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Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-19 05:41
by Mcmahon48
mandatory boot camp weapon/instrument/vehicle/tool training program, with a paint ball type hit indicator
I will admit I need it myself for I have no idea of the sighting system marks on the different weapons
The training base do not offer the best way to learn
Respawning in clearing safe spot so that you can get your bearings
respawn with squad if 3 or more are close together
more unarmed transport vehicles like humV jeeps, usable cars, americans recon motorcycle, propelled grappling hook pontoon bridges, more buildings that can be entered into direct squad to squad voip american claymore, different times of the day and night operationns

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-19 05:43
by joethepro36
I expect fancy-*** changes that make me think and play better tactically as opposed to simply adding more factions or flashy guns. This has happened in every release so far, so I expect it in the next one.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-19 10:07
by Doodlebug
what is the obession with fast ropes, they arnt that Cool.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-19 10:51
by MiG-29
Dont forget the Mi-24 ;)

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-19 16:42
by Masterbake
Doodlebug wrote:what is the obession with fast ropes, they arnt that Cool.
Areyoufuckingjoking?

Fastropes plz.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-19 23:45
by fenriz9000
* different RPG modes (anti-tank, anti-infantry) - already suggested
* "real" physics
* night map (and some things line night googles)
* Heli/Jet direction radar for damage/locking missile - should show in which direction your plane getting hits or getting locked by AA.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-20 00:23
by gazzthompson
this thread fails SO hard....... people read the title !!!! EXPECTING not wish!

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-20 01:40
by Jaymz
@ everyone wanting CA feature ported over,

I started working on porting over some of the exceptional work the CA guys have done into PR. Unfortunately, right before 0.86, real life smashed me in the testicles. Once I get a new computer up and running that allows me to develop and test, I'll get back to it and back to PR development in general.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-20 04:00
by s3rial
israeli/gaza/hezbollah

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-20 04:03
by Roborob
I expect AR's to be more balanced, either by changing them or improving other kits to contend with them (Marksman deployed mode PLZ)

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-21 00:41
by Warri0r91
1)We should have ranks. Not for weapon unlocks but for privileges like the ability to drive vehicles, tanks, planes and choppers. Players would get promoted by going through training (for a specific vehicle).more training=more experienced pilots, tank drivers,etc.=more happy players
2)Kiowa Recon helicopters. :smile:
3)It would be nice to have a "medivac" feature where a medic would join a heli squad and get on the blackhawks or hueys and heal wounded teammates. (I know a medic can already heal any teammate in a vehicle...but it would be awesome to have this feature as a SL in my opinion)
3) if it hasn't been suggested, is it possible to remodel the Aricraft Carrier and make it look like a CVN carrier instead of the Amphibious carriers?
4) OR we can keep the carriers and add chinooks (already suggested) and Seahawks
5) A Delta Force team. (from everyone's favorite movie....)
6) Sniper Training, similar to the idea in no. 1

That's all i have in mind...for now.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-21 01:55
by RememberTheAlamo

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-22 03:53
by RHYS4190
More smaller more accurate dot points, better iron sights for ever one else.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-22 09:07
by Excavus
German Forces, Canadian Forces, Israeli Defense Force, PMC Faction.

SANGIN.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-22 19:57
by Seiran
Only thing I want to see is .9 released with everything the Dev's have said it will have. I will be happy with that.

And I'm pretty sure it's been mentioned in the *** thread (I haven't read through it in quite a while) and I'm not sure if it's possible, but the ability to provide sniper cover from helo's. This is the only thing I can think of that would even remotely interest me to be added.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-23 14:55
by John-117
urm well the candian and germans. maybe some more maps. a special force mini mod

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-24 02:20
by HeliaXDemoN
MOAR RPGs for insurgencies!

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-24 16:54
by thebeanie
I expect for better scopes... IE Instead of you zoom in on the scope and its black all round except for the viewing part of the scope..

The scopes should be like how they are on forgotten hope 2.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-24 22:26
by McBumLuv
I expect Attack Huey HP bug to be sorted out, the oversight of overheating .50s to be sorted. Those two are pretty big problems.

Re: What are we, the community, expecting to be here by 0.9

Posted: 2009-08-25 00:01
by >para<
I expect all forum members and players to calm down ,and do not disturb DEV's with treads like that
may i say something without infraction pleasee
some ppl here play this mod only to find bugs and complain (im talking generaly not for this tread) stuffs like that ,i want... they know what to do thats why there is no final version of PR ,the game is free , most of the ppl here find a good friends here, and have fun,this is the good stuffs in this mod, its not a big problem if attack huey HP bug is not sorted out or there is no more RPg's for ins. I expect .....
no bad feelings
regards


para
sry for my engl. edit button in progress