Page 6 of 37
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:12
by Makikou
If its about tags, then you'd need to code the server/game to assign more codes over the 64p limit.
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:12
by SeanRamey
killonsight95 wrote:re-sets everyday at 15:00 PRT
Yeah I just figured that out, Thanks though.
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:14
by BenHamish
Makikou wrote:If its about tags, then you'd need to code the server/game to assign more codes over the 64p limit.
Is this simple to do?
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:16
by WithoutPurpose
I got the same problem like Sprats, something with "check your connection and try again".
I'll try later again I guess

Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:16
by Web_cole
Not everyone sees the same people without tags.
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:19
by BenHamish
Web_cole wrote:Not everyone sees the same people without tags.
I'm presuming that's client-side then?
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:24
by SeanRamey
Well, the testing seems to be over for today. The server is back to normal.
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:25
by LithiumFox
YESSSS O_O
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:26
by Tema567
I can, i do it! Thanks all for testing my *upgrade* :d Great results!
Additionaly squadlimit can be increased for 8..10 soldiers
Please don't worry fix will be released soon
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:27
by Spec
Epic. Thank you everyone, glad we made it to 128!
Thanks Tema and Devs for making this possible!
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:30
by SeanRamey
Tema567 wrote:I can, i do it! Thanks all for testing my *upgrade* :d Great results!
Additionaly squadlimit can be increased for 8..10 soldiers
Please don't worry fix will be released soon
No. Thank you.

Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:30
by AncientMan
Going to try 1 more test, 128p skirmish, so try and load back in please guys

Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:34
by ZephyrDark
Ancientman, you're kidding me right? haha
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:35
by AfterDune
I'll try to join!

Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:44
by WhatMan
need like 12GB RAM for server side
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:47
by Sacher
silent eagle round without crashes and 128 players yeah
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:53
by goguapsy
Haha can't join XD Too many ppls!
BTw I don't know if it is on purpose or not, but there are only 64 names on "server Info". I think that's something fixed later on?
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 15:54
by PLODDITHANLEY
Details, details!
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 16:03
by ZephyrDark
128man skirm was jsut stupid

haha sooo many bullets *PTSD*
Re: PR 128 Player Server Test - Official
Posted: 2011-01-26 16:05
by Hulabi
128 man skirmish, worked perfectly on silent eagle, 2 great rounds. SUCCESS!