So I read the changelog...
-
suburban
- Posts: 25
- Joined: 2007-02-22 07:59
QFT. This makes no sense. Not even an untrained civilian would carry ten rounds. Same goes for the SVD.Jeeves wrote:I would rather have 50 rounds and not use them than 10 rounds and need more. Besides if you are "sniper" covering your squad you arnt going to leave your high post to run down and get ammo from the squad you are covering and then back up there to cover them again.
Have you seen the size of a stripper clip, jesus I can fit more than 2 in my pocket. I just dont see any reason to limit it to 2 stripper clips.
"Too wierd to live. Too rare to die."
-
Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
-
Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Well, didnt they just say, that you can knife a civilian?Expendable Grunt wrote:I'm interested in hearing about what happens when we as civilians get "captured". Do we "die"?
Plus, Devs probably dont have the animation for handcuffs or such...
I thought, Insurgent class will carry ammo?paco wrote:Yeah, but you are not a sniper covering your squad. You're a civilian with a rifle, not caring if you live or die, and you'll need a another civilian to give you more rounds.

-
MadTommy
- Posts: 2220
- Joined: 2006-05-23 11:34
Well then Squad Leading is not for you then,daranz wrote:Where the hell do you people get infinite supply of player on your team, so you can just keep kicking. If I kicked everyone who doesn't wanna cooperate with the squad after I received SL because the 5 people in front of me decided they didn't want it, I'd be playing with myself, and there'd be another squad of 5 people who would constantly quit and rejoin, trying to hand over the responsibility to someone else.
If they dont follow your orders you have to kick them or the squad falls to bits. Its better to have 2 loyal squad members than 5 lonewolf members.
-
Jeeves
- Posts: 65
- Joined: 2005-08-25 18:01
So what your saying is promote teamwork unless you are the insurgents, then you are just an untrained civilian and shouldnt work together like an organized army.paco wrote:Yeah, but you are not a sniper covering your squad. You're a civilian with a rifle, not caring if you live or die, and you'll need a another civilian to give you more rounds.
I am a civilian with an m44 and a 91 and I have 500 rounds sitting in my closet for them. I have a ammo pack with 10 stripper clips in it on the butt stock of the m44.
-
Dyer |3-5|
- Posts: 234
- Joined: 2007-03-08 17:41
-
daranz
- Posts: 1622
- Joined: 2007-04-16 10:53
Heh. I don't mind squad leading. But sometimes, there isn't even 1 person who's doing what they should be doing.MadTommy wrote:Well then Squad Leading is not for you then,![]()
If they dont follow your orders you have to kick them or the squad falls to bits. Its better to have 2 loyal squad members than 5 lonewolf members.

-
TroyMcClure
- Posts: 320
- Joined: 2007-03-05 13:06
-
PF-Greasy Monkey
- Posts: 206
- Joined: 2005-08-27 18:07
-
KingLorre
- Posts: 1893
- Joined: 2006-10-21 14:01
im not getting someting after almost reading the intire topic i stil dont know: CAN I SHOOT CIVILIANS? and will they walk op straight? not like the normal soldier skin that bend a little so they can put the shoulder pad actualy on ther shoulder!
* i shot the sherif*
NVM i just read eggmans post ! anayway i want voulenteers to go to the US airbase in al basrah and toghter whit 6 man start trowing rocks at it. also i need 1 guy to have grenades XD they wont see those.
* i shot the sherif*
NVM i just read eggmans post ! anayway i want voulenteers to go to the US airbase in al basrah and toghter whit 6 man start trowing rocks at it. also i need 1 guy to have grenades XD they wont see those.
Last edited by KingLorre on 2007-05-02 13:52, edited 1 time in total.
-
Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
Yeah, Civis are going to be better than I thought.
Civilian
The civilian is an unarmed combatant who is sympathetic to the insurgents cause. Their only offensive weapon is throwing stones they find off the ground. However they can aid the insurgents by providing medical aid, allowing them into their homes (grappling hook) and fixing their vehicles.
Kit
Entrenching Tool
Grappling_Hook
Binoculars
Stones
Wrench
Field Dressing x 12
I guess, the INS will need to elect a chief to direct and manage things.
Clans who use teamspeak while playing only on one side will do well.
Keep in mind the civis do not affect the flag orb.
If you get "captured" by a brit you will recieve a longer respawn timer.
The squad leader of the squad cannot be the civi right? Someone clarify this please.
What is the smallest type of weapon that can take down a civilian without the brits losing tickets for taking down a civi?
I believe 50 cals on a humvee should count as a brit penality. Everything bigger than that should be collateral damage.
__---
I'll attempt to answer my own questions about the CO support squad.
One engi
One rifleman
to get things going.
After that it depends on the environment and the circumstances on the ground. Most likely another engi will be needed to make things happen.
P.S. damn everyone to hell for not using the A.T. Personnel kits, now they and the claymores are gone. The CO support squad could could have used that kit and equipment when defending fire bases, AAA, and bunkers.
Some people are freaking out all the medic changes. My freak out is the lose of claymores. I guess .6 will be even more assault orintated and even less defensive seeing how a defensive piece of equipment has been 86.
Civilian
The civilian is an unarmed combatant who is sympathetic to the insurgents cause. Their only offensive weapon is throwing stones they find off the ground. However they can aid the insurgents by providing medical aid, allowing them into their homes (grappling hook) and fixing their vehicles.
Kit
Entrenching Tool
Grappling_Hook
Binoculars
Stones
Wrench
Field Dressing x 12
I guess, the INS will need to elect a chief to direct and manage things.
Clans who use teamspeak while playing only on one side will do well.
Keep in mind the civis do not affect the flag orb.
If you get "captured" by a brit you will recieve a longer respawn timer.
The squad leader of the squad cannot be the civi right? Someone clarify this please.
What is the smallest type of weapon that can take down a civilian without the brits losing tickets for taking down a civi?
I believe 50 cals on a humvee should count as a brit penality. Everything bigger than that should be collateral damage.
__---
I'll attempt to answer my own questions about the CO support squad.
One engi
One rifleman
to get things going.
After that it depends on the environment and the circumstances on the ground. Most likely another engi will be needed to make things happen.
P.S. damn everyone to hell for not using the A.T. Personnel kits, now they and the claymores are gone. The CO support squad could could have used that kit and equipment when defending fire bases, AAA, and bunkers.
Some people are freaking out all the medic changes. My freak out is the lose of claymores. I guess .6 will be even more assault orintated and even less defensive seeing how a defensive piece of equipment has been 86.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
-
Chuffy
- Posts: 93
- Joined: 2007-03-19 16:33
Yeah okay, having commanders being able to place down bunkers and riflemen equipped with entrenching tools obviously means that things are becoming more assualt orientated.Rick_the_new_guy wrote:Some people are freaking out all the medic changes. My freak out is the lose of claymores. I guess .6 will be even more assault orintated and even less defensive seeing how a defensive piece of equipment has been 86.

-
KingLorre
- Posts: 1893
- Joined: 2006-10-21 14:01
i like the entrecement idea. so what you do is.
commander says * dig here* ( sounds like a pirate story XD) you dig and suddenly theres a bf2 bunker static or just a hole whit sandbags?
so at the start of a round your squad is digging. 2nd half assaulting. 3rd half bieng pussed back 4th half (brits only) drinking tea 5th half counter attack whit who knows what ill happen!
I AM SO GOING TO DOWNLOAD THIS!
commander says * dig here* ( sounds like a pirate story XD) you dig and suddenly theres a bf2 bunker static or just a hole whit sandbags?
so at the start of a round your squad is digging. 2nd half assaulting. 3rd half bieng pussed back 4th half (brits only) drinking tea 5th half counter attack whit who knows what ill happen!
I AM SO GOING TO DOWNLOAD THIS!
-
jmull
- Posts: 96
- Joined: 2007-03-29 14:21
Well then, Your playing with the wrong ppl on the wrong server.daranz wrote:Heh. I don't mind squad leading. But sometimes, there isn't even 1 person who's doing what they should be doing.
If you've got a mic which is a must when your a SL,
Tell your boys: C'mon fellas we need to stick together to win this, We need to work as a team or we've not got no chance.
You just can't win this game on your own, this is not vanilla!
(and say it nicely don't be agressive towards them)
Failing that kick all the ones who don't listen to you. If you need to kick everyone out of your squad then find a better server.
Or just except that your gonna have a bad round and hope you get some better squaddies next round.
Can anyone clarify the civilian? Can you shoot them, Capture them? I don't see anything about capturing them, who came up with that?
I guess we'll find out soon enough. WOOT! WOOT! WOOT!
Last edited by jmull on 2007-05-02 14:58, edited 1 time in total.
Less time reading our crappy posts DEV'S, more time working on the MOD that we love 





