Re: Project Reality: BF2 v0.96 Features List
Posted: 2011-07-11 09:53
Can't wait for release!! Thanks PR team.
sorry it really doesn't[R-DEV]Rudd wrote:just think of flare limitations on CAS as fuel limitations and it makes alot of sense tbh
Oh yes I think vertical diving from 2 kilometers makes great sense. Thats what most smart pilots do actually, after the enemy CAS has been neutralized[R-DEV]Rudd wrote:just think of flare limitations on CAS as fuel limitations and it makes alot of sense tbh
any chance of seeing a preview of this? I read it as the screen will just go black periodically accompanied with a wincing sound, Is that right?'[R-DEV wrote:AncientMan;1622112']
HUD
- Updated bleed/hit screen effects; getting hit and bleeding produces a sharp eyes-shut 'wincing' effect as opposed to the original method of covering the screen in semi-transparent red blood.
I think I have seen this kind of effect in another FPS. Eyes partly closing leaving alot of black screen and a little blood.Col.Sanders34 wrote:any chance of seeing a preview of this? I read it as the screen will just go black periodically accompanied with a wincing sound, Is that right?
Yeh on ArmA with the ACE mod.TheComedian wrote:I think I have seen this kind of effect in another FPS. Eyes partly closing leaving alot of black screen and a little blood.
It means you cannot mortar main bases because an invisible shield will stop the roundsBigLouieG wrote:"Updated mortar base protection shields to be included on all maps "
Sry, don't understand what it means, can i get a clarification.
Is, not was. The map has been changed for 0.96 and is no longer compatible with Co-op.Veterans-Gaming wrote:Could you please explain more about how Jabal was breaking coop? Thanks.
Blud
So your saying we never have to worrier about base rape from mortars and AA locks?[R-DEV]Outlawz wrote:It means you cannot mortar main bases because an invisible shield will stop the rounds
Same thing as the protection dome on carriers/ships to stop AA missiles flying into helicopters on deck.
Facepalm, they wont ever come. The engine can barely exceede the limit of 4x4km maps.Q2M100 wrote:No 128 player maps?!?!?
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In my opinion, Wanda Shan was removed because people don't know how to play it.dtacs wrote:Are you serious? The reason Wanda Shan was removed was due to community feedback. The map simply was poorly thought through gameplay wise in order to have a successful round.
That's because you're doing it wrong... or your definition of incredible teamwork is different than mine. Mobility is key, and keeping your enemy off balance will grant you victory on that map every time. Unfortunately the SOP appears to be rush and cap, then hurry away from the flag to get caught out of position... leading to being left in the field WAY behind the enemy front and waiting on transportation that probably can't get to you because of where you are.dtacs wrote:I played the map on numerous occasions as many different roles, and didn't enjoy a single round despite playing with incredible teamwork.
Well said, I thought Wanda Shan was an excellent map that could have been FIXED rather than removed. It was a serious challenge on that map which made it that much more enjoyable. But if you can't rip n' rage with your automatic rifle or pound tank rounds then it's 'poorly designed', 'boring' or some other excuse for not working as a team. Iron Eagle will be another that goes the way of Wanda Shan for the same reasons.Alpha.s9 wrote:In my opinion, Wanda Shan was removed because people don't know how to play it.
That's because you're doing it wrong... or your definition of incredible teamwork is different than mine. Mobility is key, and keeping your enemy off balance will grant you victory on that map every time. Unfortunately the SOP appears to be rush and cap, then hurry away from the flag to get caught out of position... leading to being left in the field WAY behind the enemy front and waiting on transportation that probably can't get to you because of where you are.
ANYWAY: RIP, Wanda Shan... I hope to see you again soon!