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Posted: 2007-09-28 12:58
by M4nicMin3r
RHYS4190 wrote:Medics need a scope or a zoom for the medic kit but I will compromise for the red dot scope. And then there's the realism factor it unrealistic for the medic not to be given a different gun to the basic riflemen. And as IV said over and over again not having the same weapon as the riflemen creates problems because then no one wants to be medic because he has an inferior gun... And common sense guys a few of you are hell bent on not improving the medic kit WHY you like going medic this will help you and making your job easier and make it so much fun. What you don’t want to get revived and healed. the only way your going to get people to go medic on there own free will is if you offer them a scope or zoomed gun it that simple so stop fighting this very simple fact and embrace it.
Ok with your logic you might as well give the medic an ammo bag too and get rid of the rifleman? I feel giving the medic class a scope will make the rifleman obsolete. I believe the devs did this so that one class is dependant on another in a squad with each player fulfilling a seperate role. BTW i think the medic class IMHO is GREATLY improved in this release. read my post #115 and youll see why i like it so much now.

Posted: 2007-09-28 12:58
by IAJTHOMAS
I'm more than fed up with medic running over my corpse as it is, even in safe positions. The last thing i need is them looking down their scopes and having no idea what is going on around them.

Having a better rifle will not make people better medics. Better at killing at range, yes, but that's not your job. I'd rather have one good medic who wants to do his job than 6 self-healing rambos.

Posted: 2007-09-28 13:02
by M4nicMin3r
IAJTHOMAS wrote:I'm more than fed up with medic running over my corpse as it is, even in safe positions. The last thing i need is them looking down their scopes and having no idea what is going on around them.

Having a better rifle will not make people better medics. Better at killing at range, yes, but that's not your job. I'd rather have one good medic who wants to do his job than 6 self-healing rambos.

QFT that just about sums it up for me too.

Sorry if medics pass you by tho.., im probably one of those medics, unless your my squadmate or my squad leader. The ONLY ppl i revive outside of my squad would be other squad leaders or other medics, but only if they are in a safe position to do so.

Posted: 2007-09-28 13:18
by Ragni<RangersPL>
RHYS4190 wrote:A scope or a zoom that what the people want.
Little suggestion for you (friendly one). Start a new tread with "poll" to see how many people want scope/zoom/red dot/no change. Now you are writing: ..."that what the people want"... but you/we have no idea how many people it is.

Posted: 2007-09-28 13:48
by *spacecadett*
the medic dosen't need to be a uber assault machine after all he is there to revive and heal! to keep the squad alive. and not be a terminator taking point in every charge

Posted: 2007-09-28 14:03
by JustMe
Hx.Clavdivs wrote:Ok, so now I've read 12 pages!!! just to give my response.

For the record:
A medic can heal himself up. All he has to do is stand up, look straight down with the medibag in his hands and HOLD the firebutton. And no, you cannot heal yourself up while crouching.
my downloaded guide says to squat &look at ground, online says to stand & look, which is right? both?[/

Posted: 2007-09-28 15:32
by IAJTHOMAS
You need to see your feet. It seems the game sees it as being in proximity of a body. It doesn't distinguish between your body and another.

Posted: 2007-09-28 16:14
by RHYS4190
M4nicMin3r wrote:QFT that just about sums it up for me too.

Sorry if medics pass you by tho.., im probably one of those medics, unless your my squadmate or my squad leader. The ONLY ppl i revive outside of my squad would be other squad leaders or other medics, but only if they are in a safe position to do so.

I find it profoundly stupid that you all believe a medic should go hide in a corner it unrealistic in 1920 1960 ok they did that then. Now day they don't. infact medics as you believe them to be don't even exist any more there riflemen with first aid training and there given the same equipment as every one else and are exacted to fight like every one else & perform like every one else why because the army's are days are small there is not enough men for them to have a medic sit in a corner doing nothing in a fire fight. There are not enough people in a server for a medic to hide in a corner or just revive or heal. And people what I propose will insure revives and health for all and make the medic kit valued and widely used and all your doing is stopping that from happening your not even making a new argument it just the same bull over and over come up with a better solution to there not being enough medics in game don’t just be a turkey and sand bag the only viable solution we have.

Posted: 2007-09-28 16:23
by RHYS4190
It does not mater how may of you believe that a medic should not have the same weapon as a riflemen and believe that a medic should not fight but hide in a corner you are still all wrong and im sick of having to... -MODERATED- ...You can’t base your knowledge on stuff you seen in the movies the military is NOTHING like in the movies medics are nothing like in the movies. Christ same of the thing you people are spouting would get your head caved in if it reached the ears of the humble digger they hate bull sh*t

Posted: 2007-09-28 16:25
by [uBp]Irish
i play medic all the time.

-i cover the rear of my squad.
-if someone get's dropped, i throw smoke, wait till it builds up, revive him, pull back to a corner and wait for him to come to me, so that he can cover us while i heal him.
-I make sure that people are healed up everytime we stop and i always get the SL first over anyone else.
-I kill people only if the opportunity arrises or put down suppresive fire so that my team can move.
-I dont go rambo because i know the only offensive capabilities i have is my gun.

my squad is my life and i'm the life of my squad. so it's a team effort.

Posted: 2007-09-28 16:27
by *spacecadett*
short advice for you buddy join a squad that promots TEAMWORK. Not sure about the All of these squads but the competent SLs i'v played with ALLWAYS have 2 medics(in a few cases 1) in the squad!

if no one is read to work for the other guys as medic for at least one round your playing with the wrong people. solution SWITCH squads. I'v been playing PR for more then 6 months now and during that time i'v come across some amazing people... get to know them and play with the people you get along with! that way you won't have to sit and wait for a smurf (blue dots on your mini map) to come and revive you!

with the changes you propse a team will consist of 32 designated marksmen ready to insta heal and revive anyone that goes down. some compromises have to be made in order to keep game play balanced

Posted: 2007-09-28 16:36
by RHYS4190
*spacecadett* wrote:short advice for you buddy join a squad that promots TEAMWORK. Not sure about the All of these squads but the competent SLs i'v played with ALLWAYS have 2 medics(in a few cases 1) in the squad!

if no one is read to work for the other guys as medic for at least one round your playing with the wrong people. solution SWITCH squads. I'v been playing PR for more then 6 months now and during that time i'v come across some amazing people... get to know them and play with the people you get along with! that way you won't have to sit and wait for a smurf (blue dots on your mini map) to come and revive you!

with the changes you propse a team will consist of 32 designated marksmen ready to insta heal and revive anyone that goes down. some compromises have to be made in order to keep game play balanced
And to keep it balenced limit the amount of medic kit problem solved medics are happy rifle men are happy every ones happy what the hell wrong with that?.

Posted: 2007-09-28 16:37
by *spacecadett*
limit the medic kit? dude.... if anything limit SF kit but thats another thread.

Posted: 2007-09-28 16:42
by RHYS4190
*spacecadett* wrote:limit the medic kit? dude....
Well your the one who wanted it would work say 33% medics more or less out 100% it better the one or two medic per team and then there is not like 30 medics per team keeping it balanced.

Posted: 2007-09-28 16:50
by *spacecadett*
i never said limit the medic kit. i was only trying to state my view of the medic not beeing a assault machine.

As i see it this mod is about realism and teamwork, not ones K : D thats why when working togheter as a squad people get assigned roles to play. As i state earlier some compromises have to be made for the sake of game play and i realise even though i have never been in the army that a modern day medics task might be multirole it just might not work out in gameplay.

i just guess we play the game very diffrently. anyways good luck with your suggestion...

Posted: 2007-09-28 16:50
by Ragni<RangersPL>
RHYS4190 wrote:It does not mater how may of you believe that a medic should not have the same weapon as a riflemen and believe that a medic should not fight but hide in a corner you are still all wrong and im sick of having to... -MODERATED- ...You can’t base your knowledge on stuff you seen in the movies the military is NOTHING like in the movies medics are nothing like in the movies. Christ same of the thing you people are spouting would get your head caved in if it reached the ears of the humble digger they hate this bull sh**.
Hey man, chill out 8)

As you know PR is not reality, it is only a game! It is obvious that you can't grab all those things from reality and put it in a game. Most of players are not trained soldiers, most of them are less then 20 years old, and many of them are less then 15 years old so stop expacting from them military experience and knowledge.
If you can't see the difference between the reality and the game then stop playing it for your own good.

Posted: 2007-09-28 17:26
by .:iGi:. Eggenberg4Ever
Yeah, this is beginning to go way off the mark and by now we've established that some of us like the class as it is while others would prefer it to be different.

Nuff said on the nerf methinks?

Posted: 2007-09-28 20:51
by hoc_xfirestormx
.:iGi:. Eggenberg4Ever wrote:Yeah, this is beginning to go way off the mark and by now we've established that some of us like the class as it is while others would prefer it to be different.

Nuff said on the nerf methinks?
yeah, like i said, im content to drop this. its is like the "can you look at someone else's screen in mario kart?" argument i once had for 6 hours with a friend of mine (12 am - 6 am. god that sucked). that debate will never ever end, even when you get into it with a non gamer. we are at a stalemate here, the pr team will decide what they decide in regards to changing it.

sidenote: i propose we add a "spelling and grammar" section to the pr manual. jesus.

Posted: 2007-09-29 05:27
by Hx.Clavdivs
JustMe wrote:my downloaded guide says to squat &look at ground, online says to stand & look, which is right? both?[/
Don't belive me? Check my stats. If I tell you that you stay in an upright position, look straight down and hold your fire button, then its right. Period. Or to put it in another way - Ever wonder why you can't heal yourself up?

Second - funny thing this thread - the ones arguing to keep the medi-class "as is" are the ones that play it 90% of the time. So right, I am gonna be an elitist and say, if you don't play the kit or play it described as .:iGi:. Eggenberg4Ever, then don't even bother post.

This class needs to be played with a different mindset than any other class. It all depends on you basically. If you mess up - then you get flamed in 100 different threads. If you play it right, nobody bothers to give you a thank you.

And let me say it once again: I won't sacrifice my own life to help your enjoyment of the game. You get killed and under heavy fire? Sorry - I wont touch you. I pass you by? Guess what? I might be under direct orders!

Again - you people seem to be under the illusion that I'm suppose to save your butt every time you mess up. Guess what? I'm not. I'm suppose to help my own squad. Don't like it? You play medic for 160 hours. See what its like. Then post.

Posted: 2007-09-29 07:17
by BlakeJr
Ok this is enough.
Thread locked for obvious reasons.

And a little note to you all, if you can't discuss a topic in a non aggressive way you really should go out in the sun and take a breather.