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Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 01:53
by H.sta
I am still hoping for the joke beeing that there is no joke, and that all this is real

would be the best april fools ever(day and joke)

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 02:29
by sovereignBOOM
If this is not an April Fools Joke, I want to know how these fine developer gentlemen make a living, specially after announcing high profile port to arma2. Thanks for your fine work devs. But this would take a ton of time, wouldn't it? I'll take PR any flavor, any day.

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 03:03
by ma21212
I take my words back this gonna be for real.

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 03:07
by Trex
sovereignBOOM wrote:If this is not an April Fools Joke, I want to know how these fine developer gentlemen make a living, specially after announcing high profile port to arma2. Thanks for your fine work devs. But this would take a ton of time, wouldn't it? I'll take PR any flavor, any day.
I don't know.. It all depends on how many people are working on this. I can't see how they have any time for something like this with Arma and working on the next version of PR, plus all those faction mods..

There is no way this can be for real.

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 03:27
by John-117
since it is no longer april fools wont they have to tell us?

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 04:15
by crazy11
Its still April 1st here.

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 04:26
by MarineSeaknight
I wish I had checked out Eve of Destruction before its popularity went down. It looks like a really cool mod.

Funny joke.

really

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 05:40
by TrahnLee
MarineSeaknight wrote:I wish I had checked out Eve of Destruction before its popularity went down. It looks like a really cool mod.

Funny joke.

really
Eve of Destruction is one hell of a fine mod.. Came out on BF1942 many eons ago.. This version of EoD for BF1942 is still in production. New version was just released today. It has had over 400,000 downloads. In its prime, was a direct competitor of Desert Conflict. You can even thank EoD for those fine helicopter physics that showed up in Desert Conflict and many other mods that were running on BF1942. We were the first to include those into BF1942 via mod. (Helicopters that is.)

After BF1942, we went to the BFV game and modded it one step better than EA.. Sadly, we were doing Vietnam on a Vietnam game. Everything we added into BFV.. EA eventually copied us and added it into BFV.. You can see where that went... Was still fun, but hard to compete with EA there.

With BF2, we cleaned the slate off once again.. Unfortunately, EoD by this time had lost most of the developement team. Most of us were pretty burned out. I and a few others carried the torch and put together a new version on the BF2 Game engine. Initially, it did pretty well, but like most mods on BF2.. Suffered quickly the torments of EA and ranking, etc. We did not offer enough of a game play change and could not capture the same excitment that we had enjoyed in times past. Therefore, EoD slowly succumbed to the same fate as many mods.

After the first version of EoD was released on BF2.. The mod team slowly disolved, leaving myself as the sole remaining "Original" Developer of the mod. Yes, I am the last of EoD's Original Crew.. Although, I was not a part of the team when EoD first started.. I joined the mod during v.12 as a tester. Today, I am it. I carry the EoD torch when it comes to the BF2 game engine. I do have a developer, Lotte, who does the BF1942 versions with his small crew of helpers. Therefore, we've kept both 42 and BF2 alive. I would like to say both the BFV version and BF2 version was a success in my opinion.. Both had well over 100,000 downloads of the mod. (Perhaps, more as some sites don't track it.) I just wish the BF2 version had enjoyed a bit more staying power in the mod scene. (Not that it is dead or that I have stopped working upon it. It is far from over.)

I can say that had you played EoD for BF2 when it first came out.. You probably would have liked it. Currently, the mod is still played and you can find servers hosting it.. However, it is usually in co-op mode most of the time. The bots will give you a good run for the money.. However, in the end, it really is not the same as playing against real people. (Still fun though..)

sovereignBOOM wrote:If this is not an April Fools Joke, I want to know how these fine developer gentlemen make a living, specially after announcing high profile port to arma2. Thanks for your fine work devs. But this would take a ton of time, wouldn't it? I'll take PR any flavor, any day.
I myself, am a pilot for a living.. I fly turbo-prop and light business jets for a company that manages airplanes and offers charter services. I work an odd schedule. Some weeks, I may only work a day or two. Others, everyday. Therefore, my free time is varied.

Modding games is my hobby.. I have no official training in games or game developement, etc. Everything I know about modding, I have taught myself over the past 8 or 9 years. Sure, I have had some people hold my hand and give me some pointers a few times when I got stuck on something, but I have mostly been my own teacher. I think I've been pretty successful at it.. I've been on alot of mod teams and have helped many of them reach a pretty big audience. Here at PR, I do alot of the vehicle exports. If you have flown a chopper in PR or driven several of the APC and Tanks.. It is possible that you are in one of the exports I have done for this mod.

Would doing a PR:V mod take a lot of time.. You bet it would. :wink:

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 06:29
by Kirq
So was it April Fiools, or wasn't it? :confused:

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 06:43
by Rosk
I would also like to know. D:

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 07:48
by Freddy Chickenbatter
the beta looks promising

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 11:38
by Ltn.Charles
WHY IS IT A JOKE!?! WHY? :-(

Imagine Battlefield Vietnam but with teamwork, IMAGINE THE AWESOMENESS!

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 11:52
by Kirq
Ltn.Charles wrote:WHY IS IT A JOKE!?! WHY? :-(

Imagine Battlefield Vietnam but with teamwork, IMAGINE THE AWESOMENESS!
I would love to see PR:V but...
- It's been anounced at April 1st.
- Devs are working right now on PR, PR2 and PR:A which is almost unbelivable even without PR:V.
- The trailer looks like made within 15 mins :) All other PR trailers are full pro, some of them are better then those coming from milions dolars megahits.

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 13:25
by totte1015
Its eve of descrution or Battlefield Frontlines

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 13:42
by crazyivan
gonna be a lot of whining aussies on this one... 'you know we were involved as well'... you know how it goes

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 14:48
by Deadpool2894
i had a weird dream about vietnam pr i tought it would never happen guess i am wrong nice job on the new mod guys

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 14:51
by ma21212
[R-DEV]TrahnLee wrote:Eve of Destruction is one hell of a fine mod.. Came out on BF1942 many eons ago.. This version of EoD for BF1942 is still in production. New version was just released today. It has had over 400,000 downloads. In its prime, was a direct competitor of Desert Conflict. You can even thank EoD for those fine helicopter physics that showed up in Desert Conflict and many other mods that were running on BF1942. We were the first to include those into BF1942 via mod. (Helicopters that is.)

After BF1942, we went to the BFV game and modded it one step better than EA.. Sadly, we were doing Vietnam on a Vietnam game. Everything we added into BFV.. EA eventually copied us and added it into BFV.. You can see where that went... Was still fun, but hard to compete with EA there.

With BF2, we cleaned the slate off once again.. Unfortunately, EoD by this time had lost most of the developement team. Most of us were pretty burned out. I and a few others carried the torch and put together a new version on the BF2 Game engine. Initially, it did pretty well, but like most mods on BF2.. Suffered quickly the torments of EA and ranking, etc. We did not offer enough of a game play change and could not capture the same excitment that we had enjoyed in times past. Therefore, EoD slowly succumbed to the same fate as many mods.

After the first version of EoD was released on BF2.. The mod team slowly disolved, leaving myself as the sole remaining "Original" Developer of the mod. Yes, I am the last of EoD's Original Crew.. Although, I was not a part of the team when EoD first started.. I joined the mod during v.12 as a tester. Today, I am it. I carry the EoD torch when it comes to the BF2 game engine. I do have a developer, Lotte, who does the BF1942 versions with his small crew of helpers. Therefore, we've kept both 42 and BF2 alive. I would like to say both the BFV version and BF2 version was a success in my opinion.. Both had well over 100,000 downloads of the mod. (Perhaps, more as some sites don't track it.) I just wish the BF2 version had enjoyed a bit more staying power in the mod scene. (Not that it is dead or that I have stopped working upon it. It is far from over.)

I can say that had you played EoD for BF2 when it first came out.. You probably would have liked it. Currently, the mod is still played and you can find servers hosting it.. However, it is usually in co-op mode most of the time. The bots will give you a good run for the money.. However, in the end, it really is not the same as playing against real people. (Still fun though..)




I myself, am a pilot for a living.. I fly turbo-prop and light business jets for a company that manages airplanes and offers charter services. I work an odd schedule. Some weeks, I may only work a day or two. Others, everyday. Therefore, my free time is varied.

Modding games is my hobby.. I have no official training in games or game developement, etc. Everything I know about modding, I have taught myself over the past 8 or 9 years. Sure, I have had some people hold my hand and give me some pointers a few times when I got stuck on something, but I have mostly been my own teacher. I think I've been pretty successful at it.. I've been on alot of mod teams and have helped many of them reach a pretty big audience. Here at PR, I do alot of the vehicle exports. If you have flown a chopper in PR or driven several of the APC and Tanks.. It is possible that you are in one of the exports I have done for this mod.

Would doing a PR:V mod take a lot of time.. You bet it would. :wink:
shoulda competed with EA XD anyway man, your mods always had a favorate place in my heart. hell just the soundtrack of EOD2 is something beyond explanation on how good it is...

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 16:54
by TrahnLee
Kirq wrote:So was it April Fiools, or wasn't it? :confused:
What do you think? What's your gut instinct telling you?

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 17:05
by AfterDune
The puzzle isn't that hard, is it? Check out the puzzle thread, see what you can make of it.


;)

Re: Project Reality Vietnam Announced!

Posted: 2010-04-02 17:29
by ZAP44
[R-DEV]TrahnLee wrote:What do you think? What's your gut instinct telling you?
Beings your posting Trahn, you gave PR the huey from EOD why not the rest? :p