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Re: [Map] Steel Thunder [WIP]
Posted: 2009-08-22 01:06
by J.F.Leusch69
WOA AUH!
that looks really amazing!
for the overgrowth LOD thing: try and chnage "Overgrowth.closeDistPercentage 0.15" [default] to something different and see if that helps, might affect performance somehow.
and for the undergrowth, it looks like a lightsetting "bug" to me... but a better screen of the problem might help
and for the WIP areas: i suggest you stop hanging around here and get back to the editor ;P
Re: [Map] Steel Thunder [WIP]
Posted: 2009-08-22 01:50
by Wilkinson
Pure.... Beauty
Re: [Map] Steel Thunder [WIP]
Posted: 2009-08-22 09:11
by *APG* <=130192=>
Well Done! Hat up!^^
Re: [Map] Steel Thunder [WIP]
Posted: 2009-08-22 12:00
by Elektro

That reminds me of my early childhood playing on the fields, cant wait to do it in cyberspace ... with a tank
Re: [Map] Steel Thunder [WIP]
Posted: 2009-08-28 01:40
by HughJass
Elektro wrote: 
That reminds me of my early childhood playing on the fields, cant wait to do it in cyberspace ... with a tank
really? and you grew up in italy correct?
Re: [Map] Steel Thunder [WIP]
Posted: 2009-08-28 04:43
by Tonnie
wow looking very nice, good work...
Re: [Map] Steel Thunder [WIP]
Posted: 2009-08-30 05:19
by rangedReCon
Looks great, love your fields. Nice touches with the gas station too and barns.
Re: [Map] Steel Thunder [WIP]
Posted: 2009-08-30 19:25
by Heero
Wow. Genuinly super looks out. It can hardly expect to I it to finally play can
Re: [Map] Steel Thunder [WIP]
Posted: 2009-08-30 19:49
by Zeno
Elektro wrote: 
That reminds me of my early childhood playing on the fields, cant wait to do it in cyberspace ... with a tank
it actualy looks like italy/tuscany
Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2009-10-27 16:33
by Dropabag
I like the minimap , wondering how it will look later

Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2009-10-31 11:42
by PikminDoctor
Wow - proper farmland. Reminds me of Sean of Connor's Firefight game
Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2010-06-21 03:40
by HughJass
i'm trying to get this map running with the new system. so i put this in my init:
Code: Select all
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------
run ../../factions_us/us.con
run ../../factions_ru/ru_team1.con
rem -----------------------------------------------------------------------------
i've tried replacing us.con with usa.con, the paratroop one, etc... and replacing ru_team1.con with others and it all crashes with this:
Code: Select all
[...]
C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\RendDX9\TextureManager.cpp(761): Error: RendDX9: Texture not found: menu/nametag//minimap_cp
[EOF]'
can anyone help?
oh and here is something i did sometime ago in about 2 weeks for fun... codename ejod city:
http://imgur.com/jtVca.jpg
Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2010-06-21 09:11
by Amok@ndy
nice that you finish this map
this should fix your problem:
https://www.realitymod.com/forum/f388-p ... oblem.html
unfortunality it is not that visible that you also need the ServerArchives.con take it from silent_eagle for example
Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2010-06-21 10:40
by Rudd
looks great mate, yeah you'll need a serverarchives.con, look at the other maps as a reference.
If its refusing to work in your pr_edit, put it in your pr folder as I've occasionally had problems with the new system in PR_edit. not sure why though

Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2010-06-21 13:00
by Amok@ndy
well my pr_edit is a mixture of custom objects, 0.87 and 0.9 ^^
some things work sometimes and sometimes not why ever

Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2010-06-21 15:02
by dunem666
I really like this map, very natural lookin terrain. Good job
Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2010-06-21 17:41
by BloodyDeed
i would really like to see the map ingame. especially with teh germanz...
Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2010-06-23 19:24
by tompanhuhu
Nice work!
Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2010-06-24 14:53
by AcornBeing
Oh, this map is beautiful - just add a bit more detail, I guess, and it would be almost ready to go. Really like that countryside landscape. Good job, keep going!!!
Re: [Map] Steel Thunder (4km) [WIP]
Posted: 2010-07-08 22:11
by HughJass
took theses sometime ago. decided to post em.
some screenshots with prbot:
minimap
http://imgur.com/KGUBw.jpg
"shack village"
http://imgur.com/MpBgL.jpg
"tunnel village"
http://imgur.com/LjxTD.jpg
over view of "east farm"
http://imgur.com/ZBjmI.jpg
"central village"
http://imgur.com/DWKrD.jpg
"costal village"
http://imgur.com/90M2U.jpg
village near russian main
http://imgur.com/O5lJ6.jpg
"ru main"
http://imgur.com/HF1cK.jpg
got bored
http://imgur.com/cMxgu.jpg
not pictured: "abandoned mine", "us main", "old village", "farm village", "north farm"
everything is still very work in progress.