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Re: =HOG= (North America)
Posted: 2014-10-05 22:37
by _Fizzco_
Jevski wrote:I for one wouldnt mind civs on a AAS. I shot them, so what. Its not like we lose intel. Its only one guy less with a rifle.
It's more of an issue in terms of you get the long re spawn time, which doesn't make any sense. I think at least.
Re: =HOG= (North America)
Posted: 2014-10-06 03:25
by Psyrus
Jevski wrote:Frigging one of the best rounds in a long time. Was Sl of Apc sqd. We ended up with 110 kills and lost 3 apcs in all
Comms and situation awareness in the sqd was beyond believe. Rarely any tech got close enough to do damage.
Great communication with inf sqds, whom we supported and transported through the game.
Akoni Sl of an inf sqd ended the game with a score slightly above 15000 pts. I know points dont matter, but they are a testament to the high level of teamwork in the sqd. Same goes for SL pricelinenegotiater
Haha let me guess, stacked team against an Insurgent team on an insurgency map?
[I'm glad that you enjoyed it but please tell me if my guess is wrong]
Re: =HOG= (North America)
Posted: 2014-10-06 04:48
by Jevski
You're wrong. And if you wish to discuss stacked teams plz goto one of the 100 other threads with that subject. This one is for server feedback.
Re: =HOG= (North America)
Posted: 2014-10-06 05:33
by Psyrus
Jevski wrote:You're wrong. And if you wish to discuss stacked teams plz goto one of the 100 other threads with that subject. This one is for server feedback.
Read between the lines buddy, I was talking about how the majority of '
excellent teamwork, everything came together perfectly, we had a bazillion kills & no deaths' round reports don't often show up on AAS rounds.
Way to be defensive though

Re: =HOG= (North America)
Posted: 2014-10-06 06:56
by Jevski
Well, you going hahaha is both insulting and insinuating. Trying to make my report of excellent teamwork just something that happened because you think the teams where stacked.
Does the excellent communication in my squad,, or between the two other sqds I mentionen happened because stacking... No it didn't it happens because they where good. Did their skill have any thing to do with stacking... No.
I really don't get what you are trying to accomplish with your post. Teams beings stacked would have zero influence on the level of communication or situation awareness of the gunner and drivers.
What ur trying to say is that teamwork only happens if the teams stacked.
And yet again. This thread is for feedback, if you want to discuss stacking go somewhere else
Re: =HOG= (North America)
Posted: 2014-10-06 09:35
by Psyrus
Jevski wrote:Does the excellent communication in my squad,, or between the two other sqds I mentionen happened because stacking... No it didn't it happens because they where good. Did their skill have any thing to do with stacking... No.
And yet again. This thread is for feedback, if you want to discuss stacking go somewhere else

You're still going on about stacking, which I already stated wasn't the main point of my post. I would rather not detract from the feedback of the thread so let's let this misunderstanding pass, you clearly are quite defensive about the issue so I would like to apologize if I offended you with what is an admittedly brash tone at times

ops:
At the end of the day it's good if people are enjoying their rounds

And it's good that we have servers like HOG to facilitate such rounds

Re: =HOG= (North America)
Posted: 2014-10-06 21:50
by matty1053
Please enforce squad leaders that do not have mics or do not communicate with the team.
As well as people who waste assets and people who keep getting killed in their heavy asset.
(Such as flying 3 times into enemy AA position with Trans heli.... and keep doing it every time.)
Much would be appreciated!

Re: =HOG= (North America)
Posted: 2014-10-06 22:50
by RAWSwampFox
Good Evening,
Why are some admins very selective about who they warn and who they don't? Just finished a round of Fallujah and York was, as usual, warning everyone about all chat but not doing anything about tk'ers or afk'ers. I find that when York is online, he is a stickler with the rules in an extreme way with only certain people. It is very annoying to have admins that way that are so one dimensional.
I have played with strudel, super, jevski, and many other admins in my squad and me in theirs but have never had the headache that I've had with York. I do nothing different when I'm playing when he's online but dadgum, I figure out real quick to just shut up and sit down when he's around. It's like sitting in the dadgum principal's office the whole dadgum round. NO FUN
-SwampFox
Re: =HOG= (North America)
Posted: 2014-10-06 23:17
by Jevski
WHAT! some one more strict than me? That cant be

Re: =HOG= (North America)
Posted: 2014-10-08 00:35
by Nightingale
Is dadgum a chewing gum marketed to fathers?
Re: =HOG= (North America)
Posted: 2014-10-08 04:17
by matty1053
Played a few rounds tonight... I am wondering if ya guys can put other maps in the vote.
Or at least take suggestions
Re: =HOG= (North America)
Posted: 2014-10-09 14:51
by H.Maverick
Dr_Death wrote:Why not more gamemodes? it seems people forgot there are more than just AAS and insurgency.
CnC without a proper event, cluster fuck of people not knowing what the gamemode is about, Vehicle warefare... "OMG F**KING ASSETW**RES!!! ADMIN IS A ASSHETW**RE!!!! OMG!!" RAGEQUIT...Trust me, I've tried both gamemodes, that was basically what i got out of it.
good enough explanation ?

Re: =HOG= (North America)
Posted: 2014-10-09 16:45
by __Super_6__5__
yeah, go train and get all the pubbers to follow orders and i promise cnc will be the most fun game play in pr you could have.
cnc is only for teamwork game play.
Re: =HOG= (North America)
Posted: 2014-10-09 17:30
by Murphy
I remember when you guys held CnC events, they were a blast and I would totally like to have a few more events like that. If it's organized and announced as a teamwork event CnC rounds can be fantastic, providing some of the best PR experiences actually.
Re: =HOG= (North America)
Posted: 2014-10-09 18:33
by __Super_6__5__
devils did one and it didnt get the turnout to work so he lost interest. it can be allot of work and people say they want to do it but never commit unfortunately.
they are fun though.
if you find enough people to do it and want to moderate it we can sure host it and help you.
Re: =HOG= (North America)
Posted: 2014-10-09 18:36
by matty1053
It's funny... I remember one CNC match... I can't remember what server, But one of the admins didn't know what CNC was, and he thought it was AAS with no flags... so he restarted the server! XD
But I think CNC is one of the best gamemodes in PR.... I think servers should get more events for it!
Or AAS without flags!

Re: =HOG= (North America)
Posted: 2014-10-10 13:07
by Murphy
Which 2 game modes does nobody want to play?
Re: =HOG= (North America)
Posted: 2014-10-10 19:31
by xleathery420x
Murphy wrote:Which 2 game modes does nobody want to play?
CnC and Skirmish?