Re: DPRC Reality Community EU/GER #1
Posted: 2016-11-18 14:05
Good, good I see you guys are making progress on understanding your own rules.
To the situation yesterday, the skirmish map was set as there where 9 Players on the server after the set, FH crashed so DPRC server got filled, the next one was allready setted, so if your are setting another map again, the server has a higher chance to crash.[R-CON]AlonTavor wrote:After !r-ing twice to remind the admins to set next, or countless times by merk guys, and after they told us that next is set, we ended up playing Skirmish with 100 players.
After 10 minutes of no admin response, they refused to run next by saying "Cut allchat"
Good job.
Bullshit baseless rumors.Smiley1967 wrote:so if your are setting another map again, the server has a higher chance to crash.
The only response I got from them is "Cut all chat"... Like chat even matters on a skirmish map.there where an admin response if you noticed Tyson and deadmanfoot.
Are you sure about it, so I guess you are an admin of a server that you know that for sure?[R-CON]AlonTavor wrote:Bullshit baseless rumors.
Setting next even uses a vanilla command unrelated to PR.
It will crash if you set the same map twice. If you set something different it does not.Smiley1967 wrote:Are you sure about it, so I guess you are an admin of a server that you know that for sure?
Cause other serveradmins do it in the same way thats why I m asking.
Thx good to know just thought both ways are leading to a crash, I will tell this to our admins.DrHaX wrote:It will crash if you set the same map twice. If you set something different it does not.
DrHaX wrote:It will crash if you set the same map twice. If you set something different it does not.
Just before you do this, it's worth checking if there's any proof. In my time with this game I've heard stories that every command crashes servers but never seen any evidence.Smiley1967 wrote:Thx good to know just thought both ways are leading to a crash, I will tell this to our admins.![]()
Sorry for the off topic, but I just crashed HOG by doing a !mvote. The same instant I pressed enter the server crashes. Ive experienced many times, when a !k command or other crashes the server.[R-CON]AlonTavor wrote:Bullshit baseless rumors.
Setting next even uses a vanilla command unrelated to PR.
The only response I got from them is "Cut all chat"... Like chat even matters on a skirmish map.
This does happen. I've had it happen with a say command too.Jevski wrote:Sorry for the off topic, but I just crashed HOG by doing a !mvote. The same instant I pressed enter the server crashes. Ive experienced many times, when a !k command or other crashes the server.
Headadmin is on it thx for the feedback[R-CON]LiamBai wrote:Switch doesn't work.
!r doesn't work.
Admins failed to set next resulting in wanda inf -> wanda alt, at which point the Chinese team teamkilled in main for 8 minutes until the 500 tickets had been used. Not a single !runnext was given that day.
Team balance was absolutely dreadful the entire day, with the admins joining the already stacked team and bringing their friends.
One good note though, the server was very welcoming of the large presence of Japanese players(~20 at peak). We enjoyed most of the games since we were on the winning team.
What?.........KrustysCat wrote:@Liam
-Maybe use !Report not !r
He's not complaining about forgetting to set next, he's complaining about the lack of !runnext.- Time to think that an Admin also times a mistake can happen is not you aware of it? There were problems with our map Setting, thats right yes.
Why though? No other server has ever turned off "!r" as far as I know. Everybody expects to be able to use it when needed. On top of that, it doesn't even say something about this when joining the server or in the scrolling messages.KrustysCat wrote:-Maybe use !Report not !r