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Re: [Vehicle] Fennek
Posted: 2008-11-08 09:56
by ice_killer
CROW system ?
Re: [Vehicle] Fennek
Posted: 2008-11-09 10:35
by AfterDune
CROWS is hard to skin, you only have 100x100 pixels for it or so

. So a one color thing is best.
Re: [Vehicle] Fennek
Posted: 2008-11-09 15:20
by lol2be4
do you already have a little movie about dutch pr
im a big fan and i was just wondering
i think alot of dutch gamers want to see a preview

i dont mind if there is non
but i was just wondering it

Re: [Vehicle] Fennek
Posted: 2008-11-09 17:20
by ice_killer
there is nothing (yet

)
Re: [Vehicle] Fennek
Posted: 2008-11-09 18:40
by hall0
Nice. But the the skin looks a little bit to dark for me.
Re: [Vehicle] Fennek
Posted: 2008-11-09 19:10
by Mora
Awesome

This is getting somewhere

Re: [Vehicle] Fennek
Posted: 2008-11-09 21:14
by AfterDune
lol2be4 wrote:do you already have a little movie about dutch pr
im a big fan and i was just wondering
Nope. Somewhere in the future we probably will though.
hall0 wrote:Nice. But the the skin looks a little bit to dark for me.
WIP

Re: [Vehicle] Fennek
Posted: 2008-11-09 21:31
by ice_killer
looking forward to make in the future a promo

Re: [Vehicle] Fennek
Posted: 2008-11-10 23:29
by osis
could be much easier to send me a Pm and to ask if cou can get my PSD...
So that you only have to change the basic camo and decals...
Re: [Vehicle] Fennek
Posted: 2008-11-10 23:35
by agentscar
Looks pretty cool!

Re: [Vehicle] Fennek
Posted: 2008-11-11 08:10
by Martin
osis wrote:could be much easier to send me a Pm and to ask if cou can get my PSD...
So that you only have to change the basic camo and decals...
Now that is an offer i'd love to accept

Re: [Vehicle] Fennek
Posted: 2008-11-11 12:29
by ReconAus
Martin wrote:Now that is an offer i'd love to accept
Martin you slack *** hehe j/ks
Cant wait to be driving this around
Recon
Re: [Vehicle] Fennek
Posted: 2008-11-11 13:15
by AfterDune
Martin wrote:Now that is an offer i'd love to accept
Exactly. I've PM'ed him, awaiting a reply.
Osis, if you read this, please PM Martin about this as well, since he's the one that's gonna do it

.
Re: [Vehicle] Fennek
Posted: 2008-11-11 15:21
by osis
Done. Have fun, hopefully we cans ee some nice results. After you found out how to navigate in my PSD-files... *g*
Re: [Vehicle] Fennek
Posted: 2008-12-22 17:17
by sniperwolf246
i realy like that the fennek is come in the game :d
i love that (my) fennek (A).
i have one question the smoke that the fennek have is it only smoke in the game or with fosfor like in the real world. i hope you have a answer to that

.
grtz
Re: [Vehicle] Fennek
Posted: 2008-12-22 18:16
by NemeanHavoc

Somthing is coming...

Re: [Vehicle] Fennek
Posted: 2008-12-22 18:58
by ice_killer
NemeanHavoc wrote:
Somthing is coming...
maybe, maybe not

Re: [Vehicle] Fennek
Posted: 2008-12-22 19:02
by Glimmerman
sniperwolf246 wrote:i realy like that the fennek is come in the game :d
i love that (my) fennek (A).
i have one question the smoke that the fennek have is it only smoke in the game or with fosfor like in the real world. i hope you have a answer to that

.
grtz
The Smoke effect will for now be the default PR smoke effect, if a fosfor effect can be created by someone we can allways change it.
Re: [Vehicle] Fennek
Posted: 2008-12-22 19:37
by KingLorre
[R-CON]Glimmerman wrote:The Smoke effect will for now be the default PR smoke effect, if a fosfor effect can be created by someone we can allways change it.
That would be a really cheeky thing to do, say driving in to town poping that thing just for fun while people try to use it for cover? remember, smacktards cant be coded. i think its best if you guys just the smoke.