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Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-02 12:51
by ShoX
Design Plan is outdated.
So just switch the TOW Chopper to Tiger an its okay.
But are you sure with x4 MTB vs. x2 MTB? I would remove 1 Wiesel (btw.: Wiesel 2?) TOW and add 1 MTB, also add a Transport Chopper, because no transport chopper is a big handicap...
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-02 14:07
by EgoTrippin
ShoX wrote:Design Plan is outdated.
So just switch the TOW Chopper to Tiger an its okay.
But are you sure with x4 MTB vs. x2 MTB? I would remove 1 Wiesel (btw.: Wiesel 2?) TOW and add 1 MTB, also add a Transport Chopper, because no transport chopper is a big handicap...
actually i like this setup - this way you would have one Puma + Wiesel Tow vs 1 MBT + 1 APC
If the Puma would get a good armor (which it should) you can use lots of tactics. Also - it depends on if the Puma gets the Spike missile and therefore AT capabilities
but it would be worth a try.
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-02 21:09
by HughJass
EgoTrippin wrote:actually i like this setup - this way you would have one Puma + Wiesel Tow vs 1 MBT + 1 APC
If the Puma would get a good armor (which it should) you can use lots of tactics. Also - it depends on if the Puma gets the Spike missile and therefore AT capabilities
but it would be worth a try.
I didn't know pumas had AT? Interesting...
Re: [Map] Steel Thunder [WIP]
Posted: 2009-06-03 13:46
by EgoTrippin
HughJass wrote:I didn't know pumas had AT? Interesting...
It will get the Spike-LR missile - although the prototypes so far did not have it on them. It will be mounted on the side of the turret and contain 2 missiles.
some time after the introduction of the Puma the Wiesel 1 TOW will be replaced by a new design carrying the Spike. but this will still take some time and isn't even in the design phase yet
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-14 21:42
by HughJass
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-14 22:11
by [uBp]Irish
nice color scheme. gives it a different "woodland" feel
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-14 22:13
by Rudd
ooo, is that farmland terrain texture custom? I didn't see it in the editor, and I was gonna do some farms on my own map, could you tell me its detail texture name?
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-14 22:45
by $pyker
wtf that looks nothing like steel thunder now lol .... it looks 1,000,000 times better

Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-14 22:46
by $pyker
Dr2B Rudd wrote:ooo, is that farmland terrain texture custom? I didn't see it in the editor, and I was gonna do some farms on my own map, could you tell me its detail texture name?
i think it is obscurely named "brown"
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-15 09:39
by cyberzomby
Great looking map! Very different than the usual ones!
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-15 09:59
by AfterDune
Looking quite good

. Keep it up!
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-15 11:06
by *APG* <=130192=>
Very nice! More Pics!

Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-15 14:13
by marcoelnk
Very nice work Hugh , glad you took up some of my ideas.

Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-15 14:51
by Drav
Looking great!!
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-15 14:53
by Zoddom
I think you have to change the name, because of the already existing map Steel Thunder

"Rolling Thunder" would be nice, thats a map in POE with GER vs UKR and it looks very similar

Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-15 14:53
by marcoelnk
Zoddom wrote:I think you have to change the name, because of the already existing map Steel Thunder

"Rolling Thunder" would be nice, thats a map in POE with GER vs UKR and it looks very similar

No..its isnt.
EDIT :I mean it isnt similar.
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-15 17:38
by HughJass
thanks for all the comments, and the name of the map is 'Iron Thunder'.
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-16 04:49
by rangedReCon
Good freaking job.
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-19 20:00
by vfn4i83
Hope not been late to give some feedback.
-Steel Thunder is simple the best map from the old days, and that one is not even compared with it.
ST was all about armored battles, tanks moving and flanking and quick take offs in the wooden area.
Jeeps just give speed to movements in that map and Air calvary is explicit for supporting. And that was 64players
-16players was all about infantry and speed of movements.
-And the map was dark enough to make tactics work with stealth.
I know people will pick me and say that PRM already has enough wood maps, but it has nothing like S.T.
Re: [Map] Steel Thunder [WIP]
Posted: 2009-07-20 06:52
by HughJass
sorry to tease so much but here is a shot i just really wanted to post
http://i27.tinypic.com/2ec2dep.png
anyway, vnf4i83, I hope this map can live up to what you listed...
lastly.. thanks for the comments