Re: [Map] Rural Push
Posted: 2009-07-13 11:46
I'm going to need to check over your statics tonnie and give you some feedback as they look from the screens they need a bunch of work 

I think the term your looking for is fields are not really flat, they have many changes in heights in them but what they are is very "smooth", the height changes are very gradual and although you might get some quite big steep areas here and there, they are not sudden changes and as such you have a nice smooth contrast between any height change, with a few minor exceptions.[R-COM]marcoelnk wrote:fields are quite flat normally of course but theyre not run over by a plain roller to be 100 % flat. use the random tool in combination with the smoothing tool in order to make it more realistic and maybe add some smooth , low hills.
exactly[R-DEV]Rhino wrote:I think the term your looking for is fields are not really flat, they have many changes in heights in them but what they are is very "smooth", the height changes are very gradual and although you might get some quite big steep areas here and there, they are not sudden changes and as such you have a nice smooth contrast between any height change, with a few minor exceptions.
So as such, make lots of height changes then just make sure they are all smoothed out![]()

i was thinking the same thing. realy good job so far, looking very good.mikethebear wrote:the trees dont look very aussie
need some gums

ooooooooooooooooooooooo please tell me you have pics?[R-DEV]tonnie15 wrote:i have already made about 8 deffrent versions including dead ones with no leaves but i am unsure how todo the textures atm so i will work with that tonight ...