Re: New Bf2 patch?
Posted: 2008-06-23 19:01
fastropes are the running joke of pr. i love it 
I'm... not sure he was kidding about that one.oxYris wrote:fastropes are the running joke of pr. i love it![]()
Agreed, this is a good time to ask them to implant the 128 player support.Clypp wrote:This is a good time for the Project Reality devs to make a letter to the DICE team making the patch. Things to ask for include:
128 player servers
Moddable and proximity VOIP
Fastropes
This will never happen, ever. In fact, they used the BF2 engine for BF:Heroes (modified of course, but still, it's the BF2 engine inside).Rico11b wrote:How bout unlock the freaking source code, cause this engine is dead to them anyway
lol,[R-DEV]AfterDune wrote:This will never happen, ever. In fact, they used the BF2 engine for BF:Heroes (modified of course, but still, it's the BF2 engine inside).
$kelet0r wrote:There are only 3 small things that DICE need to do to make me happy:
- allow mods to run a potential of 128 players
- allow mods to modify squad sizes and types
- allow the prone animation to be modified
Will never happen![]()
Our survey says "WROOOONNNNNG"nicoliani wrote:Fixed BF2 Prone (TM)
And you know IF we finally did get it no one would use it.oxYris wrote:fastropes are the running joke of pr. i love it![]()
Some Gamearena Australian servers would i believe they are pretty stable.'[T wrote:Terranova7;709568']Point is I'm sure the community will know whats best really, it's not like many servers would allow the full 128 player maximum.