Re: New Vehicle Icons
Posted: 2018-04-07 10:09
yeah yeah yeahCAS_ual_TY wrote:
yeah yeah yeahCAS_ual_TY wrote:

Top three are Ladder, Male Rifle, Female Rifle. No clue about the rest.CAS_ual_TY wrote:I had no idea what some of the kit icons were supposed to represent, (...)
LiamNL wrote:I'd say the grenadier icon is way too little a difference from the rifleman. If those icons would be scaled down to the ones in the game it would be impossible to distinguish without a microscope.
I wanna keep the icons very similar. You can clearly see those pixels ingame. Just take a look at these examples and imagine this without the quality loss or recording + converting + youtube:PBAsydney wrote:Maybe make the grenadier icon a 40MM grenade instead of the rifle with launcher?
When I read this, I was debating what mental handycap I have to deal with here. However, this person was mislead and from the information this person had, this is actually a reasonable question. Let me clear up what I assume happened here.APC and IFV icons previously were easy to distinguish, now they look almost the same except turret size.


Ill go into it one by one. Once again, this person did not have all the information supplied to them, so some points are fair criticism with the information they had.[...]
[1)]- On trans track that darkblue\black side where inf sitting way more readable than using same color as truck.
[2)]- When sticking multiple trucks in a row new trucks looks like minecraft cart and older more informative in this situation.
[3)]- New tow looks like trombone and lost it real shape.
[4)]- What is this small square on tank turret? M48 Patton lens or what is it ?
[omitted image]
[5)]- This is balloon fighter or what is that on sides? For sure this is not the rocket pods, btw chopper itself looks good.
[6)]- All kits icons looks to thick. Like lat almost lost trigger. What the hell happened to the AR icon that transformed QBZ-95 into some blaster from bf2?
[omitted image]
[7)]- Losing wheels on new AT-gun icon looks weird. (Or I'm blind and they are present but fully black and hardly recognizable on dark maps. Add like blue dot inside?)
[8\)]Looking on vehicle spawn older icons looks more unique. Newer is way soft-round shaped on the angles. Older ones uses black color to create more visible angle on any background.



I agree with the opinion, that the icons need to be easily readable. But I disagree with the single outline being too thin. I am one of the few who have had a test with 32x32 icons ingame, they are fine. Image quality is very bad influence here again.Single pixel outline looks too thin. Sometimes it will be hard to distinguish icons from a background. I can barely see new icons of artillery guns over forest in a dragon fly gif example. Trying to put as many unnecessary details as possible of 1 pixel size inside other icons create visual noise instead of desired detalization. Sometimes less - is better. I think a main goal of icons itself - to be fast and easy readable, I have issues with new ones. Will see how many peoples agree with me on release.
This is EXACTLY what these icons are supposed to NOT do. You have very similar icons for the same type of vehicle, but you also have the ability to spot their exact capabilities / model / threat level. Here the example again:Too many icons for same vehicle class. People don't usually use icon on minimap to identify specific vehicle - there is asset legend for that. Would be great to use only one icon for each vehicle class as it is right now.


robert357 wrote:Showing icons outside the game is kinda pointless because we can't say if it will be as readable as current icons.


What monitor size do you use? Did you look at the screenshots in full size or in the embedded version?robert357 wrote:With all respect, but I can't see sh... I need put my face in the monitor to spot some differences. I already see same issue with half of the planes.
Other than that it would be nice to have separate icons for fighters and ground attackers for WWII planes too, if possible. Two separate icons would be fine, three should be enough (fighter, ground attacking fighter, designated bomber).
Other than that it's fine.