It is planned to be put into PR, the CG was a Community Task that w0lf3k picked up
Re: [WIP] [Weapon] M2 Carl Gustaf
Posted: 2017-09-23 15:19
by Loso
heat
Re: [WIP] [Weapon] M2 Carl Gustaf
Posted: 2017-09-23 17:23
by rPoXoTauJIo
Progress In Work(PIW)
Re: [WIP] [Weapon] M2 Carl Gustaf
Posted: 2017-09-26 15:25
by TheObscure
Looks nice! Does it have animations yet?
Re: [WIP] [Weapon] M2 Carl Gustaf
Posted: 2017-09-26 15:47
by w0lf3k
Partly Shell texture atm using placeholder.
Re: [WIP] [Weapon] M2 Carl Gustaf
Posted: 2017-09-26 17:59
by anantdeathhawk
Wow nice work,
Wolf, do you mind, working on M67RR i made, next, would save your time.
Thanks!
Re: [WIP] [Weapon] M2 Carl Gustaf
Posted: 2017-09-26 20:53
by TheObscure
Nice! Too bad Chuc is not around anymore as a dev. Just as my mod's animator, Chuc can really do some magic. Would be nice if he can help out. Regardless, at least you can animate properly. I can only play around with the torus and make some small adjustments. Still trying to master the skill of animating.
For my mod I went for a faster, arcade reload. Still looks as good as it ever can be. Too bad the model I use is a placeholder. *wink wink*
Nice work indeed.
If possible, could you move the perspective when aiming down the sights?
Needs to be closer, so that you can see the inner edge of the frontsight ring through the backsight hole.
Nice hands change, reminds me of BF lulz animations
Re: [WIP] [Weapon] M2 Carl Gustaf
Posted: 2017-09-27 17:59
by TheObscure
[R-DEV]rPoXoTauJIo wrote:Nice hands change, reminds me of BF lulz animations
Not sure if I get the reference you made, but I hope you guys at least like the animations. My only issue is that the reload animation blocks the fov too much. I will have to fix that a bit.
By the way, my mod's animator Develop013 can really make some nice PR'ish animations in such a way that you can't distinguish it from Chuc's. If there is a need at all, I can let him animate this new CG of you guys.
About the hands, yes, thanks for liking that! I got a new 1p mesh rigged for all the BF2 and SF soldier models with custom textures too. It will be something unique in my mod and it brings out the eyecandy a lot when coupled with good animations.