fixing the LookAtWrapper error w/ handheld stingers
The problem is passengers that can use their hand held weapons and that some of them are heatseeking, meaning you get a different plan. Any vehicle type that is called something-fixed (including Fixed), can be passengers. The rib-passengers are of type LandingCrafFixed. I think the ordinary Fixed should work just fine, the stingers are of that type. The passengers on Transport helicopters use ParatrooperFixed as their vehicle type (look in the unit plugin). Add that wrapper, and any other BAPs that might pop up to that vehicle in AIBehaviours.ai.
attrib :O utsider
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-11 13:29
by B4rr3l
Fastjack wrote:The LookatWrapper error normaly occur when one of the bots try to use a handheld anti aircraft weapon.
I love you guys! It seems that after 4 yrs of development I was finally able to make the SP 100% stable, thanks to you guys. You both were made bots. This release will be epic.
P.S. I've added the line in all those vehicles except for the ManDown and was able to play the whole afternoon without a single crash.
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-12 22:15
by B4rr3l
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-13 06:17
by anantdeathhawk
Awesome work!!
Did you made those 3D scopes?
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-13 14:50
by B4rr3l
anantdeathhawk wrote:Awesome work!!
Did you made those 3D scopes?
yep most of them had the 3P 3d model but the 1P 3D scope is a whole new history and I've made they all from the scratch.
All the reticles and lenses are also new.
Thank you buddy!
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-13 16:42
by Fastjack
Looks awesome for a game from 2005.
You also thinking about to create new layers for the old vanilla maps like for cleansweep with A-10 or Sharqi with LB's?
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-13 18:50
by ALADE3N
B4rr3l wrote:I love you guys! It seems that after 4 yrs of development I was finally able to make the SP 100% stable, thanks to you guys. You both were made bots. This release will be epic.
P.S. I've added the line in all those vehicles except for the ManDown and was able to play the whole afternoon without a single crash.
Wow , never expected such a wonderful gesture from you. Thanks
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-14 11:07
by PatrickLA_CA
wow, those 3d scopes are indeed very awesome. Could they make their way into PR?
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-14 11:56
by Mineral
All our scopes are 3d since v1.0
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-14 12:45
by Rhino
Mineral wrote:All our scopes are 3d since v1.0
Think it was well before v1.0 they all became 3D, think more like v0.6 or v0.7 or something but ye, we have no 2D scopes or irons in PR.
In fact, I even think all the scopes in vBF2 are 3D ones, only the vBF2 Iron Sights are 2D and PR has never had 2D scopes as a result, only major thing we changed was moving from 2D irons to 3D ones, but might be wrong on that and vBF2 might have had some 2D scopes.
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-14 13:32
by B4rr3l
Rhino wrote:Think it was well before v1.0 they all became 3D, think more like v0.6 or v0.7 or something but ye, we have no 2D scopes or irons in PR.
In fact, I even think all the scopes in vBF2 are 3D ones, only the vBF2 Iron Sights are 2D and PR has never had 2D scopes as a result, only major thing we changed was moving from 2D irons to 3D ones, but might be wrong on that and vBF2 might have had some 2D scopes.
Yep the Vanilla M4 is just a plain blured texture, so is the SVD, M24 and L85.
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-14 13:42
by Rhino
hehe, sounds about right
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-14 19:56
by B4rr3l
Rhino wrote:hehe, sounds about right
I've remember back in time that was one huge step forward to PR when introducing 3d iron and scopes. It brings realism.
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-14 22:00
by PatrickLA_CA
Yeah I wasn't talking about them being 3D. He seems to have added some effect that actually creates a scope effect, similar to Insurgency where the zoom level seems different inside and outside of the scope.
Also, that is a nice 416 model.
Re: BF2 HD Remastered 3.0 Beta - 2017 - Official
Posted: 2019-01-14 22:04
by Mineral
Ah! you mean something like this:
That's something different ye. B4rr3l made it similar to us, with the use of blur shaders around the scope to fake the effect and the 3D model of the inside of the scope with some good gradient textures.