tanks... take up some good space and make some interesting visual elements... could add fencing or walling of some sort as well as a pipe system,,
Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-08 03:06
by Wilkinson
a pipe system,,
IronTaxi and Pipes

Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-08 09:15
by hall0
HughJass wrote:update, I think marco will post some shots of it in the teaser thread.
and 2 poster boards I made a long time ago that I want to put in the game.
...

What say this poster?
Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-08 22:08
by HughJass
I don't remeber actually, but the box says cigarrets, vodka, something else...
Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-09 09:25
by marcoelnk
Bensin = Benzin = fuel
at least thats how i understand it.
Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-09 13:24
by ShoX
ThÜnder?!
Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-11 22:09
by HughJass
ShoX wrote:ThÜnder?!
Don't get too offended, that sideways colon is only there for purely cosmetic reasons.
updated minimap (new lightmaps):
http://i41.tinypic.com/2gumz52.png
Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-12 12:04
by Spec
It looks pretty strange indeed though. Thünder, lol. Thunder is such a "deep" sounding word, and that "ü" makes it look somewhat... light. It's not offending or anything, but it looks very wrong^^
Irön would at least sound similar to Iron, maybe you switch the colors and do it that way.
It's not important though.
Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-30 01:25
by HughJass
Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-30 05:49
by rangedReCon
Spend more time on your maps and less time getting me killed =)
Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-30 07:46
by flickflackingfligger
oh my freaking god i wanna play zee germans!

Re: [Map] Steel Thunder [WIP]
Posted: 2009-05-30 14:44
by hall0
rangedReCon wrote:Spend more time on your maps and less time getting me killed =)
LOL

Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-01 05:57
by HughJass
Rus (17 players required to man all main assets most of the time,11 total assets)
x4 MBT
x2 APC
x1 Trans Choppar
x1 AAV
x1 Attack Choppar (Delay)
x2 Support Trucks
Ger (17 players required to man all main assets most of the time, 12 total assets)
x2 MBT
x2 IFV
x2 TOW Wiesel
x1 20mm Wiesel
x1 TOW Choppar
x1 AAV (Delay)
x2 Support Trucks
How is this for a assym balance?
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-01 08:19
by K3V1N=US=
sounds ok to me
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-01 10:21
by hall0
What a x1 TOW Choppar ? I thought we dont have a BO 105 o.O
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-01 18:41
by EgoTrippin
hall0 wrote:What a x1 TOW Choppar ? I thought we dont have a BO 105 o.O
i guess he means the Tiger - since the main mission of the German version is anti-tank. though it does not use TOW but Trigat-LR (aka PARS 3 LR)
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-01 21:26
by HughJass
EgoTrippin wrote:i guess he means the Tiger - since the main mission of the German version is anti-tank. though it does not use TOW but Trigat-LR (aka PARS 3 LR)
no I mean the BO-105, It is planned isn't it?
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-02 09:18
by marcoelnk
no.....
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-02 12:17
by ShoX
nah, the Tiger is already the perfect tank/vehicle/bunker buster... but later i think it would be great to have a Bo-105, because it would make sense so far:
Tiger: Apache
NH-90: Blackhawk
Bo-105: Littlebird
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-02 12:32
by HughJass
[R-CON]marcoelnk wrote:no.....
'Design Plan' wrote:BO-105 Scout Chopper 2+2 OPK? ? -
.........