Page 7 of 10

Posted: 2007-02-21 12:27
by KP
It matches the reference pic...I think. I did a bit of editing on it some time ago, so it might have changed. I'll look into it.

Posted: 2007-02-21 13:40
by V3N0N_br
I think it's looking ok...it's proportional ,cause the weapon isn't so big.
http://www.law-17.com/images/mp5sdrock.jpg
http://www.celer.spb.ru/pics/weapon/mp5/mp5sd.jpg

Posted: 2007-02-21 14:15
by Pantera
maybe this can replace the MEC SF weapon ? (The MP5 they get) ... omg yey!!!!...I like it, nice work keep it up KP (yer noob) :p

Posted: 2007-02-21 14:45
by KP
Yeah, I thought it was the right size... Thanks for looking into it, mate. Saves me that little bit of work. :D

And Darth, the MEC weapon is not an MP5, it's an HK53, a little larger than the MP5, and takes 5.56 NATO ammo. I was thinking of giving it to the US Spec Ops, because I know they use it IRL. And I'm not that n00b! :razz:
If you ask me, the MEC SF weapon should be remodelled (there's just something wrong with it; I can't place it) and possibly a G3KA4 should be added to their inventory. Goes with the rest of the 7.62s.

Posted: 2007-02-21 16:19
by Spaz
This weapon is going to be great! :) But I love the M4 and plz don't take it away from me :|

Posted: 2007-02-21 16:22
by KP
No, I'm sure you'll keep it. Don't even know if this'll be in the mod. Either way, we'll have the Army sometime, and they'll be using M4s...

Posted: 2007-02-21 16:33
by Spaz
Okey but it would be cool du use in a Seal team or something :)

Posted: 2007-02-21 18:40
by KP
Update: Collapsible buttstock now finished.

Collapsed:
Image

Extended:
Image

Posted: 2007-02-21 18:46
by BlackwaterEddie
Looks excellent mate :)

Any idea about whether youre going to put any accessories on it?, bipod, eotech, aimpoint etc

Posted: 2007-02-21 18:46
by KP
:wink:

Posted: 2007-02-21 18:48
by 77SiCaRiO77
OMG

Posted: 2007-02-21 20:01
by V3N0N_br
That's a piece of art...
Hope there might be an anim for extending the buttstock once you select the weapon. Although that's a lot of work and might be not worth it :P
Only the rear sight and trigger to go?

Posted: 2007-02-21 20:57
by KP
Rear sight assembly is now finished. Need to get the trigger done, the ejection port needs to be modeled, as well as the cocking handle. Then I want to add a few...extras, and do a bit of tweaking to get the poly count (about 3000 now) down a bit.

Posted: 2007-02-21 22:07
by KP
Okay, last update for the day, with a couple of pics. Rear sight added, see? :wink:

Image

Image

Posted: 2007-02-21 22:39
by k30dxedle
Is 3000 polys really that much for a first-person model?

Posted: 2007-02-21 22:50
by Desertfox
k30dxedle wrote:Is 3000 polys really that much for a first-person model?
AFAIK not really, but the lower the better.

Posted: 2007-02-22 00:05
by V3N0N_br
KP...
you really gotta finish that tutorial before carnival ends :P Can't wait to try doing stuff like this..
jk! haha

Posted: 2007-02-22 00:09
by GeZe
Looks even better now. All I wish is that you slap a EOTech sight onto it, that would be cool.

Posted: 2007-02-22 03:45
by !ViEtCoNgToM
KP

Nice Model I'm Loving it.

I have the Polycount guidelines if you want them.

I'm not sure if Max has it but if your gun runs over 3,000 polys I can run it through the poly reduction tool if you want.

Keep it up.



Tom

Posted: 2007-02-22 06:54
by Teek
That looks Great! we need like the quitest sound and animates for this baby! oh and a skin.