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Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-20 21:58
by TheComedian
More people leads to less usage of transport helicopters. I noticed because I fly transport here often. People are afraid that any random tank noob gunner can wipe out 8 people with a mouse click. Equally afraid of the incompetence of the pilot.

Transport is in high demand at the start of the round until first wave infantry build some FOBs. Everyone spawns on FOBs from there on.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-20 22:06
by Wicca
What id like to see. Is AAS with no flags, IE team death match. How would that unfold?

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-20 23:14
by Acemantura
Badly, there is no desire to hold a position, most likely resulting in overwhelming baserape. At least that is how it plays out in my mind.

Perhaps Administration can interdict such activity.

But then again, a focal point would be the most desirable.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-20 23:32
by Adriaan
acemantura wrote:Badly, there is no desire to hold a position, most likely resulting in overwhelming baserape. At least that is how it plays out in my mind.

Perhaps Administration can interdict such activity.

But then again, a focal point would be the most desirable.
Indeed, there has to be some sort of objective besides "kill the enemy" and would likely lead to spawn camping very quickly.
CnC with multiple FOBs would be a more like it I guess. Then the game would have points of strategic importance besides the enemies main while retaining a freeform objective kind of play style.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 06:50
by tanky
Arcturus_Shielder wrote:I was the SL...

I certified that all my members were in Mumble and for the most part they looked teamwork responsive (after all they did endured those 40 silent minutes). However I never got to experience the server properly on the only day I caught some good inter-squad TW going.

This is not a stab at the admins, Wicca (it certainly wasn't his fault, someone had to defend the flag) or anything else. I am aware this is just a test server and all the annoyances that come with it, however it drove me away when I'm used to PRTA, NwA or TG standards.
Nevertheless I'm willing to give it a go again, also curious to how it will perform when the 250 mark is reached.
Looks like I should have gone to spec savers, sorry I misread :)

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 08:52
by Kain888
Wicca wrote:What id like to see. Is AAS with no flags, IE team death match. How would that unfold?
CnC is without flag and from my experience works great (except some issues with emchanics)

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 14:02
by Wicca
Well what about. You get 1 ticket per min for every fob you have. And you lose 30 tickets if any fob is taken out.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 17:35
by PLODDITHANLEY
I think CnC could be ... interesting on this server, half the guys wouldn't even know what was going on.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 18:21
by Tartantyco
Need a password night this weekend so the amount of stupid which frequently inhabits the server would be cut down.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 18:34
by Soppa
Tartantyco wrote:Need a password night this weekend so the amount of stupid which frequently inhabits the server would be cut down.
Good idea. Ill change it running to more powerful server tomorrow and password it so we can have nice games at weekend. Hope there is enough admins too.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 19:34
by Wicca
I cant play on IDF maps cause my pc is gay :/

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 20:01
by Tartantyco
Image

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 20:12
by Wicca
Also. Wicca cant restart the server. Only Soppa can. So stop spamming me :P

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 20:15
by Lt.Dan_991
Anyone know when the server is going to be up?

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 20:33
by Brainlaag
Not today mate, after the server has been stopped, none of the admins can restart it. You'll have to wait till tomorrow.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 21:00
by Psyko
Image
200 playaz on fallujah. history.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-21 21:25
by Adriaan
Oh damn!

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-22 01:40
by Furst
Wicca wrote:I cant play on IDF maps cause my pc is gay :/
interesting! i know some others who cant play IDF maps on SISU as well (on other servers it works). they get disconnected while loading process. strange stuff!

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-22 02:18
by Wicca
Its the NAMER APC. something with ATI cards. Im trying to find a driver that fits with it. Or get a new card. Either way, its very fixxable and Client related.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-22 16:30
by Arquin
Hey, I've played here a few rounds and found it interesting, because it's the only server running 100+ people. Just 2 questions:

Will you try some CnC at some point?
And where can i get the password :) ?