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Re: [MENU] Auto Deploy

Posted: 2009-05-08 05:32
by TF6049
Always wanted one of those

Re: [Menu] Auto Deploy

Posted: 2009-05-08 10:19
by ExoDuUs
This feature; will it be able to be turned off by server admins in the scripts?

As we have a 'kick to make room policy' on our server, as our members pay for their slots.

so admins kick to make room when they come ingame. Then the clan member then jumps into the open slot. But the auto deploy feature may-make this very difficult..

Re: [Menu] Auto Deploy

Posted: 2009-05-10 20:30
by DrSpock
So how exactly will the logic behind this feature handle servers that are considered "full" by regular players at 60/64, 62/64, etc?

Re: [Menu] Auto Deploy

Posted: 2009-05-10 20:35
by Rudd
watch the video and it explains :P

you can tell it if it has reserved slots etc

Re: [Menu] Auto Deploy

Posted: 2009-05-10 20:36
by McBumLuv
Ancientman's already explained that, you can set a custom number of spots needed before the game tries to log you in.

Re: [Menu] Auto Deploy

Posted: 2009-05-10 20:37
by McBumLuv
Edit: Ninjad :P

Re: [Menu] Auto Deploy

Posted: 2009-05-16 02:25
by Tofurkeymeister
THANK YOU ;) . This could come in handy to get on some of the good servers.

Re: [Menu] Auto Deploy

Posted: 2009-05-16 09:38
by Copper.8
sexy...

Re: [Menu] Auto Deploy

Posted: 2009-06-17 21:47
by 0blivi0us
Can't wait for the patch now xD

Although this might bring some problems xD when 15 gamers are trying to join a full server

Re: [Menu] Auto Deploy

Posted: 2009-06-21 07:40
by J.Burton[EEF]
I've found this to be painfully slow and quicker to just sit there refreshing by yourself. 6 times in a row I was beaten to a slot by someone when I tried using Auto deploy earlier.

Re: [Menu] Auto Deploy

Posted: 2009-06-21 08:24
by UncleSmek
'J.Burton[EEF wrote:;1060812']I've found this to be painfully slow and quicker to just sit there refreshing by yourself. 6 times in a row I was beaten to a slot by someone when I tried using Auto deploy earlier.
Aye, the "clicking back and forth" and much more faster then this. Maybe make so it refreshes each second?

Re: [Menu] Auto Deploy

Posted: 2009-06-21 10:58
by Thalin
'J.Burton[EEF wrote:;1060812']I've found this to be painfully slow and quicker to just sit there refreshing by yourself. 6 times in a row I was beaten to a slot by someone when I tried using Auto deploy earlier.

I've had good experiences using it so far, but I agree. Maybe it should perhaps be set to retry every 2-3 seconds perhaps?

Re: [Menu] Auto Deploy

Posted: 2009-06-21 13:49
by Jay
But if everyone else is also retrying every 2-3 seconds, it will be the same as it is now. In the end it all comes down to luck. A better (and probably not possible) way would be to just have an ordered list. Players who "Autojoined" first, get in first.

Re: [Menu] Auto Deploy

Posted: 2009-06-21 18:48
by Hauteclocque
Jay wrote:Players who "Autojoined" first, get in first.
So it would be fair, what's the problem ? :grin:

Re: [Menu] Auto Deploy

Posted: 2009-06-21 18:54
by gazzthompson
the way i see it is, yes manual clicking is faster but i use it to go make a drink or something to eat and still be able to challenge for a slot when away .

Re: [Menu] Auto Deploy

Posted: 2009-06-21 18:58
by Zimmer
I dont want to sit 10 minutes clikcing on a server to get in, as Gazz said with auto deploy you can go and do something else but is still competing for a space.

Re: [Menu] Auto Deploy

Posted: 2009-06-21 19:08
by McBumLuv
I love this feature, actually I was lcky enough to use it as Darkcloak and Jiggy were both trying to get on TnT themselves, but I got the spot, though I started last :lol:

Re: [Menu] Auto Deploy

Posted: 2009-06-21 21:02
by scope
Auto-deploy feature works great. Thanks for adding this.

Re: [Menu] Auto Deploy

Posted: 2009-06-23 01:01
by spawncaptain
Problem is that BF2 pauses when you do the Alt-Tab thingy, but that's hardcoded. Still a nice feature, though.

Re: [Menu] Auto Deploy

Posted: 2009-06-23 02:50
by JDMT
The only thing in 0.860 I can't complain about! Nice work!