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Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-14 12:22
by rallyolle
friday friday
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-14 16:46
by Guardian[]B()b
Excellent!
As usual I'll ask if you can you post the checksums, I know torrents checksum themselves but I was burned by this once before, waited 4 days for the password only to find my file was corrupted and had to download again.
And I see some folks are getting the files from alternate sources.
Thanks again PR Team!
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-14 16:57
by dbzao
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-14 18:44
by PatrickLA_CA
Hmm no trailer yet?
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-14 20:28
by Guardian[]B()b
Thanks, I searched for MD5 and checksum , just not in all forums

ops:
Cheers,
Guardian Bob
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-14 23:50
by theflidgeface
this update will be awesome
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 01:27
by wiklund
The.. suspense.. is .. killing me!
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 01:56
by inlifex
[R-DEV]Hauteclocque wrote:This release was planned at that date way before FH2 announced their release date, so please, don't take us like this.
And.. Is it really good "sportsmanship" to release a patch the same day as a Harry Potter and the Deathly Hallows Part II? I thought there would be some unwritten rules there.
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 02:36
by CaptainX
ME wantas trailer nawwwwwwwwwww
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 06:59
by Excavus
I have three things to do tomorrow. Watch Harry Potter, play PR, and then play FH2.
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 07:50
by zagzagel
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 09:16
by cyberzomby
w00p! I'll be home for the release time

I just found out haha <3
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 10:54
by TheComedian
PatrickLA_CA wrote:Hmm no trailer yet?
There's not enough new content released to make a solid trailer. Most of the update is bugfixes and gameplay improvements.
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 11:01
by TheComedian
Damn that time conversion.
GMT+1 is same as UTC+2
So most of europe is getting the pass at 20:00 (8pm).
A bit late I suppose because everybody was hyped to get it at 18:00 and have a very very long evening playing PR.
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 11:48
by PoisonBill
TheComedian wrote:Damn that time conversion.
GMT+1 is same as UTC+2
So most of europe is getting the pass at 20:00 (8pm).
A bit late I suppose because everybody was hyped to get it at 18:00 and have a very very long evening playing PR.
Yeah, this is true. But I'm more worried about things that could go wrong, if servers are crashing or if they have lag. But the time isn't really an issue, I believe that the players still online at 01:00, will be a bit better then the ones at earlier times.
One important thing is that many servers are functioning, otherwise this event could be ruined. If you just installed the patch and can't join any server, your pretty much just going to go to sleep.
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 12:09
by cyberzomby
Im glad with that time gehehehe

Will be a late evening
Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 12:47
by tatne
For me it's 9:00PM, but that's not gonna be a problem. Going to play aaaaaall night.

Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 13:00
by Stealthgato
I will just play the maps in local and see what assets there are

Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 13:26
by Gunnerysgt
Dito.

Re: Project Reality: BF2 v0.96 Preload
Posted: 2011-07-15 13:26
by killonsight95
Stealthgato wrote:I will just play the maps in local and see what assets there are
Project Reality: BF2 v0.96 Map Image Gallery

click on the detailed overview type and at the bottom it'll tell you what type of assets, however it won't say how many.