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Re: The ADF Progress

Posted: 2009-10-27 11:37
by TomG101
aussie forces r going to be so cool gsa should have a aussie forces sever it would be packed all the time.

do u think that ozzy forces will be in 0.9 ???


nice work keep it up

Re: The ADF Progress

Posted: 2009-10-27 23:18
by Kenny
It would be nice if it was in 0.9 but theirs still heaps of bugs and testing to be done before its finished
You can see some of the problems here BigD Gaming Community

Re: The ADF Progress

Posted: 2009-11-08 22:46
by TomG101
'[R-DEV wrote:Tonnie;1109335']hey Glimmerman small prezzy for you... I still have one last thing i need to fix on the mesh then i will send to you... will need a new reskin on the inside tho its really shotty but i say it sooo many times i am a modeler not a texture artist. Also note that my GFX settings are **** infact i had a 4 fps rate when i bumped them up a small bit to get those pics and there still **** lol...
Me admiring the bushy ingame
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Randomly taking shots at the ASLAV
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After hiting a small bump in the road
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is it useing the 7.62mm or the 50.cal

Re: The ADF Progress

Posted: 2009-11-09 05:07
by anglomanii
Ideally we will have several variants. but only the Devs will be able to say what actually makes it into the game.
as Thales currentlly supports 32 variants of the Busmaster series of vehicles, we have a very wide selection to take from.
current weapon fittings include 40mm AGL-RWS, 12.7mm HMG-RWS, 7.62mm MMG-RWS, 5.56mm LMG-RWS, a HMG+DFSW(javelin) RWS and a MMG+DFSW RWS.
two varients currently being discussed also include a 25mm gun and a 30mm gun, what these weapons will actually be (type/nomenculture) i dont know.
ADF is also testing out the 81mm morter carrier and a undisclosed IDFSW varient.
other designs available but not yet taken up by the ADF include a 155mm gun carrier and a 105mm gun carrier. a dual cabin vehicle and a number of support role systems includding a AA type and a Radar/ communications type.
we already have the Sapper-counter IED, command post, supply/logistic/engineering and ambulance vehicles in the ADF comming on line as they roll off the production line.

Re: The ADF Progress

Posted: 2009-11-09 22:22
by TomG101
thanks does that mean the bushmaster will be bullet proof lol ???





cheers from tomg101 and rickg100

Re: The ADF Progress

Posted: 2009-11-09 22:24
by TomG101
if there is a demo verion could u send it to



to try it out

Re: The ADF Progress

Posted: 2009-11-09 23:35
by Kenny
Tom you might want to take you email down (not all of us are trustworthy) and check out BigD Gaming Community thats really the heart of the Australian PR community I don't think their has been any public releases as of yet but good work takes time.

Re: The ADF Progress

Posted: 2009-11-09 23:38
by Snazz
There's a test version here: http://www.bigdgaming.net/showthread.php?t=8249

Just have to register and log in to access it.

Re: The ADF Progress

Posted: 2009-11-16 02:26
by MrBlackPenguin
looks like its almost done cant wait :D

Re: The ADF Progress

Posted: 2009-11-16 05:50
by lemminggtp
You guys appear to be doing an excellent job, keep it up men!

Re: The ADF Progress

Posted: 2009-12-28 03:15
by shifty66
Any idea how to get this to work through steam?

Cheers.

Re: The ADF Progress

Posted: 2009-12-28 04:14
by anglomanii
dont know, if we could get tonnie away from playing soldier in the bush with LAZOR's we'ed probably get a heads up, untill then i think we will be waiting...

Re: The ADF Progress

Posted: 2009-12-28 13:00
by shifty66
No worries mate, duty calls.

Oh and anglo, again. Fcuk Mate your sig looks good. Best buy the bloke who gave it to you a beer ;)

Re: The ADF Progress

Posted: 2009-12-29 00:50
by anglomanii
if your in brisbane i am having drinks on the 9th of jan. i will have a cold one waitin for that most awesom bloke......

Re: The ADF Progress

Posted: 2010-01-02 13:02
by Truism
So how's the ADF faction progressing?

Haven't seen any action in ages, starting to scare me v_v

Re: The ADF Progress

Posted: 2010-01-02 15:01
by dtacs
Truism wrote:So how's the ADF faction progressing?

Haven't seen any action in ages, starting to scare me v_v
Good work takes time, but its coming along nicely by the looks of what is done.

AFAIK air assets haven't been completely sorted out, the RAAF F/18 is almost skinned by Slavak (a bigdgaming member) and the tiger is coming along well too.

Re: The ADF Progress

Posted: 2010-01-02 16:09
by Rudd
I think Tonnie is still in a drunken stupour somewhere? :P

Re: The ADF Progress

Posted: 2010-01-06 14:08
by Tonnie
[R-CON]Rudd wrote:I think Tonnie is still in a drunken stupour somewhere? :P
something like that mate :P

Re: The ADF Progress

Posted: 2010-01-13 20:30
by shifty66
Tonnie mate any idea how to get this to work for steam?

Cheers

Re: The ADF Progress

Posted: 2010-01-14 04:45
by Tonnie
yeah mate... you can add it as a non steam game.

In your menu theres a tab named "games" its at the bottom, then just find the exe file ;)