Page 7 of 7
Posted: 2007-12-23 21:31
by Outlawz7
Keyboard ftw
Posted: 2007-12-23 21:48
by Sgt_carbonero
I haven't seen anyone ask about destructibles. What amount should we see in .7, and in all the new maps in general?
thanks Rhino, you rock!!
carbonero
Posted: 2007-12-23 23:42
by Crackers92
I love the develop team of PR...adding typhoons...but u should have added the JF-17(FC-1) but all in all it's still a great map and looking forward to it.
JF-17(FC-1)
[/URL]
http://youtube.com/watch?v=Fo87CIt0tfQ
Posted: 2007-12-24 00:42
by IronTaxi
Sgt_carbonero wrote:I haven't seen anyone ask about destructibles. What amount should we see in .7, and in all the new maps in general?
thanks Rhino, you rock!!
carbonero
TBH we have run into hardcoded limits on the number of destructibles in the game world so we really cant go much farther with those..
Posted: 2007-12-24 01:19
by Z-trooper
truely a battlefield for some epic virtual battles and some good hours of fun! you have an eye for "nature" maps

Posted: 2007-12-24 01:57
by Rhino
Crackers92 wrote:I love the develop team of PR...adding typhoons...but u should have added the JF-17(FC-1) but all in all it's still a great map and looking forward to it.
JF-17(FC-1)
[/URL]
http://youtube.com/watch?v=Fo87CIt0tfQ
thats a intresting jet, never seen it before. Reminds me alot of the F-16 with its wing formation etc.
But for now we will use the J-10 as the Chinese fighter jet as its already ingame and it requires alot of work to make new assets.
Posted: 2007-12-24 17:47
by Oldirti
I hope you have the "suggested team ratio's" on the description, so everyone knows how many pilots/armor/inf should be.
Posted: 2007-12-24 18:04
by Rhino
Oldirti wrote:I hope you have the "suggested team ratio's" on the description, so everyone knows how many pilots/armor/inf should be.
its the same for any map, you work out how many assets you want by what kinda ratio of diffrent types of gameplay and spread that over the player numbers... players learn how many assets are on maps and how to use them in the best way. even if you did state the amount ppl wouldn't dedicate ppl unless its in a toruny, large clan game or teamwork night.
Posted: 2007-12-24 18:09
by Oldirti
It would at least discourage noobs from trying to take assets that are already dedicated to a different squad.
Posted: 2007-12-24 19:08
by Eddiereyes909
great job on this map, i cant wait to play it!
Posted: 2007-12-25 11:43
by Technoelite
catn wait dying for it the water looks amazing the Tyhpoon hopefully will look great as i ahve seen one up close should be fucking awsome
Posted: 2007-12-25 19:08
by BloodBane611
That's really looking awesome, can't wait to get on it.
Liking the typhoon especially.
Posted: 2007-12-25 21:45
by Surround
Damn, I really cant hold on my pants for 0.7

Keep up the good job!
Posted: 2007-12-25 22:29
by Jantje|NL^
I can see two boats on a screenshot,.. a normal bf2 one.. and a brown one with a roof or something.. is the second unknown a real steerable boat or just in the map ?
Posted: 2007-12-25 22:30
by Rhino
Jantje|NL^ wrote:I can see two boats on a screenshot,.. a normal bf2 one.. and a brown one with a roof or something.. is the second unknown a real steerable boat or just in the map ?
2nd one is just a static from EOD

Posted: 2007-12-25 22:36
by Jantje|NL^
[R-DEV]Rhino wrote:2nd one is just a static from EOD
hmm allright
Can't you put a engine in it? (A)
I really want another boat than the stupid rubber one!
I think I will just cross this like swimming when infantry!

Posted: 2007-12-27 00:31
by S.P.C-[Reality]-
we are going to have J10s as the chinese fighter jets?! sweet haha