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Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-07 08:46
by cyberzomby
Epic win!
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-07 10:29
by xatu miller
Awsome! will be grate for ambushes
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-09 09:45
by Saito
I am sorry for bad English.
There is a question how much strongly it will be possible to incline a machine gun downwards as in version 0.8 there is such problem If we put a machine gun on a height we not in a condition to defend to it approaches.
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-09 10:21
by Aquiller
Am I wrong or the collisions between sandbags has been changed/fixed? Normally, they wouldnt spawn so close to each other like on this picture:
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-23 15:04
by Tofurkeymeister
The current 50cal is useful if used correctly, especially as suppressive fire in the hills of EJOD desert...
This will make them even more epic! (But bigger targets for the HAT

)
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-26 01:56
by Ainslie
Intense. Can't wait.
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-26 02:01
by Tte.oteo
perfect now¡¡¡ good work¡
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-26 11:07
by arjan
Aquiller wrote:Am I wrong or the collisions between sandbags has been changed/fixed? Normally, they wouldnt spawn so close to each other like on this picture:
They do..
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-26 11:14
by Saobh
Aquiller wrote:Am I wrong or the collisions between sandbags has been changed/fixed? Normally, they wouldnt spawn so close to each other like on this picture:
Because they're mating ...

Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-26 16:35
by Pariel
Conman51=US= wrote:mk 19 is needed
That would be 200% win.
Re: [Deployable] 50 Cal Deployable
Posted: 2008-12-26 19:20
by jbgeezer
Oh yeah!
Re: [Deployable] 50 Cal Deployable
Posted: 2009-01-05 23:25
by ice cold killa 2009
that will make these .50 cal a lot more use full
Re: [Deployable] 50 Cal Deployable
Posted: 2009-01-19 10:13
by CodeRedFox
Re: [Deployable] 50 Cal Deployable
Posted: 2009-01-19 10:18
by bloodthirsty_viking
loll, all you need now is a at-4 stationary in the middle to help take out tanks=P
Re: [Deployable] 50 Cal Deployable
Posted: 2009-01-19 13:47
by stozzcheese
are those yanks on al kafrah?
Re: [Deployable] 50 Cal Deployable
Posted: 2009-01-19 20:58
by McBumLuv
'[R-DEV wrote:CodeRedFox;906856']

Now I can build a sand[bag]castle

Re: [Deployable] 50 Cal Deployable
Posted: 2009-01-19 23:25
by CodeRedFox
A little update without pics sorry
The original plans were kinda scrapped.Some problems in testing and gameplay feelings. These new ones have been meet with "WOW they really work" from testers.
You will now have three
new deployables:
- Deployable 50cals (so far the word is they work really well camo and protection)
- Deployable Foxholes (replaces the old ones, no netting)
- Deployable Razor wire plus hedgehogs
There are others but I will let those responsible let you know
The damage, built req, and protection will be told of as in game experience. Well let the community let us know how well they work as you guys might build FOB that we never thought of.
When we do release you will be able to comment like always and if you can do it like adults I will be listening as these are the first built of these.
Here's to a successful 0.85 and beyond.
Re: [Deployable] 50 Cal Deployable
Posted: 2009-01-19 23:40
by McBumLuv
^Oh well, if they work better, then all's well that ends well. I've got 4 more days to wait then and find out.
Re: [Deployable] 50 Cal Deployable
Posted: 2009-01-19 23:52
by bloodthirsty_viking
is the picture above the foxholes?
Re: [Deployable] 50 Cal Deployable
Posted: 2009-01-20 00:04
by CodeRedFox
its a bad pic but yeah