[Weapon] F88 Aus Styer

Discussion pertaining to the PR Australian Forces.
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Weapon] F88 Aus Styer

Post by Tonnie »

Update:
Added own texture WIP
Finished models - Exported just needs animations

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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Truism
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Re: [Weapon] F88 Aus Styer

Post by Truism »

Looks absolutely great.
crazy11
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Re: [Weapon] F88 Aus Styer

Post by crazy11 »

Looking great as usual :D
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You miss 100% of the shots you don't take.- Wayne Gretzky
Mary.au
Posts: 131
Joined: 2009-02-05 23:30

Re: [Weapon] F88 Aus Styer

Post by Mary.au »

Tonnie, I know that you must get this alot, but your my God tbh.
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Weapon] F88 Aus Styer

Post by Tonnie »

Mary.au wrote:Tonnie, I know that you must get this alot, but your my God tbh.
Yea ur right i do get that alot... but i do it for the mod not so ppl can love me...

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Chuc
Retired PR Developer
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Re: [Weapon] F88 Aus Styer

Post by Chuc »

Very slick.. is that ADI scope hollow? ;)
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Personal Folio - http://www.studioash.net
Rudd
Retired PR Developer
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Re: [Weapon] F88 Aus Styer

Post by Rudd »

Question (sorry if its already been answered, I did search the thread) But how do you aim the Grenade launcher? I don't see a m203esq aiming pop up thingy mebob?
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Weapon] F88 Aus Styer

Post by Tonnie »

on the GLA theres a sight on the side,

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Gu^n3r
Posts: 248
Joined: 2008-08-15 01:12

Re: [Weapon] F88 Aus Styer

Post by Gu^n3r »

sex on a stick yum yum!
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Translator: "He's not a bad man.."
Soldier: "He's not a bad man? he's got a BOMB strapped to him!"
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Re: [Weapon] F88 Aus Styer

Post by nedlands1 »

Very nice work Tonnie. The only criticism I have is that the ACOG looks a little small relative to the rest of the rifle. I'm also interested in how you've done the low magnification ADI sights.
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rangedReCon
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Re: [Weapon] F88 Aus Styer

Post by rangedReCon »

I love you tonnie.
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
Gore
Retired PR Developer
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Re: [Weapon] F88 Aus Styer

Post by Gore »

Scchhteyrrh!!1 :mrgreen:

Looks good mate.
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Weapon] F88 Aus Styer

Post by Tonnie »

[R-CON]nedlands1 wrote:Very nice work Tonnie. The only criticism I have is that the ACOG looks a little small relative to the rest of the rifle. I'm also interested in how you've done the low magnification ADI sights.
How do you mean?

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Chuc
Retired PR Developer
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Re: [Weapon] F88 Aus Styer

Post by Chuc »

With the ADI we're looking to have it function/work like reflex sights (aimpoints etc), due to its low magnification.
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Tonnie
Retired PR Developer
Posts: 2014
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Re: [Weapon] F88 Aus Styer

Post by Tonnie »

So how do you want it setup then???

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Smegburt_funkledink
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Joined: 2007-11-29 00:29

Re: [Weapon] F88 Aus Styer

Post by Smegburt_funkledink »

[R-CON]tonnie15 wrote:So how do you want it setup then???
Surely it needs to be hollow?
[R-DEV]Chuc wrote:Very slick.. is that ADI scope hollow? ;)
EDIT: Forgot to say how awesome they're looking.

So, THEY'RE AWESOME! :D
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Weapon] F88 Aus Styer

Post by Tonnie »

well if there hollow you can barley see out the end as the tube inside is too long...

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
LyRiCs
Posts: 93
Joined: 2009-05-03 13:56

Re: [Weapon] F88 Aus Styer

Post by LyRiCs »

Hey,

really nice work, for me as an Austrian (not Austrialia *g*) Guy its really nice to see, that our favourite baby will come in PR =D

But i do have one question...
Firemode changing, how will be work this? In real-steel it works with the trigger, light push = single fire, push trough is full automatic fire...

i think it will be like the other weapons, with a toggle switch, right?
i cant believe that a pc mouse will work like an STG77 (Steyr Aug) Trigger xD


im sry for my really bad english guys.. hope you can answer my question =)

Greetings from Austria!!!! :mrgreen:
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Weapon] F88 Aus Styer

Post by Tonnie »

hey LyRiCs welcome to the forums mate.... When changing fire mode basicly the way the f88 works is there is a pin under the trigger and when pulled to the out position it locks the trigger so the trigger can not be pulled to the second trigger presser, but when the pin is pushed in the trigger can be pulled right back for full automatic fire.

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Aliblista
Posts: 67
Joined: 2009-01-21 23:18

Re: [Weapon] F88 Aus Styer

Post by Aliblista »

Looking vry vry nice
Cant wait to what Chuck does with Tonnie's model ingame
Keep us updated!

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