I do not agree that this will destroy the mod or the community, Rally points were a good idea to keep people interested, but they would never last.
hell if it was up to me firebases would just be a structure not a spawn point, forcing you lazy gits to start up a convoy going from the base to frontline, also i dont know why you think that these maps are large? Theyve been created for head on conflict over semi long ranges, in a proper skirmish most of the time you cant see who your firing at, your just told theyre there.
the only problem i see here is that if squad leader spawning is brought back in the mod will have regressed a few notches, the way i see it you should always spawn in at base and have to walk back or get a lift back to the frontline.
If you cant handle the responsibility of leting your team down because you died then you should not be a SQL, maybe this will make you think twice before doing a particulary daring action or taking your sqd into a particulary nasty area such as a choke or cut off point.
also i asure you if you knew that when you died youd have to walk a few km before you got back to your position, then you would value the lifes and life of you and your men so much more, making for more intense firefights, more intense situations where your being fired on and your trying to figure out where from.
someone gets hit and you dont just run out into the open and revive him, but you throw smoke and prepare covering fire, and then move on the ground and revive him then you both move back into cover.
most of the time all i see is people rushing in and out not caring about the fact that they are playing a virtual simulation of war, im not saying take it to the ultimatum and learn military procedures and moves of a tactical nature, but do take into heed the fact that the guy on the ned of the gun opposite of you wants to kill you.
so youve gotta value your life and kill him instead, and sometimes that could be just waiting for him to fire all his clips out and then having to move back and rearm.
a good game isnt made good by its community, its made good by the restrcitions inplace which stop you from being unreal or too perfect, Grand Theft Auto is a case in point looking at urban combat, Arma in open land warefare, these games as you can see have made it as realistic as they can and so you have a big community who are a good community due to a game which restricts the unreal, and shows that the real concept is more fun
well thats my two cents on a move towards realism by removing the RP's and making you spawn at base when you die
