Posted: 2007-11-21 09:36
You guys make it look so easy 
Anyone got a got tutorial?
Anyone got a got tutorial?
there are some good tutorials out there. both the Glock and the Beratte one - I'll dump some links in a bit. after watching the first two of the beretta videos I was able to make most of these things + I had help from a friend who has worked with a lot of 3Ds Max.Spaz wrote:You guys make it look so easy
Anyone got a got tutorial?
Indeed I am! Yeah, I understand, you should model the stuff you want/need to model not anything else. But if you want to model the Ak5 I could help you with reference pics and stuff. Just give me a PM or anything.Z-trooper wrote:that would be me. I guess that you are swedish then, when you say AK5
well, all danish branches of the military uses the C7A1 and the norwegian special forces do to, so I was mostly thinkging about them - and I dont know if the swedish are even in afghanistan/iraq. but sure would be fun with 3x spawnable kits, C7 for denmark, G3 for norway, AK5 for sweden. Maybe I'll start to model it later on, but not right now since I have other stuff to do![]()
ah, what the heckGyberg wrote:Indeed I am! Yeah, I understand, you should model the stuff you want/need to model not anything else. But if you want to model the Ak5 I could help you with reference pics and stuff. Just give me a PM or anything.

I just figured that they could afford T-90s and the BTR-90, as well as the havoc meant they could afford to splash out a littleHughJass wrote:this for mec?! LOL in their dreams man this thing is expensive. But other then that someone make a model of the kheybar and use it in the game, since this mod is in the future, and about a middle eastern force that is combined.
They look that way. T91, as I said.ironcomatose wrote:Whats up with the hand guard on those AR-15 looking weapons,including one that you circled(M203 version)
:EDIT: Well the on the ones on the lower right side.
Vent og se. I mellomtiden:halvor2 wrote:si det på norsk da![]()
Interested, but I don't have the time.Gyberg wrote:Indeed I am! Yeah, I understand, you should model the stuff you want/need to model not anything else. But if you want to model the Ak5 I could help you with reference pics and stuff. Just give me a PM or anything.



wow i see that you have started the skinning on the negevZ-trooper wrote:made a compilation of all my handheld models again since I have worked a lot on the C7A1, C7A2, C8A2, LSW and HK USP.
Made them more of a wallpaper style this time
no, I havent. if you are refering to the bullets, then its just my homebrewed copper material I used on them. but I will start skinning it now since I havnt heard or seen any progress on it since it left my hands.halvor2 wrote:wow i see that you have started the skinning on the negev![]()
I too was surpriced over how easy it was to get started.[R-MOD]dunehunter wrote:That's some sweet stuff dudeI just got the 3dmax trial, and it's easier than I expected it to be, but I honestly don't think that I'll be able to make anything like that soon.
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Well I started out because I was curious and facinated by 3D models. And now I'm afraid I'm adicted'[R-MOD wrote:dunehunter;534133']http://video-tutes.com/packages/3d1.php is the collection of tutorials I have been using.
I mainly used it to figure out how to place stuff, that kinda stuff. Then a trick I learned from EVE online (if in doubt, right click), led the way to figuring out how to start messing around with meshes and polygons. I can make stuff now, now I just have to figure out how to make decent stuff
How many hours a day do you spend modelling btw?





Did the first part of the video tutorial, barrel and handguard basically done. Unfortunatly the sound from my amazingly crappy mic was so bad you could pretty much only hear static. So I'll switch to my laptop instead (tomorrow) cause its almost 3am here now.[R-CON]Desertfox wrote:AK5![]()
he made it with photoshop i think just transform the image you want and put it vertical too the other picture and thereafter make the opacity down too around 50 % or soo.KP wrote:Hey, Z-trooper, how do you get that shiny reflection effect on the "floor" of the render?