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Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-30 01:43
by Symplify
Two questions:
1. Why did you keep the stock (unrealistic) way that they reload the pistols? They shouldn't need to **** the thing after they've just emptied a mag, he should just have to hit the slide release.
2. Why would you waste time tapping a magazine on your helmet (as he does with the QBZ) in battle? That just seems like unnecessary flash to me.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-30 02:22
by Katarn
#1 is not unrealistic considering you can actually do it that way.
#2 is something that could be debated. It lowers the probability of jamming significantly, so some may or may not take the risk.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-30 02:55
by Slavak
All in the name of slowing down gameplay.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-30 03:36
by Waaah_Wah
gclark03 wrote:Do I see a walking deviation change in this video?
Noticed that aswell

Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-30 08:19
by Deadfast
Symplify wrote:
1. Why did you keep the stock (unrealistic) way that they reload the pistols? They shouldn't need to **** the thing after they've just emptied a mag, he should just have to hit the slide release.
They had to do it because of the limit of 1 animation per action.
There can't be separated animation for dry and tactical reload.
If there would be the animation you want it the slide would just magically pop back each time you hit the reload button.
This is just the lesser evil

.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-30 09:26
by Spec
This is actually the most realistic reload for the pistol in the game mechanics, because it explains that even with a tactical reload the ammo count doesnt go above 15.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-30 10:16
by [NPK]ShieldBreaker
Symplify wrote:
1. Why did you keep the stock (unrealistic) way that they reload the pistols? They shouldn't need to **** the thing after they've just emptied a mag, he should just have to hit the slide release.
I agree with you Simplify, IRL no-one would do that. Same thing with the assault rifle. When I served (with the G3) we trained to fire 19 rounds and changing clip. In a live situation many load their clip with 3 tracers in the bottom to know when its time for a new clip.
Making completely new animations and programming just to change clips if there is a round in the chamber and slide release action sounds to me like overkill. But maybe somtime in the future, PR 2.91 on another engine?
When it comes to reloading what takes the longest time is getting a fresh clip from the ammo bag. With the new reloading animations (witch looks amazing btw) I won't complain. Reality
is long reload time.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-30 11:01
by Mario988
Very nice!

Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-30 20:42
by Expendable Grunt
'[NPK wrote:ShieldBreaker;748791']I agree with you Simplify, IRL no-one would do that. Same thing with the assault rifle. When I served (with the G3) we trained to fire 19 rounds and changing clip. In a live situation many load their clip with 3 tracers in the bottom to know when its time for a new clip.
Making completely new animations and programming just to change clips if there is a round in the chamber and slide release action sounds to me like overkill. But maybe somtime in the future, PR 2.91 on another engine?
When it comes to reloading what takes the longest time is getting a fresh clip from the ammo bag. With the new reloading animations (witch looks amazing btw) I won't complain. Reality is long reload time.
Magazine.
And yes, it is also something that as a civilian I was taught to do with weapons that have a detachable magazine. Crysis actually has this in their game by default, though they opted to chose the (bullets in mag) / (leftover bullets) approach.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-31 05:41
by Yasin22
Rezza wrote:Really Really Nice Work guys but 1 thing bugs me off the m4 when it shoots why does it bounce up right why not back or up it goes right when you shoot :S still everything is so good made 0.8 will be the best pr version until now with an omg trailer i hope
hey i found a nother turk like me
Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-31 05:43
by Yasin22
[R-DEV]Katarn wrote:#1 is not unrealistic considering you can actually do it that way.
#2 is something that could be debated. It lowers the probability of jamming significantly, so some may or may not take the risk.
katarn can you send me your avator to me i want the same one too

Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-31 11:25
by Spec
I think the holy avatar of distraction is reserved to katarn alone

Re: [Weapons] Personal Defence Weapons
Posted: 2008-07-31 12:46
by Expendable Grunt
Yasin22 wrote:katarn can you send me your avator to me i want the same one too
Saw the vid, it's not too great.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-08-04 15:40
by ostupidman
Love the new animations other than the fact that they are SLOW. Could be framerate related, but there was no sense of urgency in them. In combat you get the old mag out and the new mag in as quickly as possible, an unloaded rifle is only useful as a club. The way that was depicting it, all the soldiers are just lazily reloading their weapons like they are on a firing line practicing. Maybe it's the frames I don't know. Did like the correct tactical reload on Mestia, arm under the rifle and pull charging handle.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-08-05 12:34
by [NPK]ShieldBreaker
ostupidman wrote:Love the new animations other than the fact that they are SLOW. Could be framerate related, but there was no sense of urgency in them. In combat you get the old mag out and the new mag in as quickly as possible, an unloaded rifle is only useful as a club. The way that was depicting it, all the soldiers are just lazily reloading their weapons like they are on a firing line practicing. Maybe it's the frames I don't know. Did like the correct tactical reload on Mestia, arm under the rifle and pull charging handle.
Have to disagree with you. Absolutely love them

Sure it can look kinda unrealistic. IRL a trained soldier would do these animations much faster. What is important however is the actual reload time, and here I think PR hits home. There is one step of reloading that is not animated - exchange. Finding a new clip from the ammo bag can in extreme cases take several seconds. I'm sure the intention of the Dev team is bringing us realistic reload times. One option however is to shorten the whole sequence and add the "fumbling for full clip" animation, which sounds boring. Let it not count what time a soldier uses in optimal conditions, but an average.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-08-05 22:42
by Nibbit
Chuc, ur the man!

Re: [Weapons] Personal Defence Weapons
Posted: 2008-08-06 07:43
by =WFL= Sgt Bilko
So Katarns avatar will be in 0.8? Would make a great Personal Defence Weapon.
Put it on the billboard on Muttrah.
Re: [Weapons] Personal Defence Weapons
Posted: 2008-08-06 11:39
by Waaah_Wah
=WFL= Sgt Bilko wrote:
Put it on the billboard on Muttrah.
Lol please do! Do you have any idea how many people would group around it just to watch? There will be 64 players standing in front of it

Re: [Weapons] Personal Defence Weapons
Posted: 2008-08-07 22:32
by GhostFace
DAMN IT!!! THIS IS PERVERS! I Love it! Holy shit, it's great! I am playing Airsoft in my freetime and that IS realistic. It isn't like CS, that you reload in 1sec... That is really Realistic!