Ye, really good mate!
Haven't yet had a chance to test these out ingame but have looked though the files and they are looking very good, but two points I noticed was:
1: they should all be saved in .tga so they can be built into the menu atlas at their highest quality, but take it you've saved them all as .dds so they would work ingame without having to build them into the menu atlas
2: The harrier bomb HUD has quite a lot of wasted space in it, I'm not 100% sure but I think, providing you saved the texture as .tga and built it into the menu atlas, the texture wouldn't need to be a power of two for its width and height, so you could cut out quite a bit of the unused space no?
Other than that, looking good from the files!
