[Map] Steel Thunder (4km) [WIP]

Maps created by PR community members.
Post Reply
ShoX
Posts: 73
Joined: 2009-04-23 17:18

Re: [Map] Steel Thunder [WIP]

Post by ShoX »

Design Plan is outdated.
So just switch the TOW Chopper to Tiger an its okay.

But are you sure with x4 MTB vs. x2 MTB? I would remove 1 Wiesel (btw.: Wiesel 2?) TOW and add 1 MTB, also add a Transport Chopper, because no transport chopper is a big handicap...
Last edited by ShoX on 2009-06-02 13:18, edited 1 time in total.
EgoTrippin
Posts: 35
Joined: 2009-01-27 14:53

Re: [Map] Steel Thunder [WIP]

Post by EgoTrippin »

ShoX wrote:Design Plan is outdated.
So just switch the TOW Chopper to Tiger an its okay.

But are you sure with x4 MTB vs. x2 MTB? I would remove 1 Wiesel (btw.: Wiesel 2?) TOW and add 1 MTB, also add a Transport Chopper, because no transport chopper is a big handicap...


actually i like this setup - this way you would have one Puma + Wiesel Tow vs 1 MBT + 1 APC
If the Puma would get a good armor (which it should) you can use lots of tactics. Also - it depends on if the Puma gets the Spike missile and therefore AT capabilities
but it would be worth a try.
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Steel Thunder [WIP]

Post by HughJass »

EgoTrippin wrote:actually i like this setup - this way you would have one Puma + Wiesel Tow vs 1 MBT + 1 APC
If the Puma would get a good armor (which it should) you can use lots of tactics. Also - it depends on if the Puma gets the Spike missile and therefore AT capabilities
but it would be worth a try.
I didn't know pumas had AT? Interesting...
Image
EgoTrippin
Posts: 35
Joined: 2009-01-27 14:53

Re: [Map] Steel Thunder [WIP]

Post by EgoTrippin »

HughJass wrote:I didn't know pumas had AT? Interesting...
It will get the Spike-LR missile - although the prototypes so far did not have it on them. It will be mounted on the side of the turret and contain 2 missiles.

some time after the introduction of the Puma the Wiesel 1 TOW will be replaced by a new design carrying the Spike. but this will still take some time and isn't even in the design phase yet
[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Map] Steel Thunder [WIP]

Post by [uBp]Irish »

Image
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Steel Thunder [WIP]

Post by Rudd »

ooo, is that farmland terrain texture custom? I didn't see it in the editor, and I was gonna do some farms on my own map, could you tell me its detail texture name?
Image
$pyker
Posts: 623
Joined: 2007-12-27 18:49

Re: [Map] Steel Thunder [WIP]

Post by $pyker »

wtf that looks nothing like steel thunder now lol .... it looks 1,000,000 times better :P
Combined Offensive Mod


"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
$pyker
Posts: 623
Joined: 2007-12-27 18:49

Re: [Map] Steel Thunder [WIP]

Post by $pyker »

Dr2B Rudd wrote:ooo, is that farmland terrain texture custom? I didn't see it in the editor, and I was gonna do some farms on my own map, could you tell me its detail texture name?
i think it is obscurely named "brown"
Combined Offensive Mod


"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: [Map] Steel Thunder [WIP]

Post by cyberzomby »

Great looking map! Very different than the usual ones!
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [Map] Steel Thunder [WIP]

Post by AfterDune »

Looking quite good :) . Keep it up!
Image
*APG* <=130192=>
Posts: 57
Joined: 2009-02-18 15:16

Re: [Map] Steel Thunder [WIP]

Post by *APG* <=130192=> »

Very nice! More Pics! ;)
Image
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Steel Thunder [WIP]

Post by marcoelnk »

Very nice work Hugh , glad you took up some of my ideas. :)
Image
Drav
Retired PR Developer
Posts: 2144
Joined: 2007-12-14 16:13

Re: [Map] Steel Thunder [WIP]

Post by Drav »

Looking great!!
Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: [Map] Steel Thunder [WIP]

Post by Zoddom »

I think you have to change the name, because of the already existing map Steel Thunder :)
"Rolling Thunder" would be nice, thats a map in POE with GER vs UKR and it looks very similar
Image
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Steel Thunder [WIP]

Post by marcoelnk »

Zoddom wrote:I think you have to change the name, because of the already existing map Steel Thunder :)
"Rolling Thunder" would be nice, thats a map in POE with GER vs UKR and it looks very similar
Image
No..its isnt.

EDIT :I mean it isnt similar.
Last edited by marcoelnk on 2009-07-15 15:04, edited 1 time in total.
Image
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Steel Thunder [WIP]

Post by HughJass »

thanks for all the comments, and the name of the map is 'Iron Thunder'.
Image
rangedReCon
Posts: 880
Joined: 2007-05-28 04:14

Re: [Map] Steel Thunder [WIP]

Post by rangedReCon »

Good freaking job.
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
vfn4i83
Posts: 110
Joined: 2006-06-17 06:24

Re: [Map] Steel Thunder [WIP]

Post by vfn4i83 »

Hope not been late to give some feedback.

-Steel Thunder is simple the best map from the old days, and that one is not even compared with it.
ST was all about armored battles, tanks moving and flanking and quick take offs in the wooden area.
Jeeps just give speed to movements in that map and Air calvary is explicit for supporting. And that was 64players
-16players was all about infantry and speed of movements.
-And the map was dark enough to make tactics work with stealth.

I know people will pick me and say that PRM already has enough wood maps, but it has nothing like S.T.
║--║-╔══-╔═╗--║--║----║--¹--╔══╗-╔══╗--
║--║-╠═---║--║--║--╚══╣--║-╠══╣-╠═-------
-╚╝--║-----║--╚═╝--------║--║-╚══╝-╚══╝---
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Steel Thunder [WIP]

Post by HughJass »

sorry to tease so much but here is a shot i just really wanted to post :)

http://i27.tinypic.com/2ec2dep.png

anyway, vnf4i83, I hope this map can live up to what you listed...

lastly.. thanks for the comments
Image
Post Reply

Return to “Community Maps”