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Re: [Vehicle] CB90N [WIP]

Posted: 2011-09-06 21:42
by Robskie
UPDATE PLOX ^_^ ^_^ ^_^ ^_^ ^_^ ^_^ ^_^ ^_^ ^_^

Re: [Vehicle] CB90N [WIP]

Posted: 2011-09-06 21:47
by H.sta
He is really busy Robskie, but has made some progress on the cockpit

Re: [Vehicle] CB90N [WIP]

Posted: 2011-09-09 17:00
by cid228
Yes, sorry to tell you im quite busy with work, school (=O !?!) and family.
Usually get more time after the fall.

Im still doing tweaks now and then when i get time, but nothing worth posting since it looks the same.
Still in progress though, and I aint quiting ! =)

Re: [Vehicle] CB90N [WIP]

Posted: 2011-09-13 11:13
by Wicca
Man these veichles will be Awesome.

Something so cool about the Combat Boats and Veichles that are 90!

Re: [Vehicle] CB90N [WIP]

Posted: 2011-12-22 12:51
by Rhino
bumpy, wondering what the status of this is? cheers :)

Re: [Vehicle] CB90N [WIP]

Posted: 2011-12-22 13:32
by Vista
This boat looks gorgeus. God.

So will we be able to fire hellfires from the boat?

Boat CAS.

Re: [Vehicle] CB90N [WIP]

Posted: 2011-12-23 02:45
by SuperHornet
vistamaster01 wrote:This boat looks gorgeus. God.

So will we be able to fire hellfires from the boat?

Boat CAS.
" Close Air Support "

Boats don't fly ;)

Re: [Vehicle] CB90N [WIP]

Posted: 2011-12-24 15:43
by SatoruS117
SuperHornet wrote:" Close Air Support "

Boats don't fly ;)
Then what do hovercrafts do?


Also, this is going to be my favorite community faction once I see the completed version of this asset.

Re: [Vehicle] CB90N [WIP]

Posted: 2011-12-24 18:34
by Vista
SuperHornet wrote:" Close Air Support "

Boats don't fly ;)
I realy didnt know that boats couldnt fly.

Re: [Vehicle] CB90N [WIP]

Posted: 2011-12-24 22:52
by HeXeY
SatoruS117 wrote:Then what do hovercrafts do?


Also, this is going to be my favorite community faction once I see the completed version of this asset.
Hover... also they're hovercrafts, not boats, so even if you call it flying boats can't fly ;)

Re: [Vehicle] CB90N [WIP]

Posted: 2011-12-25 10:39
by lucky.BOY
Image

All your arguments are invalid ;-)

Re: [Vehicle] CB90N [WIP]

Posted: 2011-12-25 12:56
by KP
Think you can replicate that slightly damp, muggy, cramped feeling in these things in PR?

Also, make sure you make a command version with tonnes of kit stowed everywhere so that you have to climb over people and their kit to get out and in.