did he just change the sky.con or did he change that then re do all of the light maps too?[R-CON]AfterDune wrote:There seem to be some problems with the night shaders. The glowing tanks still exist btw. Rhino tested with a 0.7 / 0.8 build, with all kinds of things mixed up, which doesn't use the new shaders. So the vehicles still glow.
It also tends to crash on a dedi box. Have yet to find out the exact reason, but might be shaders. The night shaders do't really work well in this release, hehe.
Kashan Desert at NIGHT!!!
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zangoo
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Mora
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AfterDune
- Retired PR Developer
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It's obviously a client thing, which I've always stated.Mora wrote:Well Alex6714 and I could play the map fine on a dedicated server.
I don't think its a server related problem. There is just something wrong with your PR files.
There's something wrong with the night shaders in 0.7. And I can't explain why a local server works fine, but a dedicated one does not (for me). Prolly a combination of video settings, PR and video card or so.

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Dr Rank
- PR:BF2 Developer
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Should all be fixed now.
Fixes include:

I find it quite amusing that after all the abuse I took over the night verion of bi ming at people are now using all my settings for a night map
They took months to tweak and get right, and look a damn sight more realistic than the special forces ones. Anyways, enjoy
:
4shared.com - online file sharing and storage - download FIXED kashan_nights.zip
Fixes include:
- Tweaking the groundhemi.dds (making the players/vehicles etc darker i.e. not glowing)
Without NVGs:

With NVGs:

- Editing this line in the sky.con, changing the map name from bi_ming to kashan_night:
Code: Select all
hemiMapManager.setBaseHemiMap Levels/kashan_nights/groundhemi 0.000000/0.000000/0.000000 2048.000000 500.000000 - If you are going to use someone elses sky/are going to rename a map you have to adjust this line by hand unless you later resave the groundhemi
- Fixed the view distance in the nightvision.con and the helicoptervision.con so they are now the same as the normal view distance in the daytime version of Kashan
- Tweaked the granularity of the helicoptervision.con to improve the view you get when flying

I find it quite amusing that after all the abuse I took over the night verion of bi ming at people are now using all my settings for a night map
4shared.com - online file sharing and storage - download FIXED kashan_nights.zip
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AfterDune
- Retired PR Developer
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Sweet! I'll get the testserver ready again! -> .:iGi:. Studio Server (no password)
Faster link for the level-download: http://thirdforces.internationalconspir ... _FIXED.zip
AND MY CTD PROBLEMS ARE SOLVED AS WELL !!!!

Faster link for the level-download: http://thirdforces.internationalconspir ... _FIXED.zip
AND MY CTD PROBLEMS ARE SOLVED AS WELL !!!!
Last edited by AfterDune on 2008-04-20 10:58, edited 1 time in total.

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Dr Rank
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Darkpowder
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Masaq
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Guys, quick check - does this install okay into 0.756, or does it need a 0.708 install?
"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
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AfterDune
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That's probably my bad[R-DEV]Dr Rank wrote:I know you guys are only doing this for pr but it really if you are going to use stuff such as sky settings etc from someone else's map you should really ask first. Doesn't take much to do, but it does make a difference. No big deal, just something to bare in mind for the future![]()
Works fine. Only the map is required[R-MOD]Masaq wrote:Guys, quick check - does this install okay into 0.756, or does it need a 0.708 install?

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Darktrooper
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