=CDU=Junkoe wrote:First I would like to say that I find it very disturbing how bent outta shape you all are getting over this, sayin us server admins have no right to mod a mod.
Think about that for a second please.
I just thought about it and this is my reply.
Go back to the install screen of the mod and, before clicking the
I accept the licence agreement read this part for a sec:
Project Reality is a modification of the retail game Battlefield 2.
All new content related to the Project Reality modification is developed & copywritten by the Project Reality team
([url]
https://www.realitymod.com)[/url].
ALL RIGHTS RESERVED.
[...]
That pretty much means that "no", you have no right to Mod a Mod...or at least the Project Reality Mod.
=CDU=Junkoe wrote:
While the devs have done a fantastic job of modding BF2 into an acceptable experience, they also did some things me an lot of my fellow clan members don't enjoy. We at =CDU= always enjoy a hardcore experience, we like things to be hard. That's why we always allow main base camping at anytime and things of that nature.
That's totally fine if you don't enjoy something about our mod...but that does not justify modding it. There're plenty of mods around for you to try, and if not, then you're also free to give modding a shot yourself (and your buddies).
=CDU=Junkoe wrote:
I started playing this mod back in 0.2 something and highly enjoyed the accurate weaponry, but I could never get my friends interested in the mod because they were playin other mods. Well after 0.4 a few of them came around and thats about the same time I generally lost interest in the mod. I understand the kit limiting system and it makes plenty of sense but I still don't generally enjoy it. Asides from that though there were quite a few of my clanmates playin PR at the time and there number one complaint was the wait time in between deaths.
I find it strange that you played the mod since 0.2 and you didn't sign up until now. That aside, the things you bring up are part of the design of the mod. The fact that you may not like it doesn't give you any right or justification to mod it.
=CDU=Junkoe wrote:
So I decided to put up a PR server for 0.5 and I always noticed the realityconfig.py file and was much appreciative of it. Shortly after putting up the new server with only the edited config file it got regular traffic and all of us at =CDU= had a ball playin PR in this configuration.
Shortly thereafter I edited all the maps to make vehicles spawn faster.
This is where the problem comes in. You started to edit a lot of things that are not yours to edit, nor have the rights for. Sure there're some things that can be configured, but editing content is not one of them.
=CDU=Junkoe wrote:
It was never my intention to start a whole new trend or give other admins the idea that a short spawn server was a good thing. I knew when I was putting it up that most of the die hard PR fans would hate the server and everything we stand for. That's fine because I didn't put up the server for them, there are plenty of servers out there like that. I put up a server for people like me an my clan that enjoy the hardcore weaponry that really puts a fire under your *** , and at the same time wants to keep the action fast paced and always constant.
Well, it's your server and we don't mind even if you decide to set up a password and give it to your clan members only. The problem is that within the mindset of "it's our server" comes the erroneous thought of "we can do anything we want with the content we're running on it"...and the content is not yours...only the server is.
=CDU=Junkoe wrote:
I understand your arguments against it and if there is somehow a hardcoded limit on the spawn time then you won't see =CDU= playing PR and you all can rejoice an be happy. At the same time please understand that we love what the mod has done for BF2, we just don't enjoy slow paced games. We like to be in the thick of it at all times.
Don't take it personal. We don't rejoice when people go away from the mod like you may be thinking of...but we also recognize that the design of this mod won't appeal to the masses, meaning that we always know that some people will like it and some people won't.
=CDU=Junkoe wrote:
Also if I could do more server-side I would so at least you stopped me there for now. If I was able to, I would have completely change CP's and spawn points and also add plenty more vehicles that aren't already in a map. I gave up on that for now because I got other SSM stuff that I am working on.
The bottom line is this, if you don't want people playing the game differently from how you intend then don't give us the tools to do so.
Well, what you claim to be "the team giving tools" is an error. The existence of that file (as well as the other ones) is, mainly, to make things easier for ourselves when coding, and to avoid duplicating code, etc...
You can look in the gamemodes folder for regular BF2 and you'll find the code for conquest. Following your logic, that means that EA/DICE provided that for you to edit and mess with...which is not true. Your logic does not hold. I'll even go further as to say that even if you're provided with the tools, if you do NOT have permission to edit this, then you shouldn't. That's what you agree to if you want to install the mod.
=CDU=Junkoe wrote:
I guess I was mistaken about the PR Devs. I always thought they stood by the idea of it's their server, they pay for it, they can enjoy it how they want.
That is true. However, your translation of that statement seems to be "It's their server, they pay for it,
they can edit and mod the mod how they want."
As you can see, those are completely different things, and you did the last one I mentioned.
=CDU=Junkoe wrote:
Anyways that's just my reasons for setting up the server like I did, and take it however you want. I know me an my mates are in the minority here in how we like to play PR and if you don't want us around thats your prerogative.
Not wanting you guys around, and not wanting you guys to mess with what you shouldn't be messing with are two different stories. You may be in the minority, but the same things that apply to you guys, the minority, apply to everyone else...so there's no double standard, or personal preference, or any other thing behind it.
-Ghost