in paint texture mode, select colour-colour, you will notice each of your 6 set textures has a coulour you can change with it. so you could even use a red to paint patches of blood on the floor--if thats your thing....
[lol] im putting these destructible boxes of fish in and when u run into then with a jeep it splodes and loads of fish come out and it sometimes a fish gets stuck on the windscreen and it makes a soldier dying noise [/lol]
'[R-CON wrote:duckhunt'][lol] im putting these destructible boxes of fish in and when u run into then with a jeep it splodes and loads of fish come out and it sometimes a fish gets stuck on the windscreen and it makes a soldier dying noise [/lol]
You stolz my idea! BAN!
I actually already have it on my map.
Nope. I dont recall any of these fish crates in VBF2 maps. That is pretty odd.
What i really want to know is why they never finished the bunker skins as it looks like a great model to use. I think their are 3 types they made with the WIP white skin.
yea some guy on bf2 editor forums made a concrete skin for them, but then you still have the issue of putting something above them for ground, which is probably why they didnt finish them.
Perhaps. It is certainly possible to create a tunnel system though, as long as you have segments that go together like puzzle peices. Those had a lot of potential though.
yea, I started something of an urban tunnel,, underground car park type thing, but it had buildings ontop of it and it went all glitchy and objects would dissapear in game but im sure it could be done, this is the closest thing to a tunnel im bothering with at the moment:
hehe thanks champ, well just out of shot there is some snowy mountains with dense jungle at the bottom with a train tunnel oh and the carrier is going in that little stream.