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Posted: 2008-02-05 23:07
by A-10Warthog
lol why not now?

wat u have like -56k internet and it takes weeks to upload a pic?

Posted: 2008-02-06 00:07
by Cheeseman
[R-PUB]A-10Warthog wrote:lol why not now?

wat u have like -56k internet and it takes weeks to upload a pic?
No, I have the files in my desktop and right now I'm on my laptop.
Posted: 2008-02-06 15:32
by AnRK
We are impatient sods sometimes aren't we

Posted: 2008-02-07 09:43
by darkNight
Yeah! Don't forget that "Stay Back" sign in the back of that beauty!
I hope the DEVs will include this really hot HMMWV into the next version!! Of course if it's skinned until then.
Posted: 2008-02-08 00:40
by A-10Warthog
^^ if its ready. i dont see why it wouldent be
[R-CON]Cheeseman wrote:No, I have the files in my desktop and right now I'm on my laptop.
oh that kinda desktop lol
Posted: 2008-02-11 07:38
by Cheeseman
Update time⦠I haven't had all the time in the world to spend on the HMMWV for some time now, but I did manage to model a new turret shield. In case some of you are not aware I had to model a new turret shield, because it seems the previous one I had modeled was not up to date with the one used in service with the United States Military at present time. Now that we've cleared that out hers an image of the HMMWV with new gunner protection turret:
Stay tuned I'll be posting images of the interior soon.
Posted: 2008-02-11 07:50
by Jaymz

wow, who's texturing etc?
Posted: 2008-02-11 07:59
by Cheeseman
[R-DEV]Jaymz wrote: 
wow, who's texturing etc?
I got a few offers from people here and there, but not sure yet. I don't have the time nor am I good at skinning to do it myself, so we'll worry about that when the models done.
Posted: 2008-02-11 08:02
by Jaymz
cool, well it's looking great. Make sure you're in touch with Katarn and the lads to get some pointers on finishing touches.
Posted: 2008-02-11 09:23
by _Henke_
Can't wait to see that in-game
here's just a tip on how to make the wheels look better
look at those tires and see how they have placed a segment on the side of the wheels.
That removes the cylindrical look and it shouldn't affect the poly count.
Posted: 2008-02-11 09:58
by Cheeseman
_Henke_ wrote:Can't wait to see that in-game
here's just a tip on how to make the wheels look better
look at those tires and see how they have placed a segment on the side of the wheels.
That removes the cylindrical look and it shouldn't affect the poly count.
At the moment I'm alright with how the wheels look. I prefer mine in comparison to the wheels on I.M.W.M HMMWV model:
Thanks for the suggestion though.

Posted: 2008-02-11 10:18
by Cp
looks fantastic.
Just out of curiosity, how many polly's and tri's does it have?
Posted: 2008-02-11 10:42
by Dylan
Yeah, im intrested in the technical aspects too. Mind to show a wireframe and that info? It would put a smiley on my face.

Posted: 2008-02-11 13:04
by Clypp
Cheeseman, that vehicle is a beaut! Tri count?
Posted: 2008-02-11 13:08
by MAINERROR
This HMMWVE is so frickin AWESOME!! Want to drive it now!!
Posted: 2008-02-11 17:19
by Cheeseman
Will... the Tri count aint pretty, but that's what you get with detail in comparison to DICE's cr*ptastic Humvee:

Posted: 2008-02-11 17:36
by Maxfragg
so how are you comming along with optimicing it? (looks awsome as i must have already said)
Posted: 2008-02-12 02:50
by Eddie Baker
Outstanding work.

Posted: 2008-02-12 03:52
by GeZe
Looks great!
Maybe remove the smoke launchers to cut down on tris? They are not necessary...