[Texture] Various Weapon Recolors

Making or wanting help making your own asset? Check in here
Post Reply
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Post by Rambo Hunter »

I'm thinking of leaving the Aimpoint black, because i con't find some of the parts on it (solid black, so i can't find where on the texture file it is) and without it it looks horrible.

I'm gonna finish up some things on the Brit m4 thing, i never remember what C# it is...
Image
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Maybe move from green to yellow a bit?
Last edited by bosco_ on 2007-07-31 19:59, edited 1 time in total.
Image
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Agree. Rather a yellow version than a green for desert maps.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

would be cool, just as it would be cool if you could simply release a first brunch of skins
Drifterboy
Posts: 35
Joined: 2007-07-15 16:31

Post by Drifterboy »

wow all the weapon reskins look amazing
can some one please give me some tips for me to start retexturing the vBF2 weapons to start out
TristanYockell
Posts: 340
Joined: 2007-01-21 05:03

Post by TristanYockell »

^ Agreed, I wanna start retextureing again.
I'm gunna have to get another copy of photoshop but what else do I need?.
Or are there any free textureing programs i could use?.
Katarn
Retired PR Developer
Posts: 3358
Joined: 2006-01-18 22:15

Post by Katarn »

That's how polygons work sekiryu. Believe it or not, the AT4 is something like 16 sides... Maybe it was 24, I don't remember.

Anyways it's fair to say that the C8 will be replaced with a new one for v0.7.
Lampshade111
Posts: 401
Joined: 2007-06-08 19:37

Post by Lampshade111 »

One day after 0.6 eh? Well I will have to wait so I can enjoy it with a sexy new M16A2 skin.
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Post by Rambo Hunter »

TristanYockell wrote:^ Agreed, I wanna start retextureing again.
I'm gunna have to get another copy of photoshop but what else do I need?.
Or are there any free textureing programs i could use?.
You'll need the Nvidia .dds plugin for Photoshop. All i can say is practice a lot and learn how to select things well...
And imo, Photoshop is the best software to use, things like "gimp" or "paint .net" are really junk in comparison to CS3, imo
Maybe move from green to yellow a bit?
Agree. Rather a yellow version than a green for desert maps
rgr
Image
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

'[R-DEV wrote:Katarn']That's how polygons work sekiryu. Believe it or not, the AT4 is something like 16 sides... Maybe it was 24, I don't remember.

Anyways it's fair to say that the C8 will be replaced with a new one for v0.7.
Music to my ears :)
Image
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Post by OkitaMakoto »

So theres no upload of these yet? i saw something about the day after .6 is out, but I didnt see the post it was referring to...
I can wait, but not too long! :)

Oki
Drifterboy
Posts: 35
Joined: 2007-07-15 16:31

Post by Drifterboy »

this is my first reskin ever, what i tried to do is make the g3a3 have wooden parts

Image
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

Drifterboy wrote:this is my first reskin ever, what i tried to do is make the g3a3 have wooden parts

Image
You just gave me an idea, thank you :)
Image
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Post by Rambo Hunter »

OkitaMakoto wrote:So theres no upload of these yet? i saw something about the day after .6 is out, but I didnt see the post it was referring to...
I can wait, but not too long! :)

Oki
Day after official .6 release is correct :smile:

m4 desert skin, not final, tweaking to look like bosco's picture still yet:
Image

better?

Oh, tomorrow i'll need one person with the final .6 release to pop into a server and test these and make sure they work in a server ok... too lazy to download .6 atm...
First person to post here will get a link PM'd sometime tomorrow :D
Image
Drifterboy
Posts: 35
Joined: 2007-07-15 16:31

Post by Drifterboy »

Desertfox wrote:You just gave me an idea, thank you :)
no probs man

oh also what kind of methods do you guys use to edit the skins
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

Drifterboy wrote:no probs man

oh also what kind of methods do you guys use to edit the skins
lol my idea didnt work, I made a good wood skin but I suck at getting it put on with all the little details and stuff :P
Image
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Post by Spush »

Oh man, thats a nice M4 rambo
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

lol sorry to hijack the thread rambo :P but mine actually looks pretty good ingame :P

Image
Image
Drifterboy
Posts: 35
Joined: 2007-07-15 16:31

Post by Drifterboy »

now that looks loads better than mine
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Post by Rambo Hunter »

lol sorry to hijack the thread rambo :P but mine actually looks pretty good ingame :P
Getcha own thread! :P
Oh man, thats a nice M4 rambo
I guess you'll get the download link since you're the first person to comment on my stuff

And whenever i log onto xfire you're playing insurgency!
Image
Post Reply

Return to “PR:BF2 Community Modding”