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Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 14:52
by SANGUE-RUIM
monopolis wrote:Will you update PRmumble to the 1.2.4 version (when released) to solve issues for Win 8 users? Also, can we expect sl8-bug to be fixed?
is it coming out with 1.0?

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 17:29
by AFsoccer
Michael_Denmark wrote:Will the new PR support the commander role in such a degree that you think it will boost the amount of players wanting to try out the function? Or will the new PR from the commander perspective be more or less the same as the present PR?
We have made some changes and improvements to the CO position... in hopes that players fill that role more often. The teams with commanders will gain benefits, in addition to the simple fact that someone is implementing a big-picture strategy.

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 18:08
by DDS
[R-DEV]AFsoccer wrote:We have made some changes and improvements to the CO position... in hopes that players fill that role more often. The teams with commanders will gain benefits, in addition to the simple fact that someone is implementing a big-picture strategy.
I hope that the community will have a better attitude toward the CO but from what I've seen over the years I'm pessimistic. If it doesn't work out could you patch the role into a sportscaster?

"and coming in from the south it's APC.. yes it's APC... OHHHH Hat took him out.. man I saw that coming but who's listening.."

Just kidding of course.

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 19:20
by Michael_Denmark
[R-DEV]AFsoccer wrote:We have made some changes and improvements to the CO position... in hopes that players fill that role more often. The teams with commanders will gain benefits, in addition to the simple fact that someone is implementing a big-picture strategy.
Sounds great. I am looking very much forward to see the changed function in action, now a beneficial carrot has been implemented. The big picture strategy factor, has that also been implemented as a tool for the function?

Hope its okay I'm asking. Have always been interested in this specific game function and its future use in PR.
"and coming in from the south it's APC.. yes it's APC... OHHHH Hat took him out.. man I saw that coming but who's listening.."
This made me laugh. Thanks :-)

BTW, when thinking about all those attrition battles one commanded, with that exciting waiting time, while the ticket battle turn into your favour or not, why not make a few crazy sport caster comments, watching battle stuff via the UAV.

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 19:40
by DDS
Michael_Denmark wrote:BTW, when thinking about all those attrition battles one commanded, with that exciting waiting time, while the ticket battle turn into your favour or not, why not make a few crazy sport caster comments, watching battle stuff via the UAV.
I try to lighten things up when I can. If the team is with you it's good for moral. But you feel absolutely paralyzed and perplexed seeing things unfold at times. And then when a squad asks you for intel then the UAV glitches on you.

On that note has the glitch in the UAV been fixed or is that not possible?

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 19:50
by Conman51
DDS wrote: On that note has the glitch in the UAV been fixed or is that not possible?
DB mod had it working very well. I dont know if thats what you mean by fixed though.


In the first devblog you said 1.0 was very buggy at that stage. How is it now? is it the same or have you found more bugs?

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 19:53
by Phoenixo_Idaho
DDS wrote:I hope that the community will have a better attitude toward the CO but from what I've seen over the years I'm pessimistic. If it doesn't work out could you patch the role into a sportscaster?

"and coming in from the south it's APC.. yes it's APC... OHHHH Hat took him out.. man I saw that coming but who's listening.."

Just kidding of course.
Image

I've just experienced that situation 1h ago :razz:

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 19:55
by BloodyDeed
Conman51 wrote:DB mod had it working very well. I dont know if thats what you mean by fixed though.


In the first devblog you said 1.0 was very buggy at that stage. How is it now? is it the same or have you found more bugs?
It's even worse now :P

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 20:42
by -=anders=-
No fear, we're gonna kill those insects!

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 20:56
by Jafar Ironclad
[R-DEV]BloodyDeed wrote:It's even worse now :P
One of the rules of software development: always have a positive response to finding bugs. Discovered bugs are easy to fix.

Ok, finding bugs you can't resolve sucks, but can at least be worked around.

Re: Ask the [Dev]s a (?)

Posted: 2013-03-18 20:59
by Amok@ndy
[R-DEV]Jafar Ironclad wrote:Ok, finding bugs you can't resolve sucks, but can at least be worked around.
its not a bug its a feature !

Re: Ask the [Dev]s a (?)

Posted: 2013-03-19 22:48
by PricelineNegotiator
[R-DEV]Jafar Ironclad wrote:One of the rules of software development: always have a positive response to finding bugs. Discovered bugs are easy to fix.

Ok, finding bugs you can't resolve sucks, but can at least be worked around.
How interesting that your signature is a Hind..

Re: Ask the [Dev]s a (?)

Posted: 2013-03-19 22:52
by SShadowFox
Their signatures are full of messages for us, as an example, Jafar's have a Taliban holding a Mosin-Nagant in the background, really hard to see, but it's there.

Re: Ask the [Dev]s a (?)

Posted: 2013-03-19 23:53
by Pvt.LHeureux
Don't see why a hind would surprise you when it's actually in creation by Grober.

Re: Ask the [Dev]s a (?)

Posted: 2013-03-20 00:15
by SANGUE-RUIM
SShadowFox wrote:Their signatures are full of messages for us, as an example, Jafar's have a Taliban holding a Mosin-Nagant in the background, really hard to see, but it's there.
yeah I spotted that too...
and also in k4on's video blog :mrgreen:

Re: Ask the [Dev]s a (?)

Posted: 2013-03-22 11:08
by AnimalMother.
[R-DEV]Amok@ndy wrote:its not a bug its a feature !

The amount of times that'd been used. Except for the medics bag, that was a bug which randomly got fixed.

Re: Ask the [Dev]s a (?)

Posted: 2013-03-22 11:49
by Rudd
bugs that spontaneously and unexpectedly happen or get fixed are clearly the result of divine intervention, so arguing would be pointless :D

Re: Ask the [Dev]s a (?)

Posted: 2013-03-23 03:13
by RazoR41
Will any new maps coming out for PR v1.0 come with Singleplayer support?

Re: Ask the [Dev]s a (?)

Posted: 2013-03-23 03:31
by AFsoccer
RazoR41 wrote:Will any new maps coming out for PR v1.0 come with Singleplayer support?
Yes, all of them will likely have coop... and you can thank [R-DEV]Melonmuncher for that. :)

He's been working extremely hard on getting coop layers on every map, including the new ones that you don't know anything about yet.

Re: Ask the [Dev]s a (?)

Posted: 2013-03-23 04:58
by RazoR41
'[R-DEV wrote:AFsoccer;1877634']Yes, all of them will likely have coop... and you can thank [R-DEV]Melonmuncher for that. :)

He's been working extremely hard on getting coop layers on every map, including the new ones that you don't know anything about yet.
Oh wow, this is excellent news! :D