What do you want to see in a Realism Mod?
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G.Drew
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the.ultimate.maverick
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Malik
- Posts: 1676
- Joined: 2006-04-20 16:49
Yes, I have this problem. Sadly sometimes it doesn't detect what you're looking at for some reason. It's best to try a few times (moving your aim around a bit to try to get a position that works) and if it doesn't seem to lock, try a static spot instead. It's better than nothing and doesn't piss your team mates off as much.
I like the idea of bullets having a greater effect on people. If you shoot someone without killing them, they just get the blood effect at the moment. It'd be nice if they were disorientated more so if you blast someone and they spin round there's a less chance they'll hit you because they're winded or wounded or whatever.
Instead of a prison, the feature for server owners to boot players has been implemented. This has been a feature since 1.0, sorry you never knew that. I'm praying you're not one of those people who punishes every single teamkiller you get, and by the sound of your no mercy suggestion on this 'prison' I imagine you are. Accidents do happen, especially when I'm laying prone and some fool runs in front of me. The M24 doesn't discriminate between enemy head and friendly foot.
I like the idea of bullets having a greater effect on people. If you shoot someone without killing them, they just get the blood effect at the moment. It'd be nice if they were disorientated more so if you blast someone and they spin round there's a less chance they'll hit you because they're winded or wounded or whatever.
Instead of a prison, the feature for server owners to boot players has been implemented. This has been a feature since 1.0, sorry you never knew that. I'm praying you're not one of those people who punishes every single teamkiller you get, and by the sound of your no mercy suggestion on this 'prison' I imagine you are. Accidents do happen, especially when I'm laying prone and some fool runs in front of me. The M24 doesn't discriminate between enemy head and friendly foot.
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Ant
- Posts: 12
- Joined: 2006-05-14 15:45
I think T-72 - old MBT, it would be beter to do T-80U tank, it more modern then T-72, and eee... can you return hidra missles to UH-60 and MI-17? If you remeber in one of first BF2 movies UH-60 fires whis it to mudjahed, placed on roof...'[k wrote:MuffinMaster']I want to see the:
.......
would need a little work on skins (models) and a main battle tank (the Arjun e.g. or T-72)...
they could fight against the PLA (Nepal, Kashmere) or MEC (Pakistan...)
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And... how many time left before relised new vertion of PR?
Last edited by Ant on 2006-05-23 18:39, edited 1 time in total.
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Malik
- Posts: 1676
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vitaebello
- Posts: 3
- Joined: 2006-05-23 05:25
teamkillers
Malik wrote: Instead of a prison, the feature for server owners to boot players has been implemented. This has been a feature since 1.0, sorry you never knew that. I'm praying you're not one of those people who punishes every single teamkiller you get, and by the sound of your no mercy suggestion on this 'prison' I imagine you are. Accidents do happen, especially when I'm laying prone and some fool runs in front of me. The M24 doesn't discriminate between enemy head and friendly foot.![]()
Noo!! It seems like i am the only person sometimes that forgives. I forgive when i die and i don't see how i died..i give the benefit of the doubt....Accidents do happen. Thats why I dont' understand why this reality mod puts such a harsh penalty on teamkills.
The prison thing isn't harsh either.... it just separates a pesky teamkiller so that at least it makes it harder to disrupt the other players. .......
okay maybe that idea does suck...
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{DC}Dawarriah
- Posts: 5
- Joined: 2006-05-26 00:19
first of all the mod is great!! realy i enjoy playing it for several hours now...
and im new here so hi to all!
about forgiving maby its an option that when some one who shoots you and says sorry ingame he gets an auto forgive?...dont know if its posible (engine)
thing i realy like to see in this mod would be:
when 1 flag is left for 1 of the teams its realy allmost imposible to take 1 back.
mabye its an option that the commander can set a point to take control of.
instead of getting the 1 back thats heavely defended
so its also a lot more realistic.
when all goes wrong on one place you`ll go for another taking control will not be specified to 1 location.
look @ d-day(2e ww) for instance,multiple lokations got attacked to get trough the defences and take control of the area.
and a commander gets a bigger part in the battle.
cause now the commander position is not realy beeing occupied and you`ll need him very hard.
also the anti armor guy is to light i believe that in real life an anti armor has more then a hand gun so an light machine gun would be nice

but perhaps im wrong...
and perhaps you guys had good reasons to let all of this out ...
but just throwing some ideas
greetz
and im new here so hi to all!
about forgiving maby its an option that when some one who shoots you and says sorry ingame he gets an auto forgive?...dont know if its posible (engine)
thing i realy like to see in this mod would be:
when 1 flag is left for 1 of the teams its realy allmost imposible to take 1 back.
mabye its an option that the commander can set a point to take control of.
instead of getting the 1 back thats heavely defended
so its also a lot more realistic.
when all goes wrong on one place you`ll go for another taking control will not be specified to 1 location.
look @ d-day(2e ww) for instance,multiple lokations got attacked to get trough the defences and take control of the area.
and a commander gets a bigger part in the battle.
cause now the commander position is not realy beeing occupied and you`ll need him very hard.
also the anti armor guy is to light i believe that in real life an anti armor has more then a hand gun so an light machine gun would be nice

but perhaps im wrong...
and perhaps you guys had good reasons to let all of this out ...
but just throwing some ideas
greetz
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Cerberus
- Posts: 2727
- Joined: 2005-11-15 22:24
In real life, dedicated anti-tank personnel carry a pistol. However, there are also lighter anti-tank weapons (AT-4, M72 LAW, etc) and the devs plan on implementing a class which will basically be a rifleman with a disposable AT weapon.Dawarriah wrote:also the anti armor guy is to light i believe that in real life an anti armor has more then a hand gun so an light machine gun would be nice
"Practice proves more than theory, in any case."
- Abraham Lincoln
"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
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OverwatchX
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={Av-PT-K}=Fugitivo
- Posts: 11
- Joined: 2006-04-01 11:57
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={Av-PT-K}=Fugitivo
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F.N.G.
- Posts: 145
- Joined: 2006-01-03 02:15
No idea is dumb. It is a good thought, just not the best way to do things. Just take your idea and refine it a little.
How about if you could get aircraft to have radar that only detects other aircraft? That would be useful and realistic. Maybe more dogfights would occur, instead of endless megabomb runs.
How about if you could get aircraft to have radar that only detects other aircraft? That would be useful and realistic. Maybe more dogfights would occur, instead of endless megabomb runs.
Free your mind, and your *** will follow.
F.N.G.
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
i HATE IT when some a** munch keeps bombing me!
ive said it once, and ill say it again, STINGERS!
anyway, mybe aircraft could launch a 'personal' radar scan (like in commander mode execpt only the pilot or possibly other friendlies can see it) that would encourge dogfights!
ive said it once, and ill say it again, STINGERS!
anyway, mybe aircraft could launch a 'personal' radar scan (like in commander mode execpt only the pilot or possibly other friendlies can see it) that would encourge dogfights!


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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triumph
- Posts: 25
- Joined: 2006-01-24 09:04
It's a good idea but when you have people playing as a team things should be more verbal which removes the need for stuff like the UAV or even spotting that tracks player movement if the players are doing their part and also realize that saying *BEHIND YOU* to 4 other players who may or may not check the 6 on a regular basis isn't helping anything.={Av-PT-K}=Fugitivo wrote:i dunno if anyone as thoght about this yet but, since aircrafts have radars why dont we can imagine littlebirds that actually when they fly they are a permanent uav of a small area. and aircrafts since they move a lot more faster a uav a little more bigger in area.
what do you think?
Good idea for pubbing/vanilla gameplay though which is most likely why something like that is going into the .... booster...... as Wolf stated.





