[Map] Dawn [scrapped]
-
Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
-
GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
-
Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
-
Jagular
- Posts: 806
- Joined: 2007-09-17 20:29
need to run public tests ?
if yes our server ready for that
if yes our server ready for that
Xfire - jagular78rus aka =WNP= SPB.Jagular / http://www.wnp-clan.ru/ Click me for picture
Setting up servers: game/web/mail/other win&nix/bsd
Setting up servers: game/web/mail/other win&nix/bsd
-
Hfett
- Posts: 1672
- Joined: 2006-06-10 20:50
Het Geze I have a working version here without lightmaps wich i can give to you(just need some adjusts on the watter color)
But i was thinking about changing a lot of stuff on the map to make it more realistic(2 caves that i dont like and also the watterfals that realy dont fit) and after that releasing a testing version for the next beta build (maybe even before) and if everything goes well i can lightmap and finish it
I finaly learned how to lightmap.
Since i finished the gaza map(all that is left is lightmaps but i do those while im sleeping) i have free time and will be able to work fast on this one.
But i was thinking about changing a lot of stuff on the map to make it more realistic(2 caves that i dont like and also the watterfals that realy dont fit) and after that releasing a testing version for the next beta build (maybe even before) and if everything goes well i can lightmap and finish it
I finaly learned how to lightmap.
Since i finished the gaza map(all that is left is lightmaps but i do those while im sleeping) i have free time and will be able to work fast on this one.
www.joinsquadbrasil.com.br
-
GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
Okay, sounds good.[R-PUB]Hfett wrote:Het Geze I have a working version here without lightmaps wich i can give to you(just need some adjusts on the watter color)
But i was thinking about changing a lot of stuff on the map to make it more realistic(2 caves that i dont like and also the watterfals that realy dont fit) and after that releasing a testing version for the next beta build (maybe even before) and if everything goes well i can lightmap and finish it
I finaly learned how to lightmap.
Since i finished the gaza map(all that is left is lightmaps but i do those while im sleeping) i have free time and will be able to work fast on this one.
-
Tomato-Rifle
- Posts: 2091
- Joined: 2007-12-31 22:24
-
Tomato-Rifle
- Posts: 2091
- Joined: 2007-12-31 22:24
-
Hfett
- Posts: 1672
- Joined: 2006-06-10 20:50
Re: MAP: Dawn
Thanks tomato, i changed some stuff on the map and im releasing here another beta wich i hope will be the last one before generating lightmaps.
I guess i fixed prety much everything reported so far
ColdDawnbeta4.zip - FileFront.com
Whoever wants to test it fell free to download this last version
I guess i fixed prety much everything reported so far
ColdDawnbeta4.zip - FileFront.com
Whoever wants to test it fell free to download this last version
www.joinsquadbrasil.com.br
-
AirCasper
- Posts: 137
- Joined: 2008-04-20 18:59
Re: MAP: Dawn
I am testing this map as we speak
I am really liking it ALOT
I LOVE THE SOUNDS
While paradropping to seen the lighting bolts in the distance, but while on the ground I couldnt see them at all
any way to change that? to have the lighting visible from the ground? or to hit the ground?
also, The water needs to change, even up near shore there is no transparency to it.
but other than a few gripes i really love this map
I am really liking it ALOT
I LOVE THE SOUNDS
While paradropping to seen the lighting bolts in the distance, but while on the ground I couldnt see them at all
any way to change that? to have the lighting visible from the ground? or to hit the ground?
also, The water needs to change, even up near shore there is no transparency to it.
but other than a few gripes i really love this map
-
GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
Re: MAP: Dawn
This is due to the lack of lightmaps, which will be done...AirCasper wrote: also, The water needs to change, even up near shore there is no transparency to it.
-
AirCasper
- Posts: 137
- Joined: 2008-04-20 18:59
Re: MAP: Dawn
^^;; alright, wasnt sure[R-CON]GeZe wrote:This is due to the lack of lightmaps, which will be done...
And as for the lighting, i finally seen it on ground
AWESOME
I love all the hidden areas, cant wait to play this on a full server with Rally's
.8?
-
STORM-Mama
- Posts: 735
- Joined: 2008-02-19 08:10
Re: MAP: Dawn

This map is meant to be set in Eastern Europe, right? Then get rid of Buddha!

Buggy AA-defense.
---
Wonderful map btw! The sound and atmosphere is amazing. I like the idea with all these "secret" caves as well.
-
KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [Map] Dawn
Any progress on this? Any idea when it'll be done?
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe









