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Re: [Map] Korengal Valley update

Posted: 2008-08-27 23:36
by Scot
Now you're just taunting :p

Re: [Map] Korengal Valley update

Posted: 2008-08-27 23:45
by CodeRedFox
You can see them in the screenshots. :-D


The release is so close you can smell the DEV's B.O.

Re: [Map] Korengal Valley update

Posted: 2008-08-27 23:47
by Scot
Oh god your BO is like Chuck Norris' tears.. it can cure cancer.

Re: [Map] Korengal Valley update

Posted: 2008-08-28 00:32
by CodeRedFox
The good thing is all the new maps are so different it should be a long time before anything gets stale.

Re: [Map] Korengal Valley update

Posted: 2008-08-28 02:31
by LithiumFox
[R-DEV]coderedfox wrote:The good thing is all the new maps are so different it should be a long time before anything gets stale.
you mean after everyone plays each one for a week straight? =/

i hated how people put time into Qinling and then no one played it..

i actually enjoyed it.... v.v

Re: [Map] Korengal Valley update

Posted: 2008-08-28 07:43
by KandiotA
This one looks huge too. I like that. Minimap?.

Re: [Map] Korengal Valley update

Posted: 2008-08-28 10:33
by CodeRedFox
Only because you said it look like a big one hee hee hee

Image

Its only a 1km map, but plays like a much bigger one.

Re: [Map] Korengal Valley update

Posted: 2008-08-28 11:23
by KandiotA
Is good too see these big maps. I dont know wich one I will try first, all the maps looks very interesting.
Thank you for reply :grin:

Re: [Map] Korengal Valley update

Posted: 2008-08-28 11:26
by Hans Martin Slayer
took me a while to believe it's really just 1 km.. it feels way way larger indeed! 8)

Re: [Map] Korengal Valley update

Posted: 2008-08-28 11:27
by KandiotA
*I dont know wich one I will test first. Sorry ;)

Re: [Map] Korengal Valley update

Posted: 2008-08-28 20:55
by CodeRedFox
Jonny, this map is not even close to what you played 4-5 month ago :-D Allot has changed.

Re: [Map] Korengal Valley update

Posted: 2008-08-29 07:42
by CodeRedFox
PS this was from Okita :
Oh, and just so you know, I used to get 15fps or worse, but after the *some optimizations* I get like 50-60 :P
Hope that help all of you lower end guys :-D Enjoy the release tomorrow.

Re: [Map] Korengal Valley update

Posted: 2008-08-29 07:55
by Fluffywuffy
[R-DEV]coderedfox wrote:PS this was from Okita :



Hope that help all of you lower end guys :-D Enjoy the release tomorrow.
Thank You.

Re: [Map] Korengal Valley update

Posted: 2008-08-30 11:34
by Smegburt_funkledink
[R-DEV]coderedfox wrote:Enjoy the release tomorrow.
That I did, good work chap, you've given my weekend a purpose. :p

GG last night, I spent a lot of time ignoring enemy fire tho. Very picturesque map. :)

Re: [Map] Korengal Valley update

Posted: 2008-08-31 02:56
by Version13
[R-DEV]coderedfox wrote:PS this was from Okita :



Hope that help all of you lower end guys :-D Enjoy the release tomorrow.

Version13 is a lower end guy.

Thank you. I love you... you know what I mean.