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Re: PRTA (Europe + North America)
Posted: 2012-05-21 21:49
by saXoni
"How copy?"
"Ten-four"
"Oscar Mike"
"Over"
"Out"
Just shut the fuck up already...
Re: PRTA (Europe + North America)
Posted: 2012-05-22 16:02
by Brainlaag
Murphy wrote:Rushing the last flag we were allowed to, HATing their APC and their TANK is part of the problem? At that point in the round our team was actually focusing where it should have, after that offensive faltered a bit the entire team became headless chickens. The focus shifted from capping to....I don't really know but it involved people being off of the flags in play.
Just saying what I saw from the other side, you weren't near the flags either.
Re: PRTA (Europe + North America)
Posted: 2012-05-24 23:34
by CommunistComma
saXoni wrote:"How copy?"
"Ten-four"
"Oscar Mike"
"Over"
"Out"
Just shut the fuck up already...
Brain....this is how we all feel.
Re: PRTA (Europe + North America)
Posted: 2012-05-25 09:20
by Wicca
CommunistComma wrote:Brain....this is how we all feel.
I remember the early days of generation kill. When everyone was either Godfather, Hitman actual or Assasin actual.
I suggest all squadleaders to try to stick with another squad and make plans togheter, to improve teamwork. Proximity is the basic teamwork we can easily fix for now.
Re: PRTA (Europe + North America)
Posted: 2012-06-09 00:49
by BloodyDeed
Great games today on the 100p server. Enjoyed it, thanks for everyone who was playing.

Re: PRTA (Europe + North America)
Posted: 2012-06-09 02:33
by CommunistComma
LOL Bloody all you had to deal with in that match was CAS.
Infantry was having their asses handed to them and armour got lost in the desert.
Re: PRTA (Europe + North America)
Posted: 2012-06-09 04:20
by Psyko
Murphy wrote:There is next to no overall teamwork, as pointed out every squad is off doing their own thing which mostly revolves around not getting onto flag cap. On a smaller scale squad members do interact and mumble keeps smurfs working together but on an SL level there are very few people who care about what the rest of the team is up to. As mentioned it's not about always winning but more about having people who try to win as opposed to staying on whatever task they deem worthy and forsake the few squads trying to turn the tide of battle.
Not sure if you are suggesting it...But its not the admins' decision to force players to make strategic decisions. A lot of it is blind luck, every time you join the server there is a lottery of bad and good players, some days the bad players outnumber the good ones.
If players want to help beyond strategy, i would highly recommend alerting admins of non-mumblers fast, and people who you know to be afk. That means we can make way for new players who might be better.
Re: PRTA (Europe + North America)
Posted: 2012-06-17 09:14
by Wicca
100p testing tonight at 1800 PRT
Will test pavlovsk 128 layer. And gameplay mechanics.
Re: PRTA (Europe + North America)
Posted: 2012-06-19 23:09
by Wicca
PRTA Admin Change
All players can now !switch !mapvote !setnext !warn and !s
We will keep this up, and remove any access or individuals who abuse it.
Re: PRTA (Europe + North America)
Posted: 2012-06-20 00:53
by Acemantura
Stay Frosty Wicca, this might be more trouble than its worth.
You might want to get rid of the switch command and just add as many tags to the ignore list as you can.
Re: PRTA (Europe + North America)
Posted: 2012-06-20 19:01
by Wicca
Acemantura wrote:Stay Frosty Wicca, this might be more trouble than its worth.
You might want to get rid of the switch command and just add as many tags to the ignore list as you can.
We are adding people to the ignore list too.
Re: PRTA (Europe + North America)
Posted: 2012-06-20 22:44
by Wicca
The Setnext command has been removed, and is now only avalible to administrators.
Re: PRTA (Europe + North America)
Posted: 2012-06-26 20:31
by Wicca
Commands Available on PRTA
!hash Retrieves the hash of certain player this is great for applying for admin rights on PRTA.
type "!hash name"
!switch Teamswitch a player, this together with "now" makes you switch people faster. But make sure you do not switch someone other than yourself or with the same tag. Type "!switch name (NOW)"
!cm Checks if a player is on mumble, use "!cm NAME" and it checks if the player is in mumble.
We now have over 400 reserved slots
We surpased 400 reserved members on the PRTA servers yesterday, you can get one too! Sign up to join at:
member.prta.co
Already a Member?
If you have not received a reserved slot, but you are a member, make sure we know!
Post a thread using the appropriate template here:
http://prteamwork.com/forums/reserved-s ... lance.285/
We also give out smartbalance ignore to groups that are part of PRTA. If your clan or community is a member use the same forum with a different template.
Thank you.
// Wicca out
Re: PRTA (Europe + North America)
Posted: 2012-06-27 16:47
by sweedensniiperr
good games last night.
Re: PRTA (Europe + North America)
Posted: 2012-06-27 17:00
by Wicca
sweedensniiperr wrote:good games last night.
No thanks to the swedish people. AND THE FRENCH!
Re: PRTA (Europe + North America)
Posted: 2012-06-27 21:23
by Vista
Good thing PRTA is pretty much full everyday now. Also noted the level of teamwork is higher

Re: PRTA (Europe + North America)
Posted: 2012-07-05 21:58
by SGT.Ice
Jedimushroom wrote:I'm not sure if there's been some kind of Milsim push recently but I really preferred the old PRTA, please bring it back!
There has been for some reason the last 2 years.
Re: PRTA (Europe + North America)
Posted: 2012-07-05 22:47
by Wicca
Hitman actual this is assasin actual how copy over.
I dont know, I have not heard any "milsim" chatter. However I do have the habit of saying OVER after every communication i make with other squads.
Re: PRTA (Europe + North America)
Posted: 2012-07-05 23:14
by Pronck
I had some great games tonight even after a server crash it got filled. However I would like to see the mixed server being used if possible. Of course I'll seeding when I can but that is the problem ATM.
Re: PRTA (Europe + North America)
Posted: 2012-07-06 00:31
by Brainlaag
B.Pronk(NL) wrote:I had some great games tonight even after a server crash it got filled. However I would like to see the mixed server being used if possible. Of course I'll seeding when I can but that is the problem ATM.
We have agreed to run a AAS only server for a period of time to figure out if crashes are really closely assosiacted to the switch of gamemodes. Many have claimed over the years that is is true indeed and it has somewhat become common knowledge, yet we want to be 100% sure.
However, I have to say that INS is quite a disliked gamemode within the members of PRTA. I personally enjoy it from time to time but I wouldn't go over 1-2 rounds per day.