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Posted: 2008-04-08 13:48
by HostMan
great map i just tried it out, love the airborne thing and i hope it will be out with the russian faction on v0.8

Posted: 2008-04-08 15:13
by Maxfragg
the folder MUST be named river5 and should contain an info\ folder and 2 .zip files
play it in conquest
Posted: 2008-04-09 11:49
by Maxfragg
PR
Posted: 2008-05-02 00:47
by GeZe
Hfett... how is this? Could you possibly try to get this in the next build?
Posted: 2008-05-02 06:12
by Maxfragg
put a gun on his head when you ask him, a no will not be tollerated

Posted: 2008-05-02 17:59
by Jagular
need to run public tests ?
if yes our server ready for that

Posted: 2008-05-02 18:06
by Hfett
Het Geze I have a working version here without lightmaps wich i can give to you(just need some adjusts on the watter color)
But i was thinking about changing a lot of stuff on the map to make it more realistic(2 caves that i dont like and also the watterfals that realy dont fit) and after that releasing a testing version for the next beta build (maybe even before) and if everything goes well i can lightmap and finish it
I finaly learned how to lightmap.
Since i finished the gaza map(all that is left is lightmaps but i do those while im sleeping) i have free time and will be able to work fast on this one.
Posted: 2008-05-02 23:02
by GeZe
[R-PUB]Hfett wrote:Het Geze I have a working version here without lightmaps wich i can give to you(just need some adjusts on the watter color)
But i was thinking about changing a lot of stuff on the map to make it more realistic(2 caves that i dont like and also the watterfals that realy dont fit) and after that releasing a testing version for the next beta build (maybe even before) and if everything goes well i can lightmap and finish it
I finaly learned how to lightmap.
Since i finished the gaza map(all that is left is lightmaps but i do those while im sleeping) i have free time and will be able to work fast on this one.
Okay, sounds good.
Posted: 2008-05-03 00:33
by Tomato-Rifle
Dude, this map will be the best map ever made, cant wait to go in all those tunnels, secret places and stuff! GREAT JOB! and the parashute idea. AWESOME!
Posted: 2008-05-03 01:07
by Hfett
Hey geze will upload it tonight, made the changes i wanted =)
Posted: 2008-05-03 02:08
by Tomato-Rifle
Okay here are some bugs...
Some floting things
U can glitch into rock and shoot from it.
u can get yourself under a little crapy boat.
Love the frogs

Re: MAP: Dawn
Posted: 2008-05-08 21:42
by Hfett
Thanks tomato, i changed some stuff on the map and im releasing here another beta wich i hope will be the last one before generating lightmaps.
I guess i fixed prety much everything reported so far
ColdDawnbeta4.zip - FileFront.com
Whoever wants to test it fell free to download this last version
Re: MAP: Dawn
Posted: 2008-05-08 23:35
by AirCasper
I am testing this map as we speak
I am really liking it ALOT
I LOVE THE SOUNDS
While paradropping to seen the lighting bolts in the distance, but while on the ground I couldnt see them at all
any way to change that? to have the lighting visible from the ground? or to hit the ground?
also, The water needs to change, even up near shore there is no transparency to it.
but other than a few gripes i really love this map
Re: MAP: Dawn
Posted: 2008-05-09 00:00
by GeZe
AirCasper wrote:
also, The water needs to change, even up near shore there is no transparency to it.
This is due to the lack of lightmaps, which will be done...
Re: MAP: Dawn
Posted: 2008-05-09 00:11
by AirCasper
[R-CON]GeZe wrote:This is due to the lack of lightmaps, which will be done...
^^;; alright, wasnt sure
And as for the lighting, i finally seen it on ground
AWESOME
I love all the hidden areas, cant wait to play this on a full server with Rally's
.8?
Re: MAP: Dawn
Posted: 2008-05-09 08:04
by STORM-Mama

This map is meant to be set in Eastern Europe, right? Then get rid of Buddha!

Buggy AA-defense.
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Wonderful map btw! The sound and atmosphere is amazing. I like the idea with all these "secret" caves as well.
Re: [Map] Dawn
Posted: 2008-05-25 07:20
by KP
Any progress on this? Any idea when it'll be done?