Page 6 of 7

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-07 08:46
by cyberzomby
Epic win!

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-07 10:29
by xatu miller
Awsome! will be grate for ambushes

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-09 09:45
by Saito
I am sorry for bad English.
There is a question how much strongly it will be possible to incline a machine gun downwards as in version 0.8 there is such problem If we put a machine gun on a height we not in a condition to defend to it approaches.

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-09 10:21
by Aquiller
Am I wrong or the collisions between sandbags has been changed/fixed? Normally, they wouldnt spawn so close to each other like on this picture:
Image

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-23 15:04
by Tofurkeymeister
The current 50cal is useful if used correctly, especially as suppressive fire in the hills of EJOD desert...

This will make them even more epic! (But bigger targets for the HAT :P )

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-26 01:56
by Ainslie
Intense. Can't wait.

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-26 02:01
by Tte.oteo
perfect now¡¡¡ good work¡

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-26 11:07
by arjan
Aquiller wrote:Am I wrong or the collisions between sandbags has been changed/fixed? Normally, they wouldnt spawn so close to each other like on this picture:
They do..

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-26 11:14
by Saobh
Aquiller wrote:Am I wrong or the collisions between sandbags has been changed/fixed? Normally, they wouldnt spawn so close to each other like on this picture:
Because they're mating ...





:mrgreen:

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-26 16:35
by Pariel
Conman51=US= wrote:mk 19 is needed :-P
That would be 200% win.

Re: [Deployable] 50 Cal Deployable

Posted: 2008-12-26 19:20
by jbgeezer
Oh yeah!

Re: [Deployable] 50 Cal Deployable

Posted: 2009-01-05 23:25
by ice cold killa 2009
that will make these .50 cal a lot more use full

Re: [Deployable] 50 Cal Deployable

Posted: 2009-01-19 10:13
by CodeRedFox
Image

Re: [Deployable] 50 Cal Deployable

Posted: 2009-01-19 10:18
by bloodthirsty_viking
loll, all you need now is a at-4 stationary in the middle to help take out tanks=P

Re: [Deployable] 50 Cal Deployable

Posted: 2009-01-19 13:47
by stozzcheese
are those yanks on al kafrah?

Re: [Deployable] 50 Cal Deployable

Posted: 2009-01-19 20:58
by McBumLuv
'[R-DEV wrote:CodeRedFox;906856']Image
:D

Now I can build a sand[bag]castle :mrgreen:

Re: [Deployable] 50 Cal Deployable

Posted: 2009-01-19 23:25
by CodeRedFox
A little update without pics sorry

The original plans were kinda scrapped.Some problems in testing and gameplay feelings. These new ones have been meet with "WOW they really work" from testers.

You will now have three new deployables:
  • Deployable 50cals (so far the word is they work really well camo and protection)
  • Deployable Foxholes (replaces the old ones, no netting)
  • Deployable Razor wire plus hedgehogs
There are others but I will let those responsible let you know :-D

The damage, built req, and protection will be told of as in game experience. Well let the community let us know how well they work as you guys might build FOB that we never thought of.

When we do release you will be able to comment like always and if you can do it like adults I will be listening as these are the first built of these. :-D

Here's to a successful 0.85 and beyond.

Re: [Deployable] 50 Cal Deployable

Posted: 2009-01-19 23:40
by McBumLuv
^Oh well, if they work better, then all's well that ends well. I've got 4 more days to wait then and find out.

Re: [Deployable] 50 Cal Deployable

Posted: 2009-01-19 23:52
by bloodthirsty_viking
is the picture above the foxholes?

Re: [Deployable] 50 Cal Deployable

Posted: 2009-01-20 00:04
by CodeRedFox
its a bad pic but yeah