[R-CON]AFsoccer wrote:When I see stuff like this it blows me away!! You got some SERIOUS talent motherdear!!
you do realize that is his reference photo in your quote and not his model?
But his model is still really good and will be awesome to see it textured
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-10-30 13:16
by Killer-Ape
Nice to see some motion graphics here.
Something I and another guy did for Danish MTV when I was working at THANK YOU motion studio. Stop-motion animation, no CGI involved.
Sound is not done by us.
The set.
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-10-30 13:48
by Chuc
Oh man that's so awesome Great work on the ident, how long did that job take to shoot?
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-10-30 13:51
by Rhino
that's pretty awesome
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-10-30 14:16
by Killer-Ape
[R-DEV]Chuc wrote:Oh man that's so awesome Great work on the ident, how long did that job take to shoot?
Thanks.
We had a tight deadline to follow as always
About one and a half workweek, that included concept/storyboarding , design, experimenting, cinematography, animation and post-production. And there was some running to different hobby and toy stores for all those damn plastic beads.
This is only the title sequence, without the in between bumpers and end credits.
The whole project was between 3000-3500 individual frames shared between a 2-camera setup.
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-10-30 14:22
by Chuc
1 1/2 weeks, damn man.. that's cutting it real close.
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-10-31 19:07
by samogon100500
I buy new KAMAZ,and don't regret... no one
P.S some offtop
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-01 22:36
by motherdear
pretty much finished the low poly and fixed up the smoothing groups tonight (still a few things to think about before i begin to uv this thing though)
Landing at a SOLID 15.868 tris
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-01 22:55
by Arnoldio
Something should look pinky-purple & bit transparent on this rifle, just dont know what. Not the stock obviously.
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-01 23:17
by Rhino
Very nice MD, can't wait to see it baked
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-06 03:12
by Tim270
Few hours into a SKS. Early dayzzzz
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-06 14:29
by Adriaan
Awesome! Love the SKS
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-06 15:42
by Rhino
looks like a solid start, although I would have done the butt bit as a normal map myself since its not very big and no one ever sees the butt of the rifle unless its lying on the floor or w/e, but still a normal would work fine there too IMO
EDIT: Unless of-course this is your HP model, otherwise you need that hehe
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-07 14:31
by .:AK47:.Deda-Cvrle
Hello folks I saw this post and i want to show you one of my first models Zastava M21
It doesnt looks so good but i'm still a beginner.
Sorry for bad English
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-09 00:11
by Tim270
[R-DEV]Rhino wrote:EDIT: Unless of-course this is your HP model, otherwise you need that hehe
Yeah the pretty needless parts are for a simple bake rather than doing a full HP which I dont feel confident in doing right now.
Added the magazine and blocked out most of the internals, going to detail them tomorrow.
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-10 19:18
by GhostDance101
Here are some of my zbrush modles I made a while back... I Still need a lot more practise.
Also need to get a better graphics tablets as I only have a small cheap wacom bamboo.
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-11 00:42
by frenzy
Just found this thread, theres some rather nice stuff in here
Heres an old m82 I recently found and finshed off
Sorry if the res is a bit high
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2010-11-16 16:57
by Tim270
Baked another door for more cage practice. Diffuse and spec map are just place-holder to see how it looks in unreal. Obviously there would not be wood on the frame like that.