ChiefRyza wrote:Who said that MMad? Who in this thread said "We don't care about Africa just this conflict going on."
Come up with a better idea and stop being so god damn critical, I expect better from community members who give nothing back to the mod yet seem to find the time to criticize every little thing they come across.
I did maybe phrase myself somewhat harshly, was a little upset about unrelated stuff. I apologize for this.

ops: But I stand by my points: that I find the ARF concept completely unbelievable, that I see very little reason to settle for an unbelievable fictional faction when one might with little extra effort create one or more believable factions (real or fictional). And this thread
was created for feedback.
But for some constructive ideas, I would have much less problems with a generic rebel faction simply called "Rebels". That way you wouldn't necessarily be saying it's the same group in maps set in Somalia, the DRC and Nigeria. Tiny difference maybe, but it's the different between being vague and being wrong, IMO.
For the conventional army part I feel the French faction devs' original idea of going with a fictional
regional alliance to be much more believable. If you want several of these for different parts of Africa, sure you'd probably need some more content, but not necessarily a crazy amount. You could probably get far with a couple of re-skinned vehicles and kits and switching a couple of weapons, think the current Taliban compared to the Insurgents.
Anyway, I think it's pretty clear in what ways people reason and argue about this point. And I really do think how much you know about Africa and care about plausibility plays a large part. For example, obviously many people know/care enough about the US to want to have both the Army and the USMC depicted in an accurate and realistic manner. Personally I care a lot about the backstory and the realism of conflicts, and I know enough about Africa and it's history to find the ARF concept completely unbelievable.
But with all this said - of course I realize it's just a game, and in the end I'll trust the judgment of the devs on this. They of course know much about the production side that I don't, and if they feel this approach is the best for the mod I'll trust them on that one.
Just giving my honest feedback.
Tannhauser wrote:
However, I think it's better to let go with one big MEClike faction first, then in the future make more precise factions for different regions of africa.
Still, I think the ARF should go with a sort of localized-regional approach like the OGG, at least for its conventional portion. In the meanwhile the militia portion of the ARF could indeed be a sort of rebel movement sprouting a bit everywhere around africa.
Yeah, that'd make sense to me.
