Page 9 of 14
Re: Muttrah City
Posted: 2008-08-26 13:35
by STORM-Mama
Wow, beutiful. Almost too beutiful...

I don't know how they do things in Oman, but keeping a dock like that as clean as on those pictures is impossible. Add some more dirt will make is look 150% more awesome!
Good work! Now where is that "Oh Rhino"-poster...?

Re: Muttrah City
Posted: 2008-08-26 13:41
by BloodyDeed
There:
http://www.gloryhoundz.com/prmm/users/r ... ty2_14.jpg
And yes, Muttrah needs to be a little bit more dirty.
Re: Muttrah City
Posted: 2008-08-26 13:48
by Polka
Rhino is the most awesome nub, ever.
<3
Re: Muttrah City
Posted: 2008-08-26 14:00
by kristofer
Mortars made it into 0.8

Now I'm excited

Re: Muttrah City
Posted: 2008-08-26 14:05
by Waaah_Wah
Farks wrote:Rhino... You just killed the entire BF- modding community. What's gonna top this?!
Sangin?

Re: Muttrah City
Posted: 2008-08-26 14:30
by supahpingi
'[R-DEV wrote:Rhino;777086']ye, been brought up a few times, they are in fact quite clean, the top ones, but the bottom ones are not green, but in fact black for some reason I aint 100% sure on, but would require me to make 2 types of rock armour, and didn't think it was all worth it.
ref pic from more down the coast but of the same stuff.
http://www.gloryhoundz.com/prmm/users/rhino/361253.jpg
Yeah its dark(not black)because it is wet,and if u look good there is some vegitaion on the wet surfaces
Re: Muttrah City
Posted: 2008-08-26 14:34
by LiquidSnake
GOOD LORD this is like. THIS IS MUTTRAAAH!

Re: Muttrah City
Posted: 2008-08-26 14:49
by masterceo
Surprised face

OMG, this map will be sooo great, i can't even imagine how awsome will piloting these LBs be...Pilots Heaven.
i've been viewing this forums since 0.5, but THIS thread made me register.
awsome job Rhino and the rest of the devs, this map beats 97% maps in all other FPS games to date.
...and i believe that you can make an even bigger and better map, for 0.9 lets say :]
BTW: HI everyone

Re: Muttrah City
Posted: 2008-08-26 14:50
by Neo_Mapper
EPIC MAP *_*
Re: Muttrah City
Posted: 2008-08-26 14:53
by Scot
In the humble words of Borat.... VERY NICE!
Re: Muttrah City
Posted: 2008-08-26 14:57
by Rhino
hehe yep, included some small parts of the old muttrah to keep the old muttrah feel in some places

Re: Muttrah City
Posted: 2008-08-26 15:10
by Spaz
Flying around over muttrah with bond was the high light of the stress testing
This IS an epic map and everyone who liked the old one will LOVE this map.
Re: Muttrah City
Posted: 2008-08-26 15:17
by Waaah_Wah
Just fix handgrenades and 0.8 will be awesome

Re: Muttrah City
Posted: 2008-08-26 15:29
by SWIZZ=kettcar=
indeed
@rhino
first, thank u and your teammembers for this map

you say you have some ideas for the map in a future release. du you think it will work with some wrecks, clotheslines, lot of garbage in this big area?
and how many statics are on this map? i dont wanna count it

Re: Muttrah City
Posted: 2008-08-26 15:34
by Rhino
SWIZZ=kettcar= wrote:indeed
@rhino
first, thank u and your teammembers for this map

you say you have some ideas for the map in a future release. du you think it will work with some wrecks, clotheslines, lot of garbage in this big area?
and how many statics are on this map? i dont wanna count it
not sure what you mean by "this big area" but if you are referring to that large open space inside the port, that's in fact a huge car park for new shipments of cars.
but ive also got refs of it being purely empty, one I posted up as my r/l refs.
http://www.gloryhoundz.com/prmm/users/r ... /ref04.jpg
(middle left area)
so decided to keep it empty, for performance reasons and with only 2 types of car, would look soo bad, and just put some rubish and a few crates / barrels in there.
Re: Muttrah City
Posted: 2008-08-26 15:35
by Cmdr.A.Vogt
I really loved the old Muttrah.. but this one here is just EPIC..
W
A
N
T
I
T
Cant wait to play this beast of a map..
Re: Muttrah City
Posted: 2008-08-26 15:36
by Z-trooper
[quote=""'[R-DEV"]Rhino;776806']
hehe, ye Z-Trooper did a awesome job on it, was hard to find some one stupid enough to do it (j/k

)

[/quote]
Its the truth though
[quote="Brummy""]Lal, so I heard Z messed up the first time

[/quote]
Yes. but there was a reason why noone else wanted to do it - not exactly the easiest static around, lol. it practically took two of us to get it sorted out the way Rhino wanted.. me doing it and Rhino correcting me. Teamwork.
Re: Muttrah City
Posted: 2008-08-26 15:40
by Outlawz7
[R-DEV]Rhino wrote:hehe yep, included some small parts of the old muttrah to keep the old muttrah feel in some places
This park needs a ZPU4 in it to be 100% nostalgic ;P
Speaking of ZPUs will there be any other ZPUs placed around the map besdies the main base?
I hope you didn't decide to make the Docks spawn one like on old Muttrah, damn thing made it impossible for the USMC to recapture them @.@
Re: Muttrah City
Posted: 2008-08-26 15:42
by Rhino
only ZPU4s are at the MEC main to stop the cobra raping it. I know bondy and spaz had a lot of fun raping the **** out of it at one point (when there was no zpu-4s there) but now if they try it they will most likely get shot down
