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Re: Android PRSpy
Posted: 2014-09-15 23:04
by Microwaife
'FiSeN[SwE wrote:;2034590']Need some love for my shitty Iphone too <3
Listen to this man!
Re: Android PRSpy
Posted: 2014-09-24 00:10
by UTurista
I'n not imagining myself doing this for Iphone/Windows Phone, this would require me to learn these platforms and I don't have the time but I will (eventually) try to do an update of the current (web) PRSPY and MapGallery, allowing mobile phones to interact with it in a much enjoyable manner.
v1.2.5.1 is now Rolling out:
Sorry for the inconvenience, but the current clock's implementation is displaying an apparently random number of days, although there's a logic it's wrong, again sorry for the inconvenience.
Apparently a day has 24 hours,
UTurista
Re: Android PRSpy
Posted: 2014-09-24 00:55
by Daniel
Oh btw I noticed, you should finally remove that "LSD" theme, since it doesn't represent the teamwork and military tactics used in "PR" mod AT ALL and will only have psychologically negative effects on PR players like more trolling ingame.
Looks more like "my little pony" colors, that theme...
Re: Android PRSpy
Posted: 2014-09-25 19:53
by PatrickLA_CA
You know you don't have to set it if you don't like it right?

Re: Android PRSpy
Posted: 2014-09-25 21:19
by LITOralis.nMd
O_turista_portugues,
to go from a passive browser to an active part of the gaming experience, take a opensource timer apk and link it to the map gallery vehicle list, one tap will restart the timer on each vehicle, countdown to respawn
Now, what I'm doing because I'm bored,
How to Run Android Apps Inside Chrome on Any Desktop Operating System
My question, what is the default name and location of the PRSpy APK? I will eventually find it, but you could save me some time by just telling me.
Re: Android PRSpy
Posted: 2014-09-25 22:11
by PatrickLA_CA
wow, litoralis, that's an awesome idea, I hope that it can and will be implemented in PRSPY, it will be perfect for us asset whores out there

Re: Android PRSpy
Posted: 2014-09-25 22:57
by UTurista
[R-COM]LITOralis.nMd wrote:O_turista_portugues,
to go from a passive browser to an active part of the gaming experience, take a opensource timer apk and link it to the map gallery vehicle list, one tap will restart the timer on each vehicle, countdown to respawn
This was supposed to be a key feature, I was already trying to implement this in the Alpha phase, the idea was instead of a clock would be a background "loading" bar, every time the user would click the asset the background would start filling with a color, this would allow the different assets (of the same type) to be monitored.
Unfortunately I run in with some problems:
- What to do when there are 2 asset of the same type but with different re-spawn's times? The user wouldn't know which asset to select.
- And when they don't re-spawn, should I do nothing I should I remove the asset from the view? Or at least decrease the Qt?
There was another ones but I cant remember.
[R-COM]LITOralis.nMd wrote:
My question, what is the default name and location of the PRSpy APK? I will eventually find it, but you could save me some time by just telling me.
What do you mean by default name and location? The package of the app is
pt.uturista.prspy but that's in the app link as well.
Re: Android PRSpy
Posted: 2014-09-26 14:42
by Daniel
I somehow got my app bugged, it only shows the top 4 servers now... ?!?
Re: Android PRSpy
Posted: 2014-09-26 14:56
by WeeD-KilleR
Daniel wrote:I somehow got my app bugged, it only shows the top 4 servers now... ?!?
Judging by the blast amount of information you gave us I assume that you changed it so only full server show up...
Re: Android PRSpy
Posted: 2014-09-26 15:21
by Daniel
Just found out it is related to the "Hide co-op servers" and enabling the "notification"... pls investigate, O/UTurista. Thank you.
Re: Android PRSpy
Posted: 2014-09-26 16:14
by UTurista
Thanks for the report, I'm now looking into it.
edit:
Is now fixed. Was not related to the Notifications it's just the way how the app was filtering the servers that was incorrect.
Re: Android PRSpy
Posted: 2014-10-02 18:46
by UTurista
Hi everyone, I'm now improving the tablet version and would like some feedback, so without further delay what do you think?
Besides improving the Tablet experience the next (planned) update is bringing images for almost all vehicles, allowing you to visualize some uncommon vehicles like the "
EC635".
Re: Android PRSpy
Posted: 2014-10-02 18:50
by Daniel
Nice, just wondering what the blue bars are for?
Re: Android PRSpy
Posted: 2014-10-02 18:53
by UTurista
Like the current version, the blue bars indicates that there are friends of yours playing in that server.
Re: Android PRSpy
Posted: 2014-10-11 12:23
by Daniel
When will you FINALLY release the next update? You already fixed my bug TWO WEEKS ago... And we (more than 500 users) are all suffering for two weeks now with that awful bug... We all want my bug fixed NAAOW!

Re: Android PRSpy
Posted: 2014-10-11 12:33
by Curry
Daniel wrote:When will you FINALLY release the next update? You already fixed my bug TWO WEEKS ago... And we (more than 500 users) are all suffering for two weeks now with that awful bug... We all want my bug fixed NAAOW!
Daniel pay him, seriously pay Turista for what he is doing then and JUST THEN you could talk like that. Your post is not only rude it is also very disrespecting.
Curry.
Re: Android PRSpy
Posted: 2014-10-11 12:33
by UTurista
Patient bear?
I know that this next update is taking to long but it I'm also working in improving the experience of the app in big screens (Tablets), not only that I've been also working in a solution to make servers report more than 64p.
Re: Android PRSpy
Posted: 2014-10-11 12:51
by Daniel
Curry-Chicken wrote:Daniel pay him, seriously pay Turista for what he is doing then and JUST THEN you could talk like that. Your post is not only rude it is also very disrespecting.
Curry.
I am just eagerly awaiting the next version, that's all!! Didn't mean to sound rude or disrespecting.
O_turista_portugues wrote:Patient bear?
I know that this next update is taking to long but it I'm also working in improving the experience of the app in big screens (Tablets), not only that I've been also working in a solution to make servers report more than 64p.
Just out of curiosity, how many users are using PRSpy on Tablets? You for sure have Google statistics or so, right? Maybe only a minority using tablets?
And about the solution more than 64, the whole PR DEV team should DEFINITELY NOT let you do all that work alone, instead they should all be helping you, since they have the same issue in the PRSpy website. So what I mean is you shouldn't have to find a solution for this apparently terribly-hard-to-solve bug on your own... Ask the DEVs for help!
Re: Android PRSpy
Posted: 2014-10-12 01:02
by UTurista
Seeing that its not this weekend that I'll release the new update I'll drop a few images of the next version.
Nothing big but I believe it will improve the navigation.
Re: Android PRSpy
Posted: 2014-10-17 14:51
by UTurista
v1.2.6 is now available for Testing
Anyone who joins (or has already joined) the "
PRSPY 4 Android" Community,
link, will be able to download/Update the application.
If no bugs are detected the update will be available to everyone.
Change-Log:
Code: Select all
Improved Interface for Phones
Improved Interface for Tablets
>Fixed a few bugs