Project Reality: BF2 v0.96 Map Overviews

Project Reality announcements and development highlights.
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Stemplus
Posts: 333
Joined: 2011-06-25 17:31

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Stemplus »

Nebsif wrote:PR 0.91 ---> 0.95 = 6 months
PR 0.95 ---> 0.96 = 9 months

Too early for me to compare the amount of content added in 0.95 vs 0.96 but.. u get it.
:(

Well, i has way less content that 0.95 gave us, but that is why its 0.95 --> 0.96 not 0.95 --> 1.0
SkySma5h
Posts: 5
Joined: 2011-07-06 08:12

Re: Project Reality: BF2 v0.96 Map Overviews

Post by SkySma5h »

any idea when this is coming out?
Adriaan
Retired PR Developer
Posts: 5150
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Re: Project Reality: BF2 v0.96 Map Overviews

Post by Adriaan »

SkySma5h wrote:any idea when this is coming out?
Very soon. ;)
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Hitmanrules
Posts: 13
Joined: 2010-10-17 21:28

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Hitmanrules »

Is it correct that the infantry layout on jabal will still give the MEC side APCs?
Adriaan
Retired PR Developer
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Re: Project Reality: BF2 v0.96 Map Overviews

Post by Adriaan »

Hitmanrules wrote:Is it correct that the infantry layout on jabal will still give the MEC side APCs?
I'm not 100% sure, but I think those are BRDMs (armed/unarmed).
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Project Reality: BF2 v0.96 Map Overviews

Post by dtacs »

Seems a few maps now have APC's on the Infantry layer, Lashkar does too. Could be interesting, depending on what assets the opposing team has to balance them.
Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Stealthgato »

Awww, still no SPG technical on Karbala?
nater
Posts: 489
Joined: 2009-01-07 19:35

Re: Project Reality: BF2 v0.96 Map Overviews

Post by nater »

So this patch is a lot of optimizing? I'm fine with that, .95 had a big impact on performance for most.
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: Project Reality: BF2 v0.96 Map Overviews

Post by goguapsy »

SkySma5h wrote:any idea when this is coming out?
You must bear with the DEVs.
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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sharpie
Posts: 1434
Joined: 2009-11-08 03:41

Re: Project Reality: BF2 v0.96 Map Overviews

Post by sharpie »

goguapsy wrote:You must bear with the DEVs.
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"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost

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Reddeath
Posts: 308
Joined: 2010-03-02 01:39

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Reddeath »

Image

West City Center 1250m

Typo?
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Ingame: # SuperBagel
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Rhino »

lolz, I thought AM knew about that typo :p

Its been there for some time and thought AM was going to fix it, should have checked but oh well :p
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AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: Project Reality: BF2 v0.96 Map Overviews

Post by AncientMan »

It's there just to annoy Rhino :) .
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Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Rhino »

lol, it don't annoy me very much :p
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Navo
Posts: 1389
Joined: 2011-05-22 14:34

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Navo »

What do those numbers mean anyway? Height of the objective?
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Rudd »

flag radius size :)
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caterpillar
Posts: 45
Joined: 2011-07-12 20:30

Re: Project Reality: BF2 v0.96 Map Overviews

Post by caterpillar »

Wow that looks very good!

I hope there would be simmilar looking maps for Arma2. :\
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Project Reality: BF2 v0.96 Map Overviews

Post by killonsight95 »

PR:ArmA2 maps will be HUGE and quite good ;)
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rallyolle
Posts: 18
Joined: 2011-07-13 19:16

Re: Project Reality: BF2 v0.96 Map Overviews

Post by rallyolle »

hope so!

that river look gd
ytman
Posts: 634
Joined: 2010-04-22 17:32

Re: Project Reality: BF2 v0.96 Map Overviews

Post by ytman »

killonsight95 wrote:PR:ArmA2 maps will be HUGE and quite good ;)
When they are done. As of right now the first release will be a small afgan town.
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