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Re: 1.0 - Weapon Feature (Not 56k friendly)

Posted: 2013-07-22 19:45
by Souls Of Mischief
Roughbeak wrote:Am new to this forum, but I really have been playing PR and FH2 for a long time now.
Just now, I have really gotten into PR.

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Very awesome work devs, stunning work! :smile:
Quite honestly, i have never seen a game which implements "backup iron sights and optics".
Red Orchestra 2 (think the 1st did too), Infiltration for the first Unreal Tournament, more than a decade ago, did that too.

Re: 1.0 - Weapon Feature (Not 56k friendly)

Posted: 2013-07-22 20:19
by Rudd
Roughbeak wrote:Am new to this forum, but I really have been playing PR and FH2 for a long time now.
Just now, I have really gotten into PR.

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Very awesome work devs, stunning work! :smile:
Quite honestly, i have never seen a game which implements "backup iron sights and optics".
very kind :) I think A2/A3 also has BUIS, but in a game as old as ours it's pretty rare

Re: 1.0 - Weapon Feature (Not 56k friendly)

Posted: 2013-07-23 09:44
by BroCop
Souls Of Mischief wrote:Red Orchestra 2 (think the 1st did too)
Nah. RO1 didnt have it. Even a RO2 dev video mentioned how they discovered that slapping a scope on a rifle doesnt make the iron sights magically disappear.