Things you would like to see back in pr.

General discussion of the Project Reality: BF2 modification.
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InSovietRussia
Posts: 20
Joined: 2010-11-25 00:04

Re: Things you would like to see back in pr.

Post by InSovietRussia »

Operation Ghost Train..

The good old days (even though it wasn't THAT long ago) :smile:
Hresvelgr
Posts: 248
Joined: 2008-04-30 15:16

Re: Things you would like to see back in pr.

Post by Hresvelgr »

For some reason, I miss Ejod City more than Operation Ghost Train. I also miss Hills of Hamgyong, despite the fact that that map was imbalanced as all hell, it was still fun. And it made winning as Americans feel all that more special.
"I'm not crazy, I'm the only one who's not crazy!"
Rico11b
Posts: 900
Joined: 2006-05-23 20:36

Re: Things you would like to see back in pr.

Post by Rico11b »

Infantry4Ever wrote:About the hat kit...If a Taliban in REAL LIFE picks up an American or NATO hat kit for whatever reason, do you think he would just automatically know how to arm and fire it? Im not trying to come down on you. Im just stating a response.
LOL, I can answer that with an example. The AT-4 has complete instructions printed right on it. If the guy gets away with it, and finds someone that can read English.... sure he could deploy it. Yes, he could put it into action in a manner of minutes. Will he have a high level of confidence that he's doing it right. Not really, but that won't matter once he has fired it. Since many of the insurgents DO speak/read English (even though many pretend they don't) it isn't hard. Not only that, but they DO have internet access. I'm sure there may be some place where they can download a manual :) Please do not underestimate the intelligence of the enemy. Also weapon systems in the NATO arsenal have been developed to be dare I say, "idiot proof". Their words, not mine.
Last edited by Rico11b on 2010-11-25 03:46, edited 1 time in total.
Rico11b
Posts: 900
Joined: 2006-05-23 20:36

Re: Things you would like to see back in pr.

Post by Rico11b »

'[R-DEV wrote:Eddie Baker;1495443']Give us some credit. :roll:

And if I don't know something, I go to someone who would know and ask them, provided it does not violate OPSEC or PERSEC.
I am giving credit, which is why I said, no offense intended. I know you are trying hard. Keep up the good work. All I'm whining about is that pr CAN be so much more than it currently is. I have my own ideas why PR as fallen down, but I keep that to myself so as not to offend any further :)

I think for the purposes of PR, we won't have to concern ourselves with OPSEC issues, since most of what we are discussing has been largely declassified, and can be found on many pub forums and databases. It is good however that you are aware of it. I also try to do a good job of filtering what I might share with respect to OPSEC. I'd never want to be the cause of additional harm to our troops.
Last edited by Rico11b on 2010-11-25 03:48, edited 1 time in total.
Rico11b
Posts: 900
Joined: 2006-05-23 20:36

Re: Things you would like to see back in pr.

Post by Rico11b »

gazzthompson wrote:What you posted seems largely irrelevant to what i said and real vague, though i get your point. I dont know any specifics about WNxKenwayy, though i know of him as hes posted on here before.

As for the name, i dont believe PR has ever strived to be as realistic as possible (or as much as the engine allows) and does value gameplay over 'realism'. Though as i said, the new system is in ways.. more realistic, that that is debatable.

You also said:

Yet give no examples of improving the "reality" , and also seemed to insult the serving members of the DEV team...
Then maybe you should read it again... you completely missed my point. Also I wasn't trying to diss anyone.

Oh never mind... screw it. I won't get sucked into yet another "meaningless" conversation that will go NO WHERE, and waste my time. Also unscrew your head from the Dev's asses, and you will find that they are just people, and not the gods you hoped for.


Good day to you Sir!
Last edited by Rico11b on 2010-11-25 03:48, edited 1 time in total.
hawk16
Posts: 25
Joined: 2006-06-28 20:09

Re: Things you would like to see back in pr.

Post by hawk16 »

Cache's can be killed by 1 or 2 Incendiaries again.

I am sick of getting on top of the cache by myself pretty much every time and not having enough incendiaries to take it out. Yea, I could get a combat engineer kit and C4 it, but that's a huge hassle and the enemy can still use it if they are smart enough.
Kain888
Posts: 954
Joined: 2009-04-22 07:20

Re: Things you would like to see back in pr.

Post by Kain888 »

hawk16 wrote:I am sick of getting on top of the cache by myself pretty much every time and not having enough incendiaries to take it out. Yea, I could get a combat engineer kit and C4 it, but that's a huge hassle and the enemy can still use it if they are smart enough.
Just ask the other members of your squad to use them on cache. Win! Weird that you haven't thought about it. ;-)
[FED]Mad
Posts: 130
Joined: 2009-05-26 19:32

Re: Things you would like to see back in pr.

Post by [FED]Mad »

I would like for coop mode to revert a little to training mode, some things in coop are good some things in training where just epic win.

Example, all blufor jets where waiting for you in base and would respawn in 2 secs. It was fun to fly the tornado on kashan and hammer a bunker with some epic bombage.

People should be able to pilot bot planes, just because coop/training should be the place to have some die hard fun after behaving/teamworking so much in a normal server.
Shepard
Posts: 44
Joined: 2010-02-26 22:29

Re: Things you would like to see back in pr.

Post by Shepard »

'[FED wrote:Mad;1496699']I would like for coop mode to revert a little to training mode, some things in coop are good some things in training where just epic win.

Example, all blufor jets where waiting for you in base and would respawn in 2 secs. It was fun to fly the tornado on kashan and hammer a bunker with some epic bombage.

People should be able to pilot bot planes, just because coop/training should be the place to have some die hard fun after behaving/teamworking so much in a normal server.
Yea jets take too long to respawn, and even then some other guy will attempt to steal it when it spawns because he crashed it within the first min
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Things you would like to see back in pr.

Post by dtacs »

Cache's can be killed by 1 or 2 Incendiaries again.

I am sick of getting on top of the cache by myself pretty much every time and not having enough incendiaries to take it out. Yea, I could get a combat engineer kit and C4 it, but that's a huge hassle and the enemy can still use it if they are smart enough.
Thats exactly the point, so you can it out as a group as opposed to taking it out as a lone wolf.

Its also more realistic, giving the option for 'EOD' to take it out if need be.
Phoenix_716
Posts: 2
Joined: 2010-12-11 15:54

Re: Things you would like to see back in pr.

Post by Phoenix_716 »

I want the AV-8B Harrier! That would be really great!
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Things you would like to see back in pr.

Post by Hotrod525 »

Counter Attack Mode !
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Exterior
Posts: 105
Joined: 2009-12-09 00:48

Re: Things you would like to see back in pr.

Post by Exterior »

Ejad or ejod city?
sunset city

those maps were fun but a little small, good though
____Casualties many; percentage of dead not known; combat efficiency: we are winning!
— Col David M. Shoup, USMC on Tarawa, 23 Nov. 1943, in a radio message to MajGen Julian Smith, CG, 2dMarDiv, aboard USS Maryland (BB-46)
____Goddamn it, you’ll never get a Purple Heart hiding in a foxhole! Follow me!
— Capt Henry P. “Jim” Crowe, Guadalcanal, 13 Jan. 1943.

=ELH= Earths Last Hope http://www.elh-hq.com
RedAlertSF
Posts: 877
Joined: 2008-10-07 14:21

Re: Things you would like to see back in pr.

Post by RedAlertSF »

Maps:
- 7 Gates
- Assault on Mestia
- Ghost Train

And rally points.
supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: Things you would like to see back in pr.

Post by supahpingi »

Mao valley
guru951
Posts: 316
Joined: 2010-09-10 10:41

Re: Things you would like to see back in pr.

Post by guru951 »

Wh33lman wrote:Laynial on Korengal. if you played .8, you know what im talking about.
Hell yes! That's what I'm talkin about.
Once got a squad Kill count of 216 defending that place. You may know who I am Wh33lman, take a guess. PM me with the answer.

Also would love to see Ghost Train back on
Punkbuster
Posts: 879
Joined: 2008-10-24 23:12

Re: Things you would like to see back in pr.

Post by Punkbuster »

TRAINING MODE!!!!!!!!!!!
In-game name: =[BF]= Rudy_PR
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Things you would like to see back in pr.

Post by sweedensniiperr »

i want molotovs back:/
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IINoddyII
Retired PR Developer
Posts: 2268
Joined: 2008-02-06 03:12

Re: Things you would like to see back in pr.

Post by IINoddyII »

Red Nikes
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Things you would like to see back in pr.

Post by Cassius »

Punkbuster wrote:TRAINING MODE!!!!!!!!!!!
Second. Well for starters some training maps have been hacked toegether to train flying. I recon its burning sands with all the air assets. PM me if you want. Does somebody have the updated version, where you do not have to rename the maps?
|TG|cap_Kilgore
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