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Posted: 2005-07-29 04:46
by Tactical Advantage
Your not the only one Solodude, same **** happens to me all the time.

Posted: 2005-07-29 05:36
by Tactical Advantage
I had it happen once, but it wasnt with artillery and it was friendly fire... Basically me and my sweet squad, we were basically owning the opposing forces... Well were making our way through the woods of the Dalin Oilfields to capture a near by base, on our way, our commander drops us supplies, so we are all gathered around the crate, I think we had 3 guys in a DPV the rest of us were on foot, but anyways, I hear an incoming plane, I turn and look up to see a bombs like 15 ft away coming straight at us, my entire 6 or 7 man squad was whipped out by friendly fire, I was so pissed. Then it happened again, same guy, same map, but he only got like 3 or 4 of us including me and my so called co-leader. We were all really pissed, and not to mention, it didnt give us the option to punish the teamkiller either :x

Posted: 2005-07-29 09:05
by GABBA
But you can't blame BF2 for those mistakes. Blame the ***hole behind the wheel.

Posted: 2005-07-29 20:02
by VaLiancY
Weaksauce 20mm miniguns on the WZ-10 and Cobra.

Posted: 2005-07-29 23:31
by BrokenArrow
wouldnt the guy get kicked after 3 TKs?


i hate artillery as well, im thinking it needs to be completely removed and replaced with a player-only operable artillery.

Posted: 2005-07-30 00:24
by TerribleOne
Worst thing is when you run to the heli/plane or whatever and then some guy decides he wants the capture or he wants the heli so drives at you in a vehicle (normally buggy this happens) but jumps out just before it hits you so he cant be punished!!!!

ALLWAYS when your not looking!

Posted: 2005-07-30 00:41
by BrokenArrow
well true, but you cant control that without good admins. its not so much the game as it is stupid selfish people playing. i think those people will be few and far between in PR due to the type of game it is and from hearing from the members of the community. i think that artillery is even worse than getting TKd just because its the games fault, not the person using it. if its available to them, theyre trying to win, so they'll use it. i think it needs to be taken away from commanders and put in the players hands.

Posted: 2005-07-31 14:55
by Super Six Three
A lie from EA, EA said Enginer should have c4 but no....!

Posted: 2005-07-31 17:19
by TerribleOne
Super Six Three wrote:A lie from EA, EA said Enginer should have c4 but no....!
Its not only that which was falce infomation. Check your game [ackage and there website and youl notice quite a few things are missing from the game which they decided to put in an expansion pack.
EA think about money over anything else.

Posted: 2005-07-31 18:29
by Tactical Advantage
TerribleOne wrote:
Super Six Three wrote:A lie from EA, EA said Enginer should have c4 but no....!
Its not only that which was falce infomation. Check your game [ackage and there website and youl notice quite a few things are missing from the game which they decided to put in an expansion pack.
EA think about money over anything else.
Yeah, I have yet to see material penetration actually work, If a .50 cal round cant go through some old sheet metal, then I'd say either there's no material penetration, or it's really screwed up.

Posted: 2005-07-31 18:34
by TerribleOne
I noticed that too! In CSS sniper goes through walls (plaster walls) etc you see the hole go right through and then leave a mark on the last wall it hits - every gun has this penetration effect to a point.
In BF2 it seems nothing penetrates anything it really suks ive been trying to shoot people behind crate and plywood on maps and nothing happens even though i see there body peeking slightly out :evil:

Posted: 2005-07-31 18:39
by Tactical Advantage
Yeah, I've seen peoples heads slightly peeking out from above a piece of sheet metal, shot right below in the chest area, and nothing happens, im begining to think that EA just gave us paintball markers that look like real weapons...

Posted: 2005-07-31 18:51
by TerribleOne
Just want to add also that aiming slightly above your target in order to get a hit is totaly fake. snipers dont gues in such a manner they set up there scope so they can aim directly on the target.

Posted: 2005-07-31 19:05
by Tactical Advantage
PR will be making a more realistic bullet drop physics system, so in PR you may have to aim slightly above depending on your range, but im sure the PR scopes will have markings to represent distance, so basically determine enemy distance, place appropriate marking on target, and squeeze to trigger, and watch them drop.

Posted: 2005-07-31 21:15
by TerribleOne
Better then BF2 i suppose. but stil not as realistic. Also if the XM107 and 109 or any are made they use the Barret optical ranging system, so basicly them rifles should not need any aiming above since its v easy to get shots on target. Even though real snipers stil do not aim above there targets depending on the range.. for an example i read about a british sniper who scored a shot and his bullet actually arched and reached a peak of 54ft in the air.

Couldent we have somthing dynamic like some buttons to press to adjust the scope reticle to where it should be (range only - wind and pressure is too complicated) and you use your binos to determine the range (say you point them at somone and it tells you the range for games sake)
Then your rifle is set at that range which you can then set back to default or enter another range.
Just more realistic i suppose.

Posted: 2005-08-01 00:44
by Figisaacnewton
A system like the AT4 in AA i don't think is possible in BF2.

We can have two different 'fire modes' one with bipod, one witout, and then maybe just 5 sniper rifles in the kit that all fire from the same ammo pool, but are zoomed in different amounts (2, 5, 10, whatever)

Posted: 2005-08-15 21:43
by worst 3
i think the snipers power is fine and now in some case too much like the 50cal sniper with i love can. kill a man by shooting his feet snipers are used to take a man down with 1 shot by good aiming to the head or at least his chest not pure fire power. They are more powerfull then normal rifles and they should have a lot of power but not 1 hit kill. i think the guy should be brought if u hit him in the chest with the 50 cal 1 time to like 5 hp or where he will bleed out in a few seconds if he dose not get to a medic. add zooming should be what ever the guns have with is further then what the give you.

Posted: 2005-08-16 09:59
by Tuckner
You get hit with a .50 and your down. There is no argument.


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